Player Matchup

Cerberus
Cerberus
DeathACEone
Cerberus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,785 Elo+
Party 1
Vulcan
Vulcan
LupusJr
Vulcan
Level 143
God Stats
1W - 0L
1,666 SR
Queue Stats
26W - 16L
1,702 Elo+
Party 1
Awilix
Awilix
OriginOfMorgoth
Awilix
Level 146
God Stats
1W - 0L
1,509 SR
Queue Stats
26W - 14L
1,749 Elo+
Party 1
Team Averages
Level 125
1,558 SR
1,745 Elo+

VS

Team Averages
Level 119
1,496 SR
1,444 Elo+
Achilles
Achilles
Depredador1210
Achilles
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,441 Elo+
Party 2
Hel
Hel
Wasgij
Hel
Level 160
God Stats
4W - 3L
1,489 SR
Queue Stats
92W - 115L
1,502 Elo+
Solo
Heimdallr
Heimdallr
racnarok60
Heimdallr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeathACEone
Cerberus
11
1 / 2 / 9
7,679
853
2,973
9,293
6,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
LupusJr
Vulcan
13
4 / 0 / 6
7,901
878
10,212
4,965
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
7 / 0 / 5
8,058
895
6,844
5,434
2,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
1 / 5 / 1
6,159
684
3,628
11,209
7,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
Wasgij
Hel
9
0 / 2 / 1
5,758
640
1,805
3,719
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
racnarok60
Heimdallr
10
1 / 6 / 1
6,112
679
3,417
9,113
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
2
2
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DeathACEone
Cerberus
1
2
9
2.75
L
Achilles
1
5
1
0.3
W
Vulcan
LupusJr
Vulcan
4
0
6
7
W
7
0
5
9.5
L
Hel
Wasgij
Hel
0
2
1
0.25
L
Heimdallr
racnarok60
Heimdallr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,029
Damage
8,850
19,692
Taken
24,041
11,920
Mitigated
11,749
3,679
Healing
3,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DeathACEone
Cerberus
2,973
64
0
2,526
9,293
6,894
621
741
8,263
15,651
0
L
Achilles
3,628
352
0
1,391
11,209
7,480
0
5,790
5,247
0
12,242
W
Vulcan
LupusJr
Vulcan
10,212
5,393
0
498
4,965
2,110
683
286
4,395
40,398
0
W
6,844
2,595
0
655
5,434
2,916
1,376
820
4,535
0
23,407
L
Hel
Wasgij
Hel
1,805
174
882
1,024
3,719
1,227
0
2,330
1,271
14,151
0
L
Heimdallr
racnarok60
Heimdallr
3,417
1,399
0
0
9,113
3,042
0
5,083
3,773
0
15,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,638
Gold Earned
18,029
133
Minions Killed
75
0
Camps Cleared
0
612,731
Distance Traveled
403,803
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,679
853
39
4
0
171,925
2
L
Achilles
6,159
684
14
2
0
175,282
3
W
Vulcan
7,901
878
58
6
0
203,625
2
W
Awilix
8,058
895
36
4
0
237,181
4
L
Hel
5,758
640
33
4
0
97,532
0
L
Heimdallr
6,112
679
28
3
0
130,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role