Player Matchup

Geb
Geb
DHys9
Geb
Level 129
God Stats
10W - 14L
1,467 SR
Queue Stats
393W - 380L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
FITIWAVE
Tsukuyomi
Level 158
God Stats
19W - 15L
1,622 SR
Queue Stats
160W - 160L
1,535 Elo+
Solo
Merlin
Merlin
SageBadu
Merlin
Level 127
God Stats
3W - 2L
1,416 SR
Queue Stats
83W - 127L
1,389 Elo+
Party 1
Apollo
Apollo
elbarrygon
Apollo
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,543 Elo+
Solo
Chaac
Chaac
ronKNIGHTHAWK187
Chaac
Level 146
God Stats
6W - 3L
1,475 SR
Queue Stats
78W - 110L
1,441 Elo+
Party 1
Team Averages
Level 134
1,496 SR
1,487 Elo+

VS

Team Averages
Level 117
1,501 SR
1,544 Elo+
Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CaserYoodlyYT
Arachne
Level 159
God Stats
6W - 4L
1,645 SR
Queue Stats
648W - 627L
1,602 Elo+
Solo
Chaac
Chaac
HENGARD 27
Chaac
Level 67
God Stats
2W - 2L
1,599 SR
Queue Stats
6W - 9L
1,528 Elo+
Solo
Khepri
Khepri
Reycactus
Khepri
Level 155
God Stats
4W - 1L
1,327 SR
Queue Stats
192W - 166L
1,510 Elo+
Solo
Ra
Ra
popcornphil
Ra
Level 158
God Stats
1W - 2L
1,435 SR
Queue Stats
60W - 57L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
DHys9
Geb
16
3 / 1 / 12
10,432
802
8,503
14,253
16,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
FITIWAVE
Tsukuyomi
17
3 / 1 / 4
9,908
762
13,014
11,459
5,029
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
SageBadu
Merlin
16
2 / 1 / 7
9,517
732
11,206
6,848
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
elbarrygon
Apollo
18
8 / 0 / 6
10,707
824
15,837
9,917
5,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 0 / 8
9,181
706
14,281
13,637
14,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 4 / 1
8,086
622
7,816
11,601
5,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
15
3 / 2 / 0
8,900
685
9,914
12,789
8,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
14
0 / 5 / 2
8,015
617
9,627
20,109
17,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Reycactus
Khepri
14
0 / 1 / 1
7,845
603
5,141
13,684
15,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 6 / 1
9,101
700
8,648
13,088
6,259
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
18
Kills
3
3
Deaths
18
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
1
0.13
L
Arachne
3
2
0
1.5
W
Geb
DHys9
Geb
3
1
12
9
W
Tsukuyomi
FITIWAVE
Tsukuyomi
3
1
4
5
L
Chaac
0
5
2
0.2
L
Khepri
Reycactus
Khepri
0
1
1
0.5
W
Merlin
SageBadu
Merlin
2
1
7
5.5
W
Apollo
elbarrygon
Apollo
8
0
6
11
L
0
6
1
0.08
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,841
Damage
41,146
56,114
Taken
71,271
44,322
Mitigated
53,381
14,416
Healing
12,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,816
3,023
0
1,848
11,601
5,323
157
3,496
7,919
0
25,366
L
Arachne
9,914
6,108
0
3,350
12,789
8,566
0
4,685
7,825
0
19,186
W
Geb
DHys9
Geb
8,503
780
2,686
3,355
14,253
16,624
844
2,125
11,943
12,301
0
W
Tsukuyomi
FITIWAVE
Tsukuyomi
13,014
4,346
0
1,124
11,459
5,029
1,326
4,896
6,388
0
55,690
L
Chaac
9,627
2,771
0
4,024
20,109
17,502
0
7,243
12,248
0
24,700
L
Khepri
Reycactus
Khepri
5,141
780
0
1,182
13,684
15,731
0
3,500
9,945
17,455
0
W
Merlin
SageBadu
Merlin
11,206
1,426
102
620
6,848
2,837
795
2,353
4,368
40,226
0
W
Apollo
elbarrygon
Apollo
15,837
11,537
0
1,998
9,917
5,216
3,441
2,499
7,369
0
53,700
L
8,648
1,116
501
1,882
13,088
6,259
0
2,134
10,903
46,572
0
W
14,281
1,748
0
4,531
13,637
14,616
732
1,916
11,313
2,354
28,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,745
Gold Earned
41,947
313
Minions Killed
221
0
Camps Cleared
0
1,330,579
Distance Traveled
1,196,899
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,086
622
39
3
0
190,719
1
L
Arachne
8,900
685
26
2
0
295,092
3
W
Geb
10,432
802
11
1
0
247,999
4
W
Tsukuyomi
9,908
762
89
7
0
307,031
1
L
Chaac
8,015
617
34
3
0
224,755
1
L
Khepri
7,845
603
26
2
0
257,694
2
W
Merlin
9,517
732
73
6
0
236,799
6
W
Apollo
10,707
824
90
7
0
259,804
2
L
Ra
9,101
700
96
7
0
228,639
3
W
Chaac
9,181
706
50
4
0
278,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role