Player Matchup

Zhong Kui
Zhong Kui
CattiestElks
Zhong Kui
Level 108
God Stats
5W - 2L
1,530 SR
Queue Stats
25W - 20L
1,496 Elo+
Solo
Chaac
Chaac
GenericAttic557
Chaac
Level 143
God Stats
1W - 5L
1,242 SR
Queue Stats
270W - 312L
1,449 Elo+
Party 2
Arachne
Arachne
KingSparerow
Arachne
Level 81
God Stats
45W - 37L
1,534 SR
Queue Stats
282W - 335L
1,356 Elo+
Party 1
Rama
Rama
Zombiekill3230
Rama
Level 113
God Stats
5W - 6L
1,484 SR
Queue Stats
317W - 354L
1,440 Elo+
Party 2
Khepri
Khepri
lilking4407
Khepri
Level 60
God Stats
2W - 2L
1,699 SR
Queue Stats
58W - 93L
1,338 Elo+
Party 1
Team Averages
Level 101
1,498 SR
1,416 Elo+

VS

Team Averages
Level 101
1,402 SR
1,314 Elo+
Sol
Sol
PaviniDOz
Sol
Level 106
God Stats
13W - 17L
1,478 SR
Queue Stats
180W - 210L
1,382 Elo+
Solo
Poseidon
Poseidon
WG RED WOLVES
Poseidon
Level 103
God Stats
6W - 8L
1,490 SR
Queue Stats
355W - 425L
1,332 Elo+
Solo
Atlas
Atlas
emseaeye
Atlas
Level 62
God Stats
1W - 2L
1,117 SR
Queue Stats
4W - 13L
1,102 Elo+
Solo
Osiris
Osiris
j_escott-beast
Osiris
Level 116
God Stats
16W - 23L
1,377 SR
Queue Stats
473W - 515L
1,328 Elo+
Solo
Thanatos
Thanatos
litlee87
Thanatos
Level 117
God Stats
24W - 15L
1,549 SR
Queue Stats
95W - 101L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CattiestElks
Zhong Kui
15
4 / 6 / 3
9,892
521
14,780
19,411
12,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 4 / 4
10,086
531
13,964
21,543
21,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
KingSparerow
Arachne
13
3 / 8 / 1
8,961
472
9,412
18,209
7,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 2
8,345
439
8,130
17,349
7,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
14
2 / 2 / 3
9,216
485
5,603
12,491
10,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 5
10,293
542
11,758
11,635
4,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
WG RED WOLVES
Poseidon
17
9 / 5 / 2
10,767
567
14,923
18,056
7,289
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
emseaeye
Atlas
14
1 / 0 / 11
9,353
492
9,506
12,763
17,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 4 / 4
10,054
529
10,959
15,847
18,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
litlee87
Thanatos
15
6 / 4 / 10
10,087
531
14,297
18,275
9,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
13
Kills
26
26
Deaths
13
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CattiestElks
Zhong Kui
4
6
3
0.92
L
4
4
4
1.5
L
Arachne
KingSparerow
Arachne
3
8
1
0.44
W
7
0
5
9.5
W
Poseidon
WG RED WOLVES
Poseidon
9
5
2
2
L
0
6
2
0.17
W
Atlas
emseaeye
Atlas
1
0
11
6.5
W
3
4
4
1.25
L
Khepri
2
2
3
1.75
W
Thanatos
litlee87
Thanatos
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,889
Damage
61,443
89,003
Taken
76,576
60,078
Mitigated
57,217
21,931
Healing
29,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CattiestElks
Zhong Kui
14,780
1,350
318
5,980
19,411
12,643
948
8,306
11,083
66,228
0
L
13,964
3,271
220
5,406
21,543
21,501
0
2,885
18,584
0
69,210
L
Arachne
KingSparerow
Arachne
9,412
7,200
0
3,189
18,209
7,714
0
6,352
11,735
0
54,054
W
11,758
3,052
0
6,737
11,635
4,535
2,868
3,182
8,453
62,086
0
W
Poseidon
WG RED WOLVES
Poseidon
14,923
3,446
0
5,104
18,056
7,289
562
6,440
11,616
73,730
0
L
8,130
6,410
0
4,584
17,349
7,289
1,450
9,475
7,358
0
72,346
W
Atlas
emseaeye
Atlas
9,506
4,773
0
1,965
12,763
17,259
0
3,967
8,796
41,849
0
W
10,959
7,755
0
2,397
15,847
18,619
636
1,585
14,262
0
67,128
L
Khepri
5,603
581
142
2,092
12,491
10,931
506
8,058
4,056
38,114
0
W
Thanatos
litlee87
Thanatos
14,297
4,091
0
13,566
18,275
9,515
0
5,209
13,066
0
71,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,500
Gold Earned
50,554
438
Minions Killed
482
0
Camps Cleared
0
1,680,948
Distance Traveled
1,814,540
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,892
521
98
5
0
325,605
1
L
Chaac
10,086
531
114
6
0
352,499
1
L
Arachne
8,961
472
73
4
0
313,660
1
W
Sol
10,293
542
110
6
0
395,368
4
W
Poseidon
10,767
567
116
6
0
319,448
4
L
Rama
8,345
439
108
6
0
330,139
7
W
Atlas
9,353
492
39
2
0
373,576
3
W
Osiris
10,054
529
123
6
0
313,631
0
L
Khepri
9,216
485
45
2
0
359,045
3
W
Thanatos
10,087
531
94
5
0
412,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role