Player Matchup

Chang'e
Chang'e
CrimsonSopdet
Chang'e
Level 63
God Stats
5W - 2L
1,595 SR
Queue Stats
20W - 21L
1,429 Elo+
Party 3
Sol
Sol
Mitchdennis
Sol
Level 105
God Stats
6W - 2L
1,825 SR
Queue Stats
13W - 23L
1,321 Elo+
Party 3
Thanatos
Thanatos
ProfessorMilky
Thanatos
Level 26
God Stats
6W - 8L
1,279 SR
Queue Stats
17W - 22L
1,399 Elo+
Party 3
Hades
Hades
rbs_2001
Hades
Level 67
God Stats
2W - 3L
1,300 SR
Queue Stats
98W - 109L
1,508 Elo+
Party 2
Cu Chulainn
Cu Chulainn
zamora297
Cu Chulainn
Level 79
God Stats
5W - 8L
1,327 SR
Queue Stats
27W - 31L
1,359 Elo+
Party 2
Team Averages
Level 68
1,465 SR
1,403 Elo+

VS

Team Averages
Level 74
1,511 SR
1,443 Elo+
Sol
Sol
 
Sol
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Bombonitas02
Sun Wukong
Level 20
God Stats
5W - 13L
1,425 SR
Queue Stats
24W - 27L
1,360 Elo+
Party 1
Ravana
Ravana
Josecazador73
Ravana
Level 46
God Stats
3W - 2L
1,705 SR
Queue Stats
113W - 106L
1,465 Elo+
Party 1
Chaac
Chaac
Osama966
Chaac
Level 125
God Stats
21W - 20L
1,486 SR
Queue Stats
144W - 159L
1,460 Elo+
Solo
Ra
Ra
nathan23pb
Ra
Level 106
God Stats
23W - 18L
1,442 SR
Queue Stats
396W - 411L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
0 / 1 / 7
6,633
474
2,037
8,185
3,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
2 / 1 / 4
7,138
510
3,389
7,810
2,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
14
7 / 0 / 2
8,627
616
6,521
10,576
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
rbs_2001
Hades
14
2 / 2 / 2
8,299
593
6,462
11,087
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
zamora297
Cu Chulainn
14
1 / 0 / 0
8,174
584
7,828
8,583
6,303
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 4 / 1
6,187
442
4,157
6,893
2,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Bombonitas02
Sun Wukong
12
0 / 1 / 0
6,482
463
5,149
12,433
7,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
4 / 1 / 0
7,440
531
7,992
6,869
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Osama966
Chaac
8
0 / 3 / 0
5,727
409
4,575
9,945
5,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 2
7,022
502
2,430
5,412
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
12
Kills
4
4
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
1
0.13
L
Sun Wukong
Bombonitas02
Sun Wukong
0
1
0
0
W
Chang'e
0
1
7
3.5
L
4
1
0
4
W
2
1
4
4
L
Chaac
Osama966
Chaac
0
3
0
0
W
Thanatos
7
0
2
8
L
0
3
2
0.33
W
Hades
rbs_2001
Hades
2
2
2
1.5
W
Cu Chulainn
zamora297
Cu Chulainn
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,237
Damage
24,303
46,241
Taken
41,552
22,324
Mitigated
20,524
28,353
Healing
12,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,157
942
0
1,650
6,893
2,230
295
1,871
5,022
31,580
4,930
L
Sun Wukong
Bombonitas02
Sun Wukong
5,149
1,386
0
5,038
12,433
7,145
0
0
12,433
0
49,134
W
Chang'e
2,037
537
1,153
2,684
8,185
3,894
530
1,532
6,653
19,005
101
L
7,992
2,676
0
924
6,869
3,167
0
1,821
5,048
0
58,628
W
3,389
1,928
0
3,128
7,810
2,245
118
785
7,025
53,645
3,576
L
Chaac
Osama966
Chaac
4,575
644
53
3,722
9,945
5,695
36
3,730
6,215
0
26,294
W
Thanatos
6,521
1,589
0
14,054
10,576
4,486
0
825
9,751
0
56,794
L
2,430
204
274
1,277
5,412
2,287
0
4,286
1,126
57,743
0
W
Hades
rbs_2001
Hades
6,462
670
5
5,706
11,087
5,396
0
3,263
7,824
68,129
0
W
Cu Chulainn
zamora297
Cu Chulainn
7,828
837
0
1,623
8,583
6,303
0
0
8,583
0
63,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,871
Gold Earned
32,858
471
Minions Killed
384
0
Camps Cleared
0
1,449,285
Distance Traveled
1,323,452
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,187
442
67
5
0
254,802
0
L
Sun Wukong
6,482
463
79
6
0
241,542
0
W
Chang'e
6,633
474
32
2
0
267,172
2
L
Ravana
7,440
531
103
7
0
325,420
4
W
Sol
7,138
510
94
7
0
275,247
6
L
Chaac
5,727
409
30
2
0
227,085
0
W
Thanatos
8,627
616
97
7
0
328,669
4
L
Ra
7,022
502
105
8
0
274,603
2
W
Hades
8,299
593
125
9
0
281,846
2
W
Cu Chulainn
8,174
584
123
9
0
296,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role