Player Matchup

Olorun
Olorun
 
Olorun
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CynicalCan5983
Tiamat
Level 155
God Stats
2W - 3L
1,262 SR
Queue Stats
157W - 184L
1,542 Elo+
Solo
Agni
Agni
Reaper13666
Agni
Level 149
God Stats
4W - 0L
1,817 SR
Queue Stats
437W - 442L
1,495 Elo+
Party 1
Kuzenbo
Kuzenbo
lHereticl
Kuzenbo
Level 124
God Stats
12W - 5L
1,740 SR
Queue Stats
403W - 410L
1,548 Elo+
Party 1
Chernobog
Chernobog
swift1570
Chernobog
Level 123
God Stats
1W - 6L
1,088 SR
Queue Stats
354W - 364L
1,526 Elo+
Solo
Team Averages
Level 141
1,482 SR
1,522 Elo+

VS

Team Averages
Level 124
1,499 SR
1,529 Elo+
Fafnir
Fafnir
AluCarDuU
Fafnir
Level 135
God Stats
2W - 2L
1,515 SR
Queue Stats
256W - 260L
1,469 Elo+
Solo
Izanami
Izanami
Dweedmann96
Izanami
Level 148
God Stats
8W - 7L
1,569 SR
Queue Stats
518W - 539L
1,544 Elo+
Solo
Skadi
Skadi
Penrosebud
Skadi
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,565 Elo+
Solo
Olorun
Olorun
SmokeDoggLoKi
Olorun
Level 57
God Stats
2W - 4L
1,529 SR
Queue Stats
500W - 498L
1,576 Elo+
Solo
Agni
Agni
XP8China
Agni
Level 142
God Stats
1W - 3L
1,382 SR
Queue Stats
187W - 209L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
4 / 2 / 18
11,712
732
14,874
17,100
9,397
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
9 / 1 / 16
12,500
781
20,637
13,965
13,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 2 / 16
12,680
793
21,524
13,025
6,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
lHereticl
Kuzenbo
18
2 / 4 / 23
11,003
688
9,976
21,032
30,947
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
swift1570
Chernobog
19
5 / 3 / 18
11,918
745
14,028
17,329
9,375
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AluCarDuU
Fafnir
17
3 / 6 / 4
10,731
671
9,093
20,556
35,156
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Dweedmann96
Izanami
15
0 / 8 / 3
9,130
571
10,826
18,377
8,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
17
2 / 6 / 5
10,221
639
19,210
15,202
7,904
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
2 / 5 / 4
10,136
634
9,438
15,711
9,354
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
19
5 / 5 / 2
11,630
727
20,178
16,270
8,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
30
30
Kills
12
12
Deaths
30
91
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
2
18
6.5
L
Fafnir
AluCarDuU
Fafnir
3
6
4
0.83
W
9
1
16
17
L
Izanami
Dweedmann96
Izanami
0
8
3
0.19
L
Skadi
2
6
5
0.75
W
10
2
16
9
L
2
5
4
0.8
L
Agni
5
5
2
1.2
W
Kuzenbo
lHereticl
Kuzenbo
2
4
23
3.38
W
Chernobog
swift1570
Chernobog
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,039
Damage
68,745
82,451
Taken
86,116
68,925
Mitigated
69,637
48,090
Healing
28,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
14,874
6,755
8,453
8,033
17,100
9,397
3,085
8,980
8,120
30,199
0
L
Fafnir
AluCarDuU
Fafnir
9,093
2,790
1,448
4,700
20,556
35,156
0
13,955
6,601
17,247
0
W
20,637
705
5,355
5,114
13,965
13,004
1,516
6,233
7,732
38,620
0
L
Izanami
Dweedmann96
Izanami
10,826
3,443
475
1,334
18,377
8,989
0
14,943
3,434
0
26,056
L
Skadi
19,210
6,276
555
929
15,202
7,904
0
13,118
2,084
0
43,492
W
21,524
1,156
4,383
4,048
13,025
6,202
1,461
6,117
6,908
44,529
0
L
9,438
6,095
7,439
5,686
15,711
9,354
0
12,212
3,499
22,565
0
L
Agni
20,178
253
1,639
4,505
16,270
8,234
0
12,783
3,487
44,468
0
W
Kuzenbo
lHereticl
Kuzenbo
9,976
1,852
2,413
2,189
21,032
30,947
284
8,468
12,564
18,674
0
W
Chernobog
swift1570
Chernobog
14,028
5,101
3,516
4,586
17,329
9,375
2,662
8,911
8,418
0
35,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,813
Gold Earned
51,848
176
Minions Killed
204
0
Camps Cleared
0
1,663,958
Distance Traveled
1,327,104
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,712
732
28
2
0
327,223
2
L
Fafnir
10,731
671
17
1
0
255,884
3
W
Tiamat
12,500
781
48
3
0
338,547
0
L
Izanami
9,130
571
31
2
0
236,508
3
L
Skadi
10,221
639
32
2
0
266,899
0
W
Agni
12,680
793
38
2
0
325,392
0
L
Olorun
10,136
634
44
3
0
242,485
0
L
Agni
11,630
727
80
5
0
325,328
0
W
Kuzenbo
11,003
688
17
1
0
338,845
2
W
Chernobog
11,918
745
45
3
0
333,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role