Player Matchup

Nox
Nox
Altinnr1
Nox
Level 148
God Stats
2W - 2L
1,686 SR
Queue Stats
16W - 7L
1,628 Elo+
Party 3
Ra
Ra
RG-WEED
Ra
Level 27
God Stats
3W - 6L
1,308 SR
Queue Stats
121W - 168L
1,416 Elo+
Party 2
Thor
Thor
TsukuyomiSheeesh
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ganesha
Ganesha
sanmartinez
Ganesha
Level 68
God Stats
100W - 91L
1,584 SR
Queue Stats
244W - 307L
1,479 Elo+
Party 2
Chiron
Chiron
wimakasmokey
Chiron
Level 81
God Stats
31W - 28L
1,540 SR
Queue Stats
254W - 338L
1,488 Elo+
Party 2
Team Averages
Level 65
1,524 SR
1,502 Elo+

VS

Team Averages
Level 96
1,502 SR
1,450 Elo+
Shiva
Shiva
Aksalia
Shiva
Level 56
God Stats
2W - 3L
1,819 SR
Queue Stats
40W - 65L
1,418 Elo+
Solo
Sol
Sol
JaynaBlack
Sol
Level 83
God Stats
2W - 4L
1,288 SR
Queue Stats
187W - 177L
1,455 Elo+
Party 1
Cernunnos
Cernunnos
REx HulkHipster
Cernunnos
Level 49
God Stats
88W - 109L
1,383 SR
Queue Stats
228W - 227L
1,394 Elo+
Party 1
Nemesis
Nemesis
RiunShadowclaw
Nemesis
Level 152
God Stats
1W - 3L
1,681 SR
Queue Stats
248W - 225L
1,450 Elo+
Party 1
Chang'e
Chang'e
Yvie Hytes
Chang'e
Level 141
God Stats
1W - 5L
1,337 SR
Queue Stats
116W - 121L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 12
7,526
1,254
5,899
5,172
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 11
7,821
1,304
7,363
5,064
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 0 / 8
8,427
1,405
11,216
5,551
2,680
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ganesha
sanmartinez
Ganesha
13
0 / 0 / 15
7,995
1,333
3,403
8,375
9,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
13
4 / 0 / 13
7,884
1,314
8,789
5,321
2,537
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

357

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Aksalia
Shiva
12
0 / 5 / 1
6,271
1,045
1,888
9,129
5,052
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 3 / 0
6,482
1,080
3,536
10,248
3,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
REx HulkHipster
Cernunnos
11
0 / 2 / 1
6,349
1,058
5,053
5,925
2,619
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 6 / 1
6,649
1,108
5,426
10,193
4,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Yvie Hytes
Chang'e
11
1 / 2 / 0
6,788
1,131
9,904
6,976
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
5
18
Kills
2
2
Deaths
18
59
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Shiva
Aksalia
Shiva
0
5
1
0.1
W
3
1
12
9
L
0
3
0
0
L
Cernunnos
REx HulkHipster
Cernunnos
0
2
1
0.25
W
4
1
11
9.5
L
1
6
1
0.25
W
7
0
8
11
L
Chang'e
Yvie Hytes
Chang'e
1
2
0
0.5
W
Ganesha
sanmartinez
Ganesha
0
0
15
7.5
W
Chiron
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,670
Damage
25,807
29,483
Taken
42,471
20,078
Mitigated
19,124
4,884
Healing
7,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Aksalia
Shiva
1,888
406
122
578
9,129
5,052
0
3,995
5,054
3,103
8,936
W
5,899
400
0
61
5,172
2,497
0
2,463
2,709
13,968
0
L
3,536
2,061
0
1,887
10,248
3,865
0
4,464
5,600
15,277
0
L
Cernunnos
REx HulkHipster
Cernunnos
5,053
2,816
0
840
5,925
2,619
0
3,050
2,827
0
12,843
W
7,363
581
853
917
5,064
2,473
0
2,292
2,772
22,850
0
L
5,426
2,379
0
520
10,193
4,987
0
2,609
7,486
0
13,889
W
11,216
3,380
0
0
5,551
2,680
0
2,319
3,232
0
17,601
L
Chang'e
Yvie Hytes
Chang'e
9,904
258
800
2,511
6,976
2,601
0
2,097
4,839
24,584
0
W
Ganesha
sanmartinez
Ganesha
3,403
359
0
1,333
8,375
9,891
0
3,632
4,743
10,893
0
W
Chiron
8,789
3,240
833
887
5,321
2,537
0
3,400
1,921
0
17,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,653
Gold Earned
32,539
117
Minions Killed
120
4
Camps Cleared
5
642,610
Distance Traveled
552,146
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,271
1,045
14
2
0
77,525
0
W
Nox
7,526
1,254
32
5
0
130,032
2
L
Sol
6,482
1,080
34
6
3
111,334
0
L
Cernunnos
6,349
1,058
19
3
1
107,359
0
W
Ra
7,821
1,304
44
7
0
118,581
0
L
Nemesis
6,649
1,108
13
2
0
124,613
1
W
Thor
8,427
1,405
22
4
3
133,062
0
L
Chang'e
6,788
1,131
40
7
1
131,315
0
W
Ganesha
7,995
1,333
0
0
0
130,981
0
W
Chiron
7,884
1,314
19
3
1
129,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role