Player Matchup

Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Jhawk301
Achilles
Level 128
God Stats
119W - 126L
1,526 SR
Queue Stats
866W - 885L
1,458 Elo+
Solo
Pele
Pele
Supreme_Cautionx
Pele
Level 146
God Stats
27W - 5L
1,677 SR
Queue Stats
317W - 288L
1,564 Elo+
Solo
Kuzenbo
Kuzenbo
lianther
Kuzenbo
Level 160
God Stats
11W - 12L
1,432 SR
Queue Stats
638W - 562L
1,460 Elo+
Solo
He Bo
He Bo
xKasio
He Bo
Level 106
God Stats
205W - 132L
1,688 SR
Queue Stats
662W - 585L
1,566 Elo+
Solo
Team Averages
Level 140
1,565 SR
1,510 Elo+

VS

Team Averages
Level 128
1,574 SR
1,534 Elo+
Merlin
Merlin
MasterSoulbinder
Merlin
Level 105
God Stats
279W - 246L
1,568 SR
Queue Stats
517W - 531L
1,497 Elo+
Solo
Ullr
Ullr
RicardoYH
Ullr
Level 92
God Stats
14W - 17L
1,483 SR
Queue Stats
745W - 761L
1,570 Elo+
Solo
Serqet
Serqet
SexualHealing
Serqet
Level 145
God Stats
4W - 6L
1,652 SR
Queue Stats
238W - 166L
1,616 Elo+
Solo
Chronos
Chronos
Ullrsonn
Chronos
Level 138
God Stats
15W - 10L
1,667 SR
Queue Stats
61W - 64L
1,488 Elo+
Solo
Maui
Maui
starjordan23691
Maui
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 0 / 2
5,454
1,091
1,118
1,259
499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Jhawk301
Achilles
10
0 / 0 / 3
5,582
1,116
3,972
3,061
1,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 1 / 2
6,190
1,238
3,314
3,456
1,458
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
lianther
Kuzenbo
11
0 / 0 / 4
6,205
1,241
1,922
1,430
1,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

He Bo
xKasio
He Bo
10
2 / 0 / 2
6,203
1,241
6,474
3,087
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

437

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,078
1,016
206
915
251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
10
0 / 1 / 0
5,453
1,091
2,982
6,240
2,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 0
6,096
1,219
2,415
7,861
6,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
Ullrsonn
Chronos
9
0 / 0 / 0
5,000
1,000
0
0
0
10
0 / 2 / 1
5,979
1,196
1,673
6,043
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
4
Kills
1
1
Deaths
4
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
0
2
1
W
Achilles
Jhawk301
Achilles
0
0
3
1.5
L
0
1
0
0
L
Ullr
0
1
0
0
L
1
0
0
1
W
2
1
2
3
L
Chronos
Ullrsonn
Chronos
0
0
0
0
W
Kuzenbo
lianther
Kuzenbo
0
0
4
2
L
0
2
1
0.25
W
He Bo
xKasio
He Bo
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,800
Damage
7,276
12,293
Taken
21,059
5,988
Mitigated
13,113
3,023
Healing
2,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,118
1,075
0
130
1,259
499
0
52
1,207
0
7,761
W
Achilles
Jhawk301
Achilles
3,972
609
0
1,124
3,061
1,718
0
554
2,405
0
6,181
L
206
0
0
0
915
251
0
162
717
1,959
0
L
Ullr
2,982
1,337
0
47
6,240
2,507
0
2,426
3,733
0
18,820
L
2,415
111
0
1,133
7,861
6,635
0
3,400
4,220
59
5,704
W
3,314
631
0
901
3,456
1,458
0
750
2,706
0
14,848
L
Chronos
Ullrsonn
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
lianther
Kuzenbo
1,922
873
0
612
1,430
1,264
0
204
1,226
3,573
0
L
1,673
532
0
870
6,043
3,720
0
2,408
3,506
8,628
0
W
He Bo
xKasio
He Bo
6,474
61
0
256
3,087
1,049
0
378
2,451
22,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,634
Gold Earned
27,606
89
Minions Killed
56
6
Camps Cleared
3
510,788
Distance Traveled
320,292
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,454
1,091
16
3
0
75,477
0
W
Achilles
5,582
1,116
4
1
2
111,096
0
L
Merlin
5,078
1,016
4
1
1
22,886
1
L
Ullr
5,453
1,091
28
6
1
90,520
0
L
Serqet
6,096
1,219
2
0
1
111,124
0
W
Pele
6,190
1,238
24
5
2
105,532
0
L
Chronos
5,000
1,000
0
0
0
0
0
W
Kuzenbo
6,205
1,241
4
1
1
108,565
0
L
Maui
5,979
1,196
22
4
0
95,762
0
W
He Bo
6,203
1,241
41
8
1
110,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role