Player Matchup

Jormungandr
Jormungandr
Silver I
King_co15
Jormungandr
Silver I
Level 136
God Stats
7W - 6L
1,433 SR
Queue Stats
21W - 27L
1,234 MMR
Party 1
Vulcan
Vulcan
Gold IV
LtMantisToboggan
Vulcan
Gold IV
Level 144
God Stats
1W - 6L
1,114 SR
Queue Stats
241W - 248L
1,395 MMR
Party 2
Kali
Kali
Gold I
Oki_Kashikoi
Kali
Gold I
Level 126
God Stats
3W - 1L
1,730 SR
Queue Stats
192W - 192L
1,667 MMR
Party 1
Xbalanque
Xbalanque
Platinum V
StripprGlitter
Xbalanque
Platinum V
Level 125
God Stats
12W - 4L
1,706 SR
Queue Stats
185W - 187L
1,616 MMR
Party 2
Ymir
Ymir
Bronze IV
Thxnd3r_R9
Ymir
Bronze IV
Level 63
God Stats
1W - 1L
1,634 SR
Queue Stats
4W - 10L
1,419 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,523 SR
1,466 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,562 SR
1,483 MMR
Chronos
Chronos
Silver II
 
Chronos
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold III
BolivianDevil
Ullr
Gold III
Level 129
God Stats
4W - 10L
1,500 SR
Queue Stats
165W - 162L
1,437 MMR
Solo
Arachne
Arachne
Gold I
HokageOf_TheLeaf
Arachne
Gold I
Level 147
God Stats
57W - 39L
1,647 SR
Queue Stats
445W - 451L
1,620 MMR
Party 3
Cthulhu
Cthulhu
Gold IV
idler_owl
Cthulhu
Gold IV
Level 160
God Stats
34W - 49L
1,434 SR
Queue Stats
691W - 713L
1,429 MMR
Solo
Hou Yi
Hou Yi
Gold IV
pro_noob119
Hou Yi
Gold IV
Level 108
God Stats
10W - 14L
1,730 SR
Queue Stats
196W - 201L
1,427 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
King_co15
Jormungandr
9
2 / 2 / 0
5,583
620
3,809
7,846
3,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

10
1 / 1 / 0
5,585
621
2,280
3,524
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 2
5,060
562
2,528
7,152
2,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
StripprGlitter
Xbalanque
9
0 / 0 / 2
4,932
548
6,000
4,504
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 1
5,156
573
1,614
5,036
2,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
KhepriBakasuraHadesLancelot

VS

Bans
IshtarThanatosSusanoHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
1 / 1 / 0
5,466
607
1,817
5,108
2,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
2 / 2 / 0
5,138
571
6,107
6,699
3,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

2
0 / 0 / 0
3,404
378
0
674
132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
idler_owl
Cthulhu
8
0 / 1 / 1
4,735
526
3,269
6,388
3,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hou Yi
8
0 / 0 / 0
4,472
497
2,618
4,164
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
4
Kills
3
3
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
1
0
1
L
2
2
0
1
L
0
0
0
0
W
Jormungandr
King_co15
Jormungandr
2
2
0
1
W
1
1
0
1
W
1
0
2
2
W
Xbalanque
StripprGlitter
Xbalanque
0
0
2
1
W
0
0
1
0.5
L
Cthulhu
idler_owl
Cthulhu
0
1
1
0.5
L
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,231
Damage
13,811
28,062
Taken
23,033
11,983
Mitigated
10,502
10,069
Healing
9,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
1,817
616
0
1,632
5,108
2,194
814
2,280
2,828
32,613
4,162
L
6,107
3,249
0
2,407
6,699
3,411
0
3,809
2,890
0
23,712
L
0
0
0
0
674
132
0
0
674
0
3,000
W
Jormungandr
King_co15
Jormungandr
3,809
1,565
0
3,413
7,846
3,573
477
65
7,252
34,727
0
W
2,280
524
0
353
3,524
1,557
795
1,770
1,754
38,074
0
W
2,528
1,261
0
1,716
7,152
2,561
0
476
6,556
0
33,212
W
Xbalanque
StripprGlitter
Xbalanque
6,000
2,385
0
2,190
4,504
1,428
0
1,014
3,490
0
42,034
W
1,614
790
139
2,258
5,036
2,864
0
1,671
3,365
11,215
0
L
Cthulhu
idler_owl
Cthulhu
3,269
210
174
2,246
6,388
3,457
0
475
5,913
15,659
0
L
Hou Yi
2,618
1,421
0
2,798
4,164
1,308
0
1,139
3,025
0
26,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,316
Gold Earned
23,215
293
Minions Killed
209
0
Camps Cleared
0
900,710
Distance Traveled
692,176
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,466
607
77
9
0
162,920
2
L
Ullr
5,138
571
40
4
0
151,438
2
L
Arachne
3,404
378
11
1
0
33,712
0
W
Jormungandr
5,583
620
57
6
0
162,845
2
W
Vulcan
5,585
621
72
8
0
172,802
1
W
Kali
5,060
562
62
7
0
217,999
0
W
Xbalanque
4,932
548
91
10
0
167,957
1
W
Ymir
5,156
573
11
1
0
179,107
1
L
Cthulhu
4,735
526
34
4
0
180,908
1
L
Hou Yi
4,472
497
47
5
0
163,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role