Player Matchup

Artemis
Artemis
 
Artemis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lucky_Sword_123
Cu Chulainn
Level 101
God Stats
1W - 2L
1,308 SR
Queue Stats
291W - 259L
1,550 Elo+
Solo
Bacchus
Bacchus
Miradetras
Bacchus
Level 124
God Stats
1W - 0L
1,489 SR
Queue Stats
121W - 120L
1,448 Elo+
Solo
Lancelot
Lancelot
PuReRaZaQ
Lancelot
Level 101
God Stats
11W - 2L
1,834 SR
Queue Stats
139W - 121L
1,425 Elo+
Party 2
Discordia
Discordia
PuReSoOmRo
Discordia
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 80L
1,440 Elo+
Party 2
Team Averages
Level 104
1,526 SR
1,473 Elo+

VS

Team Averages
Level 104
1,589 SR
1,510 Elo+
Yemoja
Yemoja
Diardt
Yemoja
Level 158
God Stats
6W - 10L
1,399 SR
Queue Stats
260W - 281L
1,490 Elo+
Solo
Cerberus
Cerberus
LeNeyDeTic
Cerberus
Level 69
God Stats
4W - 6L
1,464 SR
Queue Stats
152W - 149L
1,465 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NeYiiiio
Morgan Le Fay
Level 106
God Stats
3W - 3L
1,727 SR
Queue Stats
446W - 422L
1,571 Elo+
Party 1
Medusa
Medusa
OLVERION
Medusa
Level 86
God Stats
29W - 30L
1,460 SR
Queue Stats
175W - 168L
1,476 Elo+
Party 1
Ratatoskr
Ratatoskr
Unlikeleem
Ratatoskr
Level 101
God Stats
5W - 1L
1,895 SR
Queue Stats
63W - 48L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
6 / 0 / 3
9,977
624
11,165
7,731
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Lucky_Sword_123
Cu Chulainn
15
2 / 2 / 1
9,617
601
10,377
11,564
8,372
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
Miradetras
Bacchus
12
2 / 2 / 8
8,547
534
6,355
12,952
16,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
PuReRaZaQ
Lancelot
13
1 / 0 / 4
8,046
503
8,377
9,506
4,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
PuReSoOmRo
Discordia
13
1 / 5 / 3
7,929
496
6,064
8,866
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Diardt
Yemoja
12
2 / 3 / 2
7,651
478
5,657
12,480
10,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
LeNeyDeTic
Cerberus
13
0 / 2 / 4
7,356
460
6,138
11,576
9,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
NeYiiiio
Morgan Le Fay
14
5 / 2 / 1
8,477
530
7,664
10,058
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
OLVERION
Medusa
13
0 / 4 / 1
6,979
436
3,990
12,780
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Unlikeleem
Ratatoskr
13
2 / 1 / 2
7,756
485
4,895
16,374
6,297
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
12
Kills
9
9
Deaths
12
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
0
3
7.5
L
Yemoja
Diardt
Yemoja
2
3
2
1
L
Cerberus
LeNeyDeTic
Cerberus
0
2
4
1
W
Cu Chulainn
Lucky_Sword_123
Cu Chulainn
2
2
1
1.25
W
Bacchus
Miradetras
Bacchus
2
2
8
3
L
Morgan Le Fay
NeYiiiio
Morgan Le Fay
5
2
1
2.75
L
Medusa
OLVERION
Medusa
0
4
1
0.13
W
Lancelot
PuReRaZaQ
Lancelot
1
0
4
3
W
Discordia
PuReSoOmRo
Discordia
1
5
3
0.5
L
Ratatoskr
Unlikeleem
Ratatoskr
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,338
Damage
28,344
50,619
Taken
63,268
36,343
Mitigated
33,888
13,127
Healing
17,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,165
5,048
0
5,599
7,731
3,367
720
1,528
6,203
0
82,791
L
Yemoja
Diardt
Yemoja
5,657
674
2,927
2,208
12,480
10,331
0
3,272
9,208
24,123
146
L
Cerberus
LeNeyDeTic
Cerberus
6,138
447
0
3,403
11,576
9,184
439
724
10,852
53,697
0
W
Cu Chulainn
Lucky_Sword_123
Cu Chulainn
10,377
1,624
0
2,849
11,564
8,372
0
5,345
6,219
0
75,346
W
Bacchus
Miradetras
Bacchus
6,355
1,188
0
2,353
12,952
16,417
0
4,351
8,601
29,178
2,121
L
Morgan Le Fay
NeYiiiio
Morgan Le Fay
7,664
439
0
1,226
10,058
4,096
0
4,263
5,795
72,036
0
L
Medusa
OLVERION
Medusa
3,990
1,261
0
4,412
12,780
3,980
0
2,248
10,532
0
49,001
W
Lancelot
PuReRaZaQ
Lancelot
8,377
2,464
0
1,360
9,506
4,431
0
3,061
6,445
0
64,745
W
Discordia
PuReSoOmRo
Discordia
6,064
223
0
966
8,866
3,756
0
6,397
2,469
57,238
0
L
Ratatoskr
Unlikeleem
Ratatoskr
4,895
1,596
0
3,720
16,374
6,297
0
1,635
14,739
0
69,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,116
Gold Earned
38,219
515
Minions Killed
444
0
Camps Cleared
0
1,604,041
Distance Traveled
1,575,388
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,977
624
115
7
0
301,310
4
L
Yemoja
7,651
478
30
2
0
286,262
3
L
Cerberus
7,356
460
118
7
0
309,035
5
W
Cu Chulainn
9,617
601
148
9
0
313,678
0
W
Bacchus
8,547
534
41
3
0
308,822
2
L
Morgan Le Fay
8,477
530
117
7
0
316,830
6
L
Medusa
6,979
436
79
5
0
320,625
6
W
Lancelot
8,046
503
115
7
0
389,398
6
W
Discordia
7,929
496
96
6
0
290,833
8
L
Ratatoskr
7,756
485
100
6
0
342,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role