Player Matchup

Jing Wei
Jing Wei
Silver II
 
Jing Wei
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold V
 
Vamana
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Silver II
CyclonicVeil175
Shiva
Silver II
Level 80
God Stats
2W - 0L
1,586 SR
Queue Stats
152W - 154L
1,127 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
DragnMeBalls
Morgan Le Fay
Silver II
Level 144
God Stats
5W - 3L
1,452 SR
Queue Stats
43W - 46L
1,210 MMR
Solo
Thanatos
Thanatos
Gold IV
Gekyumeisreal
Thanatos
Gold IV
Level 127
God Stats
20W - 8L
1,671 SR
Queue Stats
282W - 288L
1,174 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,542 SR
1,302 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,445 SR
1,099 MMR
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver I
RDxnny
Discordia
Silver I
Level 106
God Stats
1W - 2L
1,540 SR
Queue Stats
320W - 320L
1,235 MMR
Solo
Artio
Artio
Silver I
Uprise Rampage
Artio
Silver I
Level 145
God Stats
1W - 3L
1,434 SR
Queue Stats
132W - 130L
1,232 MMR
Solo
Izanami
Izanami
Bronze II
ardillita24
Izanami
Bronze II
Level 141
God Stats
5W - 9L
1,392 SR
Queue Stats
135W - 158L
285 MMR
Solo
Nemesis
Nemesis
Silver I
chekdjo
Nemesis
Silver I
Level 152
God Stats
7W - 16L
1,357 SR
Queue Stats
363W - 379L
1,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
1 / 0 / 1
7,901
527
7,705
8,375
2,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
 
Vamana
12
1 / 2 / 7
6,901
460
9,861
14,188
8,849
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 2 / 1
8,818
588
9,207
11,205
9,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
DragnMeBalls
Morgan Le Fay
14
7 / 2 / 3
8,624
575
8,478
7,222
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Gekyumeisreal
Thanatos
14
4 / 2 / 5
8,487
566
5,413
11,119
5,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ao KuangLokiMulan

VS

Bans
CernunnosTyrAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 1 / 1
7,812
521
4,814
13,228
9,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
RDxnny
Discordia
12
2 / 2 / 2
7,177
478
3,974
8,071
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 3 / 2
6,418
428
3,831
10,430
4,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
ardillita24
Izanami
11
1 / 5 / 1
6,970
465
7,379
15,100
5,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
chekdjo
Nemesis
13
2 / 2 / 5
8,090
539
5,510
10,344
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
13
Kills
7
8
Deaths
13
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
1
1.5
W
Vamana
 
Vamana
1
2
7
2.25
L
Chaac
 
Chaac
1
1
1
1.5
W
0
2
1
0.25
W
Morgan Le Fay
DragnMeBalls
Morgan Le Fay
7
2
3
4.25
W
Thanatos
Gekyumeisreal
Thanatos
4
2
5
3.25
L
Discordia
RDxnny
Discordia
2
2
2
1.5
L
1
3
2
0.67
L
Izanami
ardillita24
Izanami
1
5
1
0.3
L
Nemesis
chekdjo
Nemesis
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,664
Damage
25,508
52,109
Taken
57,173
29,908
Mitigated
25,972
25,040
Healing
19,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
7,705
6,186
0
3,662
8,375
2,944
657
1,674
6,527
0
63,602
W
Vamana
 
Vamana
9,861
3,978
278
4,183
14,188
8,849
378
2,797
11,011
0
29,640
L
Chaac
 
Chaac
4,814
1,237
0
5,803
13,228
9,363
0
85
12,227
0
52,939
W
9,207
3,127
0
3,158
11,205
9,138
0
0
11,205
85
69,739
W
Morgan Le Fay
DragnMeBalls
Morgan Le Fay
8,478
329
0
2,278
7,222
3,324
152
2,403
4,717
61,021
0
W
Thanatos
Gekyumeisreal
Thanatos
5,413
1,148
0
11,481
11,119
5,653
0
947
10,164
0
74,424
L
Discordia
RDxnny
Discordia
3,974
206
0
1,006
8,071
3,087
0
2,368
5,703
44,307
0
L
3,831
476
712
3,684
10,430
4,659
0
2,432
7,998
22,504
0
L
Izanami
ardillita24
Izanami
7,379
3,800
0
4,782
15,100
5,015
311
1,932
13,168
0
54,598
L
Nemesis
chekdjo
Nemesis
5,510
2,168
0
3,408
10,344
3,848
0
1,746
8,557
0
48,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,731
Gold Earned
36,467
484
Minions Killed
402
0
Camps Cleared
0
1,539,748
Distance Traveled
1,395,994
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,901
527
102
7
0
274,125
6
W
Vamana
6,901
460
40
3
0
308,590
1
L
Chaac
7,812
521
108
7
0
313,071
3
W
Shiva
8,818
588
136
9
0
326,556
7
W
Morgan Le Fay
8,624
575
99
7
0
297,669
7
W
Thanatos
8,487
566
107
7
0
332,808
3
L
Discordia
7,177
478
68
5
0
286,454
4
L
Artio
6,418
428
43
3
0
219,293
3
L
Izanami
6,970
465
102
7
0
271,111
2
L
Nemesis
8,090
539
81
5
0
306,065
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role