Player Matchup

Horus
Horus
 
Horus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Fennee
Skadi
Level 124
God Stats
8W - 14L
1,449 SR
Queue Stats
325W - 354L
1,509 Elo+
Solo
Cupid
Cupid
ForsakenWorld
Cupid
Level 106
God Stats
10W - 10L
1,644 SR
Queue Stats
125W - 109L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
LazerBull
Kukulkan
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 66L
1,199 Elo+
Solo
Freya
Freya
Sandluna
Freya
Level 143
God Stats
19W - 22L
1,479 SR
Queue Stats
167W - 145L
1,504 Elo+
Party 1
Team Averages
Level 108
1,514 SR
1,449 Elo+

VS

Team Averages
Level 63
1,430 SR
1,470 Elo+
Athena
Athena
BBoy13
Athena
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 78L
1,499 Elo+
Solo
Fenrir
Fenrir
Bielmo
Fenrir
Level 107
God Stats
3W - 5L
1,460 SR
Queue Stats
57W - 62L
1,434 Elo+
Solo
Nu Wa
Nu Wa
IamOutOfMana
Nu Wa
Level 17
God Stats
95W - 91L
1,515 SR
Queue Stats
95W - 93L
1,479 Elo+
Solo
Apollo
Apollo
MenfisH
Apollo
Level 15
God Stats
0W - 3L
1,172 SR
Queue Stats
4W - 7L
1,403 Elo+
Solo
Janus
Janus
Prédátør
Janus
Level 49
God Stats
1W - 2L
1,501 SR
Queue Stats
18W - 18L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 0 / 5
7,779
707
8,979
11,015
9,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
Fennee
Skadi
15
2 / 1 / 1
8,085
735
6,157
11,236
4,556
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 0 / 4
8,009
728
7,336
8,454
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
LazerBull
Kukulkan
15
0 / 1 / 1
7,986
726
4,187
7,665
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Freya
Sandluna
Freya
14
1 / 1 / 2
7,588
690
5,475
8,735
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BBoy13
Athena
13
1 / 0 / 1
7,675
698
8,006
13,558
11,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Bielmo
Fenrir
13
1 / 3 / 2
7,217
656
8,355
10,204
10,448
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

15
1 / 1 / 0
8,166
742
7,046
3,545
1,409
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
MenfisH
Apollo
14
0 / 2 / 2
7,227
657
4,887
7,001
2,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 0 / 3
7,746
704
9,689
4,993
1,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
6
Kills
3
3
Deaths
6
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
5
3.5
L
Athena
BBoy13
Athena
1
0
1
1.5
L
Fenrir
Bielmo
Fenrir
1
3
2
0.67
W
Skadi
Fennee
Skadi
2
1
1
2.5
W
2
0
4
4
L
1
1
0
1
W
Kukulkan
LazerBull
Kukulkan
0
1
1
0.5
L
Apollo
MenfisH
Apollo
0
2
2
0.5
L
0
0
3
1.5
W
Freya
Sandluna
Freya
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,134
Damage
37,983
47,105
Taken
39,301
25,721
Mitigated
27,508
18,425
Healing
4,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,979
3,614
3,139
4,871
11,015
9,525
204
5,868
5,147
0
12,795
L
Athena
BBoy13
Athena
8,006
1,268
0
3,219
13,558
11,115
0
3,576
8,189
16,238
0
L
Fenrir
Bielmo
Fenrir
8,355
1,118
0
483
10,204
10,448
0
2,038
7,714
47
15,103
W
Skadi
Fennee
Skadi
6,157
1,984
0
485
11,236
4,556
977
4,783
5,253
0
40,846
W
7,336
2,659
4,252
3,936
8,454
3,903
352
4,713
3,741
0
24,965
L
7,046
1,374
0
250
3,545
1,409
0
0
3,497
49,324
0
W
Kukulkan
LazerBull
Kukulkan
4,187
241
0
0
7,665
3,671
775
4,623
3,042
35,907
0
L
Apollo
MenfisH
Apollo
4,887
2,847
0
0
7,001
2,824
0
1,566
4,846
0
22,844
L
9,689
195
0
500
4,993
1,712
0
1,532
3,195
37,829
0
W
Freya
Sandluna
Freya
5,475
1,642
0
1,742
8,735
4,066
200
4,801
3,934
23,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,447
Gold Earned
38,031
258
Minions Killed
231
0
Camps Cleared
0
1,118,552
Distance Traveled
1,075,834
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,779
707
11
1
0
249,873
5
L
Athena
7,675
698
22
2
0
253,059
4
L
Fenrir
7,217
656
17
2
0
223,557
1
W
Skadi
8,085
735
66
6
0
197,397
4
W
Cupid
8,009
728
43
4
0
220,381
5
L
Nu Wa
8,166
742
72
7
0
188,769
4
W
Kukulkan
7,986
726
84
8
0
215,155
0
L
Apollo
7,227
657
46
4
0
205,482
3
L
Janus
7,746
704
74
7
0
204,967
3
W
Freya
7,588
690
54
5
0
235,746
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role