Player Matchup

Mulan
Mulan
Dabula
Mulan
Level 105
God Stats
33W - 25L
1,557 SR
Queue Stats
117W - 126L
1,476 Elo+
Party 1
Jormungandr
Jormungandr
DarthAchilles90
Jormungandr
Level 81
God Stats
24W - 21L
1,505 SR
Queue Stats
134W - 140L
1,476 Elo+
Party 1
Poseidon
Poseidon
XxFoxToxic64xX
Poseidon
Level 46
God Stats
5W - 7L
1,701 SR
Queue Stats
66W - 113L
1,314 Elo+
Solo
Team Averages
Level 77
1,588 SR
1,422 Elo+

VS

Team Averages
Level 99
1,522 SR
1,402 Elo+
Hachiman
Hachiman
DJ_IS_FUNSIZE
Hachiman
Level 62
God Stats
8W - 7L
1,577 SR
Queue Stats
22W - 29L
1,317 Elo+
Solo
Hades
Hades
Doloading
Hades
Level 89
God Stats
1W - 1L
1,708 SR
Queue Stats
10W - 14L
1,537 Elo+
Solo
Chaac
Chaac
SentientAimbot
Chaac
Level 147
God Stats
1W - 5L
1,281 SR
Queue Stats
227W - 309L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dabula
Mulan
17
1 / 1 / 9
11,996
666
14,784
14,710
14,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
DarthAchilles90
Jormungandr
18
3 / 2 / 8
13,428
746
14,399
17,208
17,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
19
7 / 3 / 3
13,242
736
17,941
15,336
6,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DJ_IS_FUNSIZE
Hachiman
16
3 / 3 / 3
11,496
639
16,115
14,968
6,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Doloading
Hades
16
1 / 3 / 4
10,800
600
9,368
16,748
17,736
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 3
10,502
583
11,036
23,102
25,053
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
11
Kills
6
6
Deaths
11
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DJ_IS_FUNSIZE
Hachiman
3
3
3
1.5
W
Mulan
Dabula
Mulan
1
1
9
5.5
W
Jormungandr
DarthAchilles90
Jormungandr
3
2
8
3.5
L
Hades
Doloading
Hades
1
3
4
1
L
2
5
3
0.7
W
Poseidon
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,124
Damage
36,519
47,254
Taken
54,818
38,018
Mitigated
49,683
18,859
Healing
10,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DJ_IS_FUNSIZE
Hachiman
16,115
8,920
0
500
14,968
6,894
884
9,133
5,673
0
58,222
W
Mulan
Dabula
Mulan
14,784
1,961
1,221
4,351
14,710
14,278
639
3,884
10,826
0
35,178
W
Jormungandr
DarthAchilles90
Jormungandr
14,399
1,638
3,524
5,857
17,208
17,368
511
3,787
13,421
59,085
0
L
Hades
Doloading
Hades
9,368
934
1,093
3,685
16,748
17,736
463
10,536
5,717
28,840
0
L
11,036
985
590
4,426
23,102
25,053
40
12,761
9,890
0
38,180
W
Poseidon
17,941
2,557
0
3,906
15,336
6,372
1,218
2,130
13,206
81,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,666
Gold Earned
32,798
229
Minions Killed
159
0
Camps Cleared
0
1,009,195
Distance Traveled
869,263
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,496
639
80
4
0
294,507
5
W
Mulan
11,996
666
40
2
0
362,650
0
W
Jormungandr
13,428
746
68
4
0
325,996
1
L
Hades
10,800
600
32
2
0
283,269
0
L
Chaac
10,502
583
47
3
0
291,487
4
W
Poseidon
13,242
736
121
7
0
320,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role