Player Matchup

Arachne
Arachne
BAMPWN
Arachne
Level 56
God Stats
38W - 29L
1,478 SR
Queue Stats
132W - 164L
1,312 Elo+
Solo
Bacchus
Bacchus
LaserOnYew
Bacchus
Level 56
God Stats
2W - 1L
1,614 SR
Queue Stats
60W - 69L
1,346 Elo+
Party 1
Scylla
Scylla
YoungBuck99
Scylla
Level 92
God Stats
13W - 17L
1,409 SR
Queue Stats
73W - 84L
1,338 Elo+
Solo
King Arthur
King Arthur
alexpr1champions
King Arthur
Level 84
God Stats
2W - 0L
1,449 SR
Queue Stats
38W - 23L
1,550 Elo+
Party 1
Anhur
Anhur
mikumiku212
Anhur
Level 85
God Stats
3W - 2L
1,467 SR
Queue Stats
398W - 431L
1,281 Elo+
Solo
Team Averages
Level 75
1,483 SR
1,365 Elo+

VS

Team Averages
Level 83
1,478 SR
1,401 Elo+
Chaac
Chaac
TUpApI0000
Chaac
Level 121
God Stats
16W - 24L
1,460 SR
Queue Stats
191W - 188L
1,389 Elo+
Solo
Nemesis
Nemesis
TheDevilsWaifuu
Nemesis
Level 42
God Stats
0W - 3L
1,128 SR
Queue Stats
7W - 13L
1,403 Elo+
Solo
Maui
Maui
WheelieSmalls
Maui
Level 82
God Stats
36W - 35L
1,486 SR
Queue Stats
152W - 147L
1,360 Elo+
Solo
Eset
Eset
ZigzagBurrito28
Eset
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 32L
1,437 Elo+
Solo
Chiron
Chiron
tarosuke_lowee
Chiron
Level 69
God Stats
3W - 2L
1,817 SR
Queue Stats
148W - 159L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BAMPWN
Arachne
18
5 / 8 / 7
11,071
527
14,561
30,989
15,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
LaserOnYew
Bacchus
13
0 / 3 / 8
9,110
434
7,597
15,364
16,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
19
11 / 1 / 5
12,442
592
22,664
12,434
6,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
alexpr1champions
King Arthur
17
4 / 1 / 2
10,842
516
16,061
18,124
23,321
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 3
9,422
449
7,563
14,390
5,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
2 / 5 / 0
10,349
493
15,307
26,932
32,726
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 3 / 1
9,370
446
6,778
16,052
6,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 4 / 7
8,921
425
8,674
20,639
23,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 10 / 2
8,659
412
9,915
15,058
6,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 2 / 1
9,963
474
10,677
14,744
6,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
24
Kills
13
14
Deaths
24
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
BAMPWN
Arachne
5
8
7
1.06
W
Bacchus
LaserOnYew
Bacchus
0
3
8
1.33
L
Chaac
2
5
0
0.4
L
3
3
1
1.17
L
1
4
7
1.13
W
Scylla
11
1
5
13.5
L
1
10
2
0.2
W
King Arthur
alexpr1champions
King Arthur
4
1
2
5
W
4
1
3
5.5
L
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,446
Damage
51,351
91,301
Taken
93,425
66,634
Mitigated
75,244
25,871
Healing
21,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BAMPWN
Arachne
14,561
11,405
185
11,724
30,989
15,139
3,357
5,804
25,185
0
101,793
W
Bacchus
LaserOnYew
Bacchus
7,597
1,083
273
2,638
15,364
16,232
480
4,419
10,945
30,968
0
L
Chaac
15,307
4,792
0
11,189
26,932
32,726
230
469
26,463
0
93,354
L
6,778
2,821
0
2,047
16,052
6,841
0
3,146
12,906
49
58,986
L
8,674
1,995
0
1,476
20,639
23,363
375
9,853
10,786
33,033
0
W
Scylla
22,664
2,684
0
2,863
12,434
6,099
1,250
4,277
8,157
115,802
0
L
9,915
505
457
1,348
15,058
6,237
0
9,018
6,040
60,459
0
W
King Arthur
alexpr1champions
King Arthur
16,061
2,516
0
500
18,124
23,321
375
0
18,124
0
82,164
W
7,563
4,486
0
7,688
14,390
5,843
966
4,114
10,276
0
57,863
L
10,677
3,796
935
3,899
14,744
6,077
0
7,955
6,789
0
67,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,887
Gold Earned
47,262
546
Minions Killed
536
0
Camps Cleared
0
1,920,897
Distance Traveled
1,837,831
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,071
527
143
7
0
415,067
3
W
Bacchus
9,110
434
35
2
0
397,306
1
L
Chaac
10,349
493
163
8
0
305,940
2
L
Nemesis
9,370
446
94
4
0
402,247
0
L
Maui
8,921
425
42
2
0
393,041
2
W
Scylla
12,442
592
161
8
0
390,011
2
L
Eset
8,659
412
120
6
0
351,510
2
W
King Arthur
10,842
516
119
6
0
420,137
1
W
Anhur
9,422
449
88
4
0
298,376
1
L
Chiron
9,963
474
117
6
0
385,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role