Player Matchup

The Morrigan
The Morrigan
BloodEagleX2
The Morrigan
Level 158
God Stats
10W - 12L
1,463 SR
Queue Stats
109W - 136L
1,450 Elo+
Solo
Rama
Rama
HighJee
Rama
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,520 Elo+
Party 1
Tyr
Tyr
Imero775
Tyr
Level 64
God Stats
3W - 3L
1,443 SR
Queue Stats
76W - 65L
1,568 Elo+
Solo
Horus
Horus
itsPeachin
Horus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,686 Elo+
Party 1
Nu Wa
Nu Wa
temp-413830
Nu Wa
Level 126
God Stats
5W - 5L
1,564 SR
Queue Stats
7W - 10L
1,477 Elo+
Solo
Team Averages
Level 81
1,494 SR
1,540 Elo+

VS

Team Averages
Level 126
1,592 SR
1,528 Elo+
Cupid
Cupid
Crash-Canada-_-
Cupid
Level 133
God Stats
9W - 13L
1,580 SR
Queue Stats
325W - 292L
1,620 Elo+
Party 2
Chang'e
Chang'e
DarthPreach
Chang'e
Level 160
God Stats
10W - 7L
1,668 SR
Queue Stats
396W - 450L
1,490 Elo+
Solo
King Arthur
King Arthur
SarcasticCephalo
King Arthur
Level 104
God Stats
3W - 1L
1,686 SR
Queue Stats
51W - 51L
1,515 Elo+
Party 2
Thor
Thor
Tormial
Thor
Level 144
God Stats
4W - 4L
1,553 SR
Queue Stats
224W - 211L
1,552 Elo+
Party 2
Ah Puch
Ah Puch
sundancekid92
Ah Puch
Level 88
God Stats
12W - 15L
1,472 SR
Queue Stats
143W - 161L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BloodEagleX2
The Morrigan
17
2 / 0 / 4
9,656
805
16,366
7,506
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
HighJee
Rama
16
2 / 1 / 6
8,758
730
9,196
8,567
4,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 0 / 3
8,339
695
5,867
12,052
10,745
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Horus
14
1 / 1 / 7
8,512
709
3,186
16,300
13,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

17
4 / 3 / 4
9,310
776
15,839
10,567
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 0
9,436
786
8,260
13,183
6,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
DarthPreach
Chang'e
15
0 / 1 / 2
8,108
676
9,435
8,231
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
SarcasticCephalo
King Arthur
15
1 / 4 / 3
8,571
714
8,479
14,987
14,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
Tormial
Thor
14
1 / 4 / 0
8,162
680
5,813
14,203
5,968
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
15
0 / 2 / 2
8,154
680
12,146
11,343
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
12
Kills
5
5
Deaths
12
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BloodEagleX2
The Morrigan
2
0
4
4
L
3
1
0
3
L
Chang'e
DarthPreach
Chang'e
0
1
2
1
W
Rama
HighJee
Rama
2
1
6
5
W
3
0
3
4.5
L
King Arthur
SarcasticCephalo
King Arthur
1
4
3
0.63
L
Thor
Tormial
Thor
1
4
0
0.25
W
Horus
1
1
7
4.5
L
Ah Puch
0
2
2
0.5
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,454
Damage
44,133
54,992
Taken
61,947
36,015
Mitigated
34,318
11,071
Healing
23,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BloodEagleX2
The Morrigan
16,366
2,265
0
3,027
7,506
3,479
582
1,872
5,419
48,515
0
L
8,260
4,636
1,171
6,826
13,183
6,376
398
7,949
5,234
0
54,316
L
Chang'e
DarthPreach
Chang'e
9,435
146
3,278
4,187
8,231
3,623
0
2,746
5,485
35,676
0
W
Rama
HighJee
Rama
9,196
6,245
0
1,373
8,567
4,145
0
4,057
4,468
0
37,165
W
5,867
179
0
1,020
12,052
10,745
45
5,022
6,813
0
17,593
L
King Arthur
SarcasticCephalo
King Arthur
8,479
363
0
2,373
14,987
14,138
0
8,637
6,350
0
24,435
L
Thor
Tormial
Thor
5,813
680
0
527
14,203
5,968
173
5,382
8,821
0
27,862
W
Horus
3,186
1,491
1,432
3,546
16,300
13,150
48
7,316
8,592
0
6,075
L
Ah Puch
12,146
147
0
5,144
11,343
4,213
31
8,160
3,183
39,775
0
W
15,839
3,917
0
673
10,567
4,496
555
3,314
7,112
52,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,575
Gold Earned
42,431
271
Minions Killed
289
0
Camps Cleared
0
1,300,978
Distance Traveled
1,272,570
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,656
805
101
8
0
278,136
3
L
Cupid
9,436
786
99
8
0
240,351
3
L
Chang'e
8,108
676
60
5
0
269,207
2
W
Rama
8,758
730
82
7
0
240,367
1
W
Tyr
8,339
695
24
2
0
293,959
3
L
King Arthur
8,571
714
40
3
0
247,188
2
L
Thor
8,162
680
30
3
0
251,670
0
W
Horus
8,512
709
5
0
0
252,181
5
L
Ah Puch
8,154
680
60
5
0
264,154
0
W
Nu Wa
9,310
776
59
5
0
236,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role