Player Matchup

Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Deeskeet127
Chaac
Level 61
God Stats
1W - 2L
1,505 SR
Queue Stats
29W - 35L
1,396 Elo+
Party 3
Fenrir
Fenrir
Rushifa-Akuma
Fenrir
Level 38
God Stats
15W - 15L
1,324 SR
Queue Stats
74W - 71L
1,403 Elo+
Party 2
Olorun
Olorun
Taiyo_do_Dragao
Olorun
Level 119
God Stats
3W - 2L
1,674 SR
Queue Stats
93W - 67L
1,564 Elo+
Party 2
Thor
Thor
WeakFatigue
Thor
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Team Averages
Level 70
1,501 SR
1,473 Elo+

VS

Team Averages
Level 90
1,441 SR
1,391 Elo+
Thor
Thor
Daddy Chagu
Thor
Level 46
God Stats
1W - 1L
1,383 SR
Queue Stats
62W - 65L
1,476 Elo+
Party 1
Cernunnos
Cernunnos
DeadGamerWalkin
Cernunnos
Level 108
God Stats
4W - 1L
1,527 SR
Queue Stats
46W - 45L
1,409 Elo+
Party 1
Hera
Hera
EpicTurtlz
Hera
Level 84
God Stats
17W - 10L
1,484 SR
Queue Stats
53W - 48L
1,402 Elo+
Party 1
Aphrodite
Aphrodite
Pking01
Aphrodite
Level 122
God Stats
1W - 1L
1,305 SR
Queue Stats
58W - 86L
1,304 Elo+
Solo
Chaac
Chaac
imariyanna
Chaac
Level 89
God Stats
2W - 2L
1,506 SR
Queue Stats
8W - 7L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 3 / 0
5,749
411
2,659
7,441
3,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 0
6,963
497
6,153
10,485
7,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
8 / 2 / 2
8,137
581
8,821
13,185
5,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 3 / 4
6,588
471
3,361
10,215
5,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 5 / 0
5,848
418
2,358
8,891
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 5 / 2
8,671
619
8,791
10,952
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
DeadGamerWalkin
Cernunnos
11
1 / 0 / 2
6,906
493
7,982
11,651
4,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 4 / 3
7,291
521
7,318
5,797
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Pking01
Aphrodite
11
1 / 0 / 1
7,252
518
2,719
7,996
4,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
11
3 / 1 / 2
7,009
501
4,391
7,108
4,450
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
10
Kills
13
13
Deaths
10
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
0
0
W
8
5
2
1.8
W
Cernunnos
DeadGamerWalkin
Cernunnos
1
0
2
2
L
1
0
0
1
W
0
4
3
0.38
W
Aphrodite
Pking01
Aphrodite
1
0
1
1.5
L
8
2
2
4.5
L
1
3
4
1
L
0
5
0
0
W
Chaac
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,352
Damage
31,201
50,217
Taken
43,504
25,104
Mitigated
18,525
16,017
Healing
20,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,659
570
0
3,064
7,441
3,197
0
548
6,893
0
34,992
W
8,791
3,340
0
3,502
10,952
3,846
0
1,170
9,782
0
43,645
W
Cernunnos
DeadGamerWalkin
Cernunnos
7,982
3,583
0
5,737
11,651
4,197
866
1,013
10,638
0
54,139
L
6,153
740
0
5,776
10,485
7,079
0
2,519
7,966
0
29,398
W
7,318
1,605
87
657
5,797
1,603
357
613
5,184
49,845
0
W
Aphrodite
Pking01
Aphrodite
2,719
419
2,829
5,398
7,996
4,429
52
60
7,936
22,214
4,120
L
8,821
2,722
0
2,722
13,185
5,762
0
2,689
10,496
0
47,708
L
3,361
1,273
157
3,578
10,215
5,440
0
3,589
6,626
37,252
3,467
L
2,358
946
0
720
8,891
3,626
348
244
8,647
0
24,365
W
Chaac
4,391
1,642
0
2,190
7,108
4,450
1,038
277
6,831
0
30,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,285
Gold Earned
37,129
262
Minions Killed
320
0
Camps Cleared
0
1,285,522
Distance Traveled
1,277,182
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,749
411
60
4
0
238,435
1
W
Thor
8,671
619
75
5
0
271,990
4
W
Cernunnos
6,906
493
86
6
0
251,265
5
L
Chaac
6,963
497
40
3
0
280,515
5
W
Hera
7,291
521
81
6
0
254,741
4
W
Aphrodite
7,252
518
39
3
0
246,015
3
L
Fenrir
8,137
581
73
5
0
292,474
3
L
Olorun
6,588
471
53
4
0
232,280
0
L
Thor
5,848
418
36
3
0
241,818
0
W
Chaac
7,009
501
39
3
0
253,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role