Player Matchup

Raijin
Raijin
CAZantonio
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 21L
1,509 Elo+
Party 2
Ymir
Ymir
KabukiDuluth
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,560 Elo+
Party 4
Gilgamesh
Gilgamesh
Trisky39
Gilgamesh
Level 126
God Stats
5W - 2L
1,430 SR
Queue Stats
47W - 31L
1,528 Elo+
Party 2
Loki
Loki
alextroxs
Loki
Level 125
God Stats
2W - 1L
1,394 SR
Queue Stats
52W - 32L
1,523 Elo+
Party 2
Sol
Sol
ultimat3kill3r
Sol
Level 146
God Stats
8W - 7L
1,558 SR
Queue Stats
114W - 114L
1,531 Elo+
Party 4
Team Averages
Level 84
1,476 SR
1,530 Elo+

VS

Team Averages
Level 49
1,471 SR
1,395 Elo+
The Morrigan
The Morrigan
AstraalGames
The Morrigan
Level 120
God Stats
4W - 4L
1,496 SR
Queue Stats
97W - 97L
1,464 Elo+
Party 3
Mercury
Mercury
cenamor
Mercury
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 18L
1,452 Elo+
Party 3
Ymir
Ymir
ivanis11pc
Ymir
Level 30
God Stats
14W - 12L
1,604 SR
Queue Stats
76W - 76L
1,453 Elo+
Party 3
Anubis
Anubis
liarest1
Anubis
Level 39
God Stats
0W - 2L
1,254 SR
Queue Stats
16W - 23L
1,335 Elo+
Party 1
Khepri
Khepri
liarest2
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CAZantonio
Raijin
16
3 / 3 / 7
10,318
543
5,829
12,734
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 0 / 15
11,342
597
8,993
14,650
18,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Trisky39
Gilgamesh
17
5 / 2 / 6
10,615
559
12,988
16,165
14,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
19
3 / 1 / 9
11,271
593
7,916
13,104
6,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
12 / 0 / 6
11,041
581
20,271
17,299
8,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AstraalGames
The Morrigan
15
1 / 6 / 1
9,575
504
8,703
9,859
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
cenamor
Mercury
17
3 / 4 / 1
10,258
540
6,671
15,486
6,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 4 / 1
10,100
532
8,400
15,444
9,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anubis
liarest1
Anubis
11
0 / 9 / 0
7,289
384
12,147
17,740
10,520
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
liarest2
Khepri
12
0 / 5 / 0
7,944
418
4,432
16,571
16,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
8
28
Kills
5
6
Deaths
28
43
Assists
3
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AstraalGames
The Morrigan
1
6
1
0.25
W
Raijin
CAZantonio
Raijin
3
3
7
2.17
W
5
0
15
12.5
W
Gilgamesh
Trisky39
Gilgamesh
5
2
6
4
W
Loki
3
1
9
7.5
L
Mercury
cenamor
Mercury
3
4
1
0.88
L
1
4
1
0.38
L
Anubis
liarest1
Anubis
0
9
0
0
L
Khepri
liarest2
Khepri
0
5
0
0
W
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,997
Damage
40,353
73,952
Taken
75,100
52,090
Mitigated
47,393
30,044
Healing
11,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AstraalGames
The Morrigan
8,703
2,467
0
1,142
9,859
4,439
594
3,420
6,174
74,853
0
W
Raijin
CAZantonio
Raijin
5,829
1,072
198
1,746
12,734
5,455
1,810
7,295
5,395
73,601
0
W
8,993
2,224
0
2,748
14,650
18,127
224
5,136
9,514
40,676
16,861
W
Gilgamesh
Trisky39
Gilgamesh
12,988
4,315
0
4,549
16,165
14,323
1,430
8,437
7,381
0
71,757
W
Loki
7,916
3,219
0
8,088
13,104
6,050
1,912
1,929
11,153
0
114,972
L
Mercury
cenamor
Mercury
6,671
2,472
0
449
15,486
6,785
0
4,954
10,532
0
102,493
L
8,400
2,960
0
3,108
15,444
9,489
3,910
2,779
12,665
69,224
0
L
Anubis
liarest1
Anubis
12,147
141
0
5,252
17,740
10,520
235
11,365
6,375
47,427
0
L
Khepri
liarest2
Khepri
4,432
199
309
1,692
16,571
16,160
174
9,891
6,680
29,725
0
W
20,271
11,566
0
12,715
17,299
8,135
1,883
10,625
6,634
74,617
8,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,587
Gold Earned
45,166
616
Minions Killed
525
0
Camps Cleared
0
1,850,004
Distance Traveled
1,720,489
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,575
504
133
7
0
317,809
1
W
Raijin
10,318
543
130
7
0
362,545
0
W
Ymir
11,342
597
79
4
0
373,982
6
W
Gilgamesh
10,615
559
115
6
0
354,691
3
W
Loki
11,271
593
182
10
0
409,978
2
L
Mercury
10,258
540
140
7
0
407,591
3
L
Ymir
10,100
532
139
7
0
333,939
0
L
Anubis
7,289
384
78
4
0
325,011
0
L
Khepri
7,944
418
35
2
0
336,139
4
W
Sol
11,041
581
110
6
0
348,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role