Player Matchup

Raijin
Raijin
BouncierEel23
Raijin
Level 101
God Stats
6W - 2L
1,652 SR
Queue Stats
88W - 86L
1,455 Elo+
Party 1
Cerberus
Cerberus
C00KI3M0N5T3R19
Cerberus
Level 27
God Stats
2W - 0L
1,694 SR
Queue Stats
20W - 14L
1,457 Elo+
Party 1
Bakasura
Bakasura
Squabo-
Bakasura
Level 117
God Stats
11W - 8L
1,549 SR
Queue Stats
136W - 151L
1,492 Elo+
Solo
Aphrodite
Aphrodite
XIZTxMudZlinkyX
Aphrodite
Level 82
God Stats
15W - 6L
1,624 SR
Queue Stats
79W - 74L
1,460 Elo+
Party 1
Cernunnos
Cernunnos
xPange
Cernunnos
Level 129
God Stats
6W - 3L
1,489 SR
Queue Stats
17W - 8L
1,590 Elo+
Solo
Team Averages
Level 91
1,602 SR
1,491 Elo+

VS

Team Averages
Level 78
1,480 SR
1,390 Elo+
Ares
Ares
RodrigoGomez000
Ares
Level 109
God Stats
33W - 18L
1,656 SR
Queue Stats
608W - 680L
1,392 Elo+
Solo
Osiris
Osiris
SiobhanKvothe
Osiris
Level 126
God Stats
3W - 6L
1,501 SR
Queue Stats
168W - 180L
1,390 Elo+
Solo
Ullr
Ullr
duhboy80
Ullr
Level 58
God Stats
0W - 1L
1,542 SR
Queue Stats
12W - 33L
1,363 Elo+
Solo
Yu Huang
Yu Huang
lokorey05
Yu Huang
Level 47
God Stats
2W - 2L
1,350 SR
Queue Stats
57W - 78L
1,456 Elo+
Solo
Arachne
Arachne
n0pucks
Arachne
Level 48
God Stats
3W - 7L
1,353 SR
Queue Stats
134W - 162L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 7
13,233
529
18,666
18,894
10,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
16
0 / 3 / 11
11,741
470
6,500
17,428
18,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Squabo-
Bakasura
20
6 / 4 / 5
13,190
528
18,893
23,941
11,997
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
XIZTxMudZlinkyX
Aphrodite
17
1 / 8 / 3
11,412
456
6,839
18,019
8,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
xPange
Cernunnos
20
10 / 1 / 2
14,122
565
23,064
21,898
10,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
9,955
398
9,202
18,979
18,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
7 / 7 / 7
13,260
530
18,803
28,452
30,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
16
0 / 3 / 4
10,013
401
5,943
20,823
8,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
lokorey05
Yu Huang
18
3 / 1 / 3
11,406
456
16,629
12,483
6,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
n0pucks
Arachne
18
7 / 5 / 5
11,494
460
16,694
27,614
12,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
44
20
Kills
20
20
Deaths
20
28
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
4
7
1.63
W
Cerberus
0
3
11
1.83
L
3
4
5
1.38
L
7
7
7
1.5
W
Bakasura
Squabo-
Bakasura
6
4
5
2.13
W
Aphrodite
XIZTxMudZlinkyX
Aphrodite
1
8
3
0.31
L
Ullr
0
3
4
0.67
L
Yu Huang
lokorey05
Yu Huang
3
1
3
4.5
L
Arachne
n0pucks
Arachne
7
5
5
1.9
W
Cernunnos
xPange
Cernunnos
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,962
Damage
67,271
100,180
Taken
108,351
59,313
Mitigated
77,521
34,463
Healing
23,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,666
1,507
692
3,761
18,894
10,275
733
7,403
11,491
116,554
0
W
Cerberus
6,500
442
0
3,848
17,428
18,098
379
5,208
12,220
30,894
0
L
9,202
40
0
2,144
18,979
18,919
0
5,375
11,775
32,407
1,519
L
18,803
8,776
0
7,734
28,452
30,821
586
9,112
17,731
0
112,373
W
Bakasura
Squabo-
Bakasura
18,893
9,945
0
3,771
23,941
11,997
1,044
6,112
17,829
0
122,181
W
Aphrodite
XIZTxMudZlinkyX
Aphrodite
6,839
828
3,380
6,797
18,019
8,718
1,568
2,411
15,608
67,800
419
L
Ullr
5,943
2,054
0
6,392
20,823
8,708
67
4,749
15,839
0
81,952
L
Yu Huang
lokorey05
Yu Huang
16,629
1,283
0
815
12,483
6,207
0
4,841
7,572
100,351
0
L
Arachne
n0pucks
Arachne
16,694
10,940
220
6,194
27,614
12,866
491
8,481
18,181
0
103,879
W
Cernunnos
xPange
Cernunnos
23,064
11,211
0
12,214
21,898
10,225
4,935
5,568
16,330
0
116,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,698
Gold Earned
56,128
706
Minions Killed
643
0
Camps Cleared
0
2,322,783
Distance Traveled
2,046,253
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,233
529
195
8
0
427,585
5
W
Cerberus
11,741
470
61
2
0
468,584
0
L
Ares
9,955
398
48
2
0
387,129
1
L
Osiris
13,260
530
197
8
0
426,325
5
W
Bakasura
13,190
528
171
7
0
541,100
3
W
Aphrodite
11,412
456
131
5
0
437,166
0
L
Ullr
10,013
401
124
5
0
368,349
4
L
Yu Huang
11,406
456
155
6
0
439,268
5
L
Arachne
11,494
460
119
5
0
425,182
0
W
Cernunnos
14,122
565
148
6
0
448,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role