Player Matchup

Baron Samedi
Baron Samedi
A_I_M__Odiel
Baron Samedi
Level 63
God Stats
13W - 10L
1,477 SR
Queue Stats
197W - 259L
1,345 Elo+
Solo
Xbalanque
Xbalanque
aniace
Xbalanque
Level 80
God Stats
50W - 67L
1,472 SR
Queue Stats
587W - 822L
1,361 Elo+
Solo
Aphrodite
Aphrodite
djampcops
Aphrodite
Level 38
God Stats
12W - 11L
1,533 SR
Queue Stats
14W - 24L
1,240 Elo+
Solo
Team Averages
Level 60
1,494 SR
1,315 Elo+

VS

Team Averages
Level 63
1,598 SR
1,323 Elo+
Sol
Sol
DreamDestroyer44
Sol
Level 103
God Stats
7W - 3L
1,693 SR
Queue Stats
61W - 72L
1,395 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jitoishie9
Cu Chulainn
Level 43
God Stats
7W - 3L
1,600 SR
Queue Stats
29W - 40L
1,367 Elo+
Solo
Ne Zha
Ne Zha
SuperShazam29
Ne Zha
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 129L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A_I_M__Odiel
Baron Samedi
19
0 / 2 / 6
13,330
606
13,541
18,679
9,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xbalanque
aniace
Xbalanque
20
4 / 2 / 1
14,458
657
24,137
22,563
11,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
djampcops
Aphrodite
19
2 / 1 / 4
13,517
614
15,651
21,279
11,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 1
14,468
658
24,242
17,738
9,651
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Jitoishie9
Cu Chulainn
19
1 / 4 / 3
13,134
597
19,993
30,685
43,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
0 / 1 / 4
13,488
613
13,025
18,626
20,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
6
Kills
5
5
Deaths
6
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
A_I_M__Odiel
Baron Samedi
0
2
6
1.5
L
4
1
1
4.5
L
Cu Chulainn
Jitoishie9
Cu Chulainn
1
4
3
0.63
L
0
1
4
2
W
Xbalanque
aniace
Xbalanque
4
2
1
2.25
W
Aphrodite
djampcops
Aphrodite
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,329
Damage
57,260
62,521
Taken
67,049
32,100
Mitigated
72,751
35,315
Healing
20,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
A_I_M__Odiel
Baron Samedi
13,541
718
3,641
5,283
18,679
9,620
158
7,058
11,621
65,160
0
L
24,242
3,941
0
6,898
17,738
9,651
240
8,325
9,037
81,266
0
L
Cu Chulainn
Jitoishie9
Cu Chulainn
19,993
1,050
0
4,890
30,685
43,094
0
11,738
18,197
1,712
83,686
L
13,025
545
0
8,366
18,626
20,006
0
7,990
10,318
40
66,921
W
Xbalanque
aniace
Xbalanque
24,137
7,314
0
333
22,563
11,083
234
10,413
12,150
0
69,697
W
Aphrodite
djampcops
Aphrodite
15,651
1,031
11,918
14,140
21,279
11,397
583
7,518
13,761
37,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,305
Gold Earned
41,090
249
Minions Killed
297
0
Camps Cleared
0
1,221,803
Distance Traveled
1,237,651
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,330
606
67
3
0
416,311
0
L
Sol
14,468
658
126
6
0
392,536
0
L
Cu Chulainn
13,134
597
90
4
0
428,143
2
L
Ne Zha
13,488
613
81
4
0
416,972
0
W
Xbalanque
14,458
657
111
5
0
379,616
4
W
Aphrodite
13,517
614
71
3
0
425,876
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role