Player Matchup

Pele
Pele
ItIsYeLordRakel
Pele
Level 142
God Stats
2W - 6L
1,323 SR
Queue Stats
149W - 219L
1,397 Elo+
Party 1
Khepri
Khepri
JarlMikkiReborn
Khepri
Level 114
God Stats
4W - 7L
1,582 SR
Queue Stats
50W - 62L
1,497 Elo+
Party 1
Ah Puch
Ah Puch
Meerkoos
Ah Puch
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 159L
1,404 Elo+
Party 1
Raijin
Raijin
Paddington90
Raijin
Level 160
God Stats
8W - 6L
1,603 SR
Queue Stats
255W - 331L
1,403 Elo+
Party 1
Erlang Shen
Erlang Shen
Vitas7thElement
Erlang Shen
Level 155
God Stats
0W - 2L
1,789 SR
Queue Stats
121W - 140L
1,450 Elo+
Party 1
Team Averages
Level 138
1,559 SR
1,430 Elo+

VS

Team Averages
Level 99
1,571 SR
1,559 Elo+
Cupid
Cupid
Hazard32
Cupid
Level 156
God Stats
12W - 7L
1,563 SR
Queue Stats
1,261W - 1,366L
1,516 Elo+
Party 3
Baron Samedi
Baron Samedi
Obscurium
Baron Samedi
Level 123
God Stats
16W - 13L
1,680 SR
Queue Stats
533W - 490L
1,549 Elo+
Party 3
Jormungandr
Jormungandr
Only1DragonRage
Jormungandr
Level 155
God Stats
369W - 274L
1,611 SR
Queue Stats
1,010W - 1,100L
1,511 Elo+
Party 3
Da Ji
Da Ji
namechanged9513
Da Ji
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 37L
1,616 Elo+
Party 2
Atlas
Atlas
sladermortel
Atlas
Level 17
God Stats
6W - 1L
1,500 SR
Queue Stats
58W - 17L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,181
409
10,976
24,415
8,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 3 / 3
9,381
469
11,096
17,573
9,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
Meerkoos
Ah Puch
14
2 / 8 / 1
8,992
450
9,259
16,526
6,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
15
2 / 6 / 1
9,541
477
13,278
15,553
6,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Vitas7thElement
Erlang Shen
14
2 / 1 / 2
9,994
500
14,223
22,512
22,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Hazard32
Cupid
16
1 / 1 / 9
9,951
498
11,681
22,380
8,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Obscurium
Baron Samedi
17
7 / 2 / 8
10,630
532
20,687
14,991
8,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Only1DragonRage
Jormungandr
17
3 / 2 / 6
10,200
510
9,255
14,858
13,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
12 / 1 / 5
11,944
597
20,401
17,181
9,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 0 / 12
8,914
446
9,681
13,834
15,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
6
Kills
23
23
Deaths
6
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cupid
Hazard32
Cupid
1
1
9
5.5
L
0
5
1
0.1
L
0
3
3
0.5
L
Ah Puch
Meerkoos
Ah Puch
2
8
1
0.31
W
Baron Samedi
Obscurium
Baron Samedi
7
2
8
5.5
W
Jormungandr
Only1DragonRage
Jormungandr
3
2
6
3
L
Raijin
2
6
1
0.42
L
Erlang Shen
Vitas7thElement
Erlang Shen
2
1
2
3
W
12
1
5
14.5
W
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,832
Damage
71,705
96,579
Taken
83,244
53,920
Mitigated
55,303
25,257
Healing
38,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Hazard32
Cupid
11,681
8,410
177
13,090
22,380
8,884
3,911
10,407
11,973
0
91,930
L
10,976
2,223
0
5,438
24,415
8,956
0
8,226
15,528
0
80,075
L
11,096
1,915
0
5,537
17,573
9,788
0
5,640
11,843
72,384
4,848
L
Ah Puch
Meerkoos
Ah Puch
9,259
793
0
2,440
16,526
6,816
0
7,590
8,912
70,843
0
W
Baron Samedi
Obscurium
Baron Samedi
20,687
1,620
3,222
7,380
14,991
8,854
0
5,957
9,034
89,185
0
W
Jormungandr
Only1DragonRage
Jormungandr
9,255
1,559
0
3,687
14,858
13,072
0
8,576
6,282
68,899
0
L
Raijin
13,278
552
0
2,171
15,553
6,109
584
5,032
10,239
71,175
0
L
Erlang Shen
Vitas7thElement
Erlang Shen
14,223
6,767
2,897
6,774
22,512
22,251
0
12,534
9,888
0
42,352
W
20,401
5,450
0
9,314
17,181
9,086
0
3,705
13,476
0
109,060
W
9,681
5,186
0
1,978
13,834
15,407
839
4,361
9,473
23,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,089
Gold Earned
51,639
503
Minions Killed
642
0
Camps Cleared
0
1,804,082
Distance Traveled
1,932,141
33
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,951
498
152
8
0
337,772
3
L
Pele
8,181
409
109
5
0
374,489
4
L
Khepri
9,381
469
121
6
0
378,534
7
L
Ah Puch
8,992
450
118
6
0
344,487
3
W
Baron Samedi
10,630
532
155
8
0
345,363
3
W
Jormungandr
10,200
510
151
8
0
381,797
5
L
Raijin
9,541
477
107
5
0
285,615
12
L
Erlang Shen
9,994
500
48
2
0
420,957
7
W
Da Ji
11,944
597
155
8
0
455,672
4
W
Atlas
8,914
446
29
1
0
411,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role