Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BestSurvedCold
Nemesis
Level 160
God Stats
4W - 2L
1,706 SR
Queue Stats
206W - 162L
1,602 Elo+
Party 1
Mulan
Mulan
Bow2YourFood
Mulan
Level 27
God Stats
6W - 3L
1,763 SR
Queue Stats
51W - 22L
1,681 Elo+
Party 1
Izanami
Izanami
Nickiscool28
Izanami
Level 107
God Stats
24W - 20L
1,586 SR
Queue Stats
50W - 45L
1,523 Elo+
Solo
Ares
Ares
gens16
Ares
Level 160
God Stats
6W - 1L
1,956 SR
Queue Stats
324W - 282L
1,526 Elo+
Solo
Team Averages
Level 100
1,702 SR
1,566 Elo+

VS

Team Averages
Level 109
1,502 SR
1,495 Elo+
Scylla
Scylla
IllegalHugs92
Scylla
Level 160
God Stats
80W - 90L
1,541 SR
Queue Stats
264W - 287L
1,497 Elo+
Solo
Chernobog
Chernobog
SLG Omni
Chernobog
Level 149
God Stats
2W - 6L
1,342 SR
Queue Stats
469W - 466L
1,523 Elo+
Party 2
Achilles
Achilles
Wet_Waffle07
Achilles
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 29L
1,487 Elo+
Solo
Cerberus
Cerberus
sagalinkwest122
Cerberus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,438 Elo+
Party 2
Loki
Loki
xlBLaCKgUylx
Loki
Level 157
God Stats
54W - 32L
1,626 SR
Queue Stats
564W - 560L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 0 / 3
8,622
616
5,751
3,171
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 2 / 2
7,795
557
5,646
11,411
4,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 0 / 1
8,003
572
12,726
15,529
12,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Nickiscool28
Izanami
15
4 / 1 / 2
9,053
647
8,416
11,591
4,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
gens16
Ares
11
2 / 2 / 3
7,351
525
7,181
11,240
9,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
7,655
547
5,036
5,252
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
SLG Omni
Chernobog
10
1 / 3 / 1
6,483
463
6,245
11,012
3,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Wet_Waffle07
Achilles
12
0 / 2 / 3
7,415
530
10,591
16,779
17,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
5
0 / 2 / 0
4,977
356
1,349
8,130
5,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
3 / 5 / 0
6,589
471
7,316
12,396
4,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
5
5
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
3
2.5
W
2
2
2
1.5
W
3
0
1
3.5
L
1
0
0
1
W
Izanami
Nickiscool28
Izanami
4
1
2
5
L
Chernobog
SLG Omni
Chernobog
1
3
1
0.5
L
Achilles
Wet_Waffle07
Achilles
0
2
3
0.75
W
Ares
gens16
Ares
2
2
3
1.75
L
Cerberus
0
2
0
0
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,720
Damage
30,537
52,942
Taken
53,569
32,717
Mitigated
32,702
21,311
Healing
13,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,751
753
117
1,074
3,171
1,241
268
1,042
2,049
80,460
0
W
5,646
2,053
0
1,474
11,411
4,304
0
1,614
9,522
0
59,998
W
12,726
2,317
0
10,049
15,529
12,796
176
1,598
12,837
0
54,290
L
5,036
314
0
240
5,252
2,045
0
1,563
3,689
74,243
0
W
Izanami
Nickiscool28
Izanami
8,416
6,098
0
6,415
11,591
4,426
2,852
588
10,929
0
90,145
L
Chernobog
SLG Omni
Chernobog
6,245
3,888
0
2,623
11,012
3,821
0
4,303
6,709
0
42,802
L
Achilles
Wet_Waffle07
Achilles
10,591
2,497
0
6,146
16,779
17,738
0
1,857
13,777
0
51,330
W
Ares
gens16
Ares
7,181
826
168
2,014
11,240
9,950
0
1,247
9,863
26,323
1,283
L
Cerberus
1,349
249
0
875
8,130
5,046
0
2,322
5,808
10,695
0
L
7,316
2,738
0
3,504
12,396
4,052
0
2,597
9,588
0
40,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,824
Gold Earned
33,119
535
Minions Killed
393
0
Camps Cleared
0
1,407,077
Distance Traveled
1,171,841
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,622
616
148
11
0
268,329
2
W
Nemesis
7,795
557
94
7
0
337,415
0
W
Mulan
8,003
572
95
7
0
263,126
2
L
Scylla
7,655
547
137
10
0
265,734
5
W
Izanami
9,053
647
162
12
0
242,038
0
L
Chernobog
6,483
463
66
5
0
226,071
0
L
Achilles
7,415
530
95
7
0
265,298
2
W
Ares
7,351
525
36
3
0
296,169
4
L
Cerberus
4,977
356
28
2
0
138,500
0
L
Loki
6,589
471
67
5
0
276,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role