Player Matchup

Yemoja
Yemoja
DonjonAnubis
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,326 Elo+
Party 1
Atlas
Atlas
Kleytongf
Atlas
Level 29
God Stats
4W - 1L
1,780 SR
Queue Stats
31W - 25L
1,491 Elo+
Solo
Cabrakan
Cabrakan
KreaxyZ
Cabrakan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,326 Elo+
Party 1
Medusa
Medusa
SPD ThR4Sh3R
Medusa
Level 128
God Stats
3W - 3L
1,572 SR
Queue Stats
326W - 324L
1,523 Elo+
Solo
Hercules
Hercules
TheSandyToes
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Team Averages
Level 53
1,570 SR
1,433 Elo+

VS

Team Averages
Level 69
1,421 SR
1,538 Elo+
Bellona
Bellona
 
Bellona
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
AngryWyvern
Eset
Level 86
God Stats
5W - 4L
1,491 SR
Queue Stats
363W - 267L
1,580 Elo+
Party 2
Erlang Shen
Erlang Shen
Gns4Shw
Erlang Shen
Level 47
God Stats
3W - 5L
1,249 SR
Queue Stats
278W - 295L
1,489 Elo+
Solo
Agni
Agni
StrongedDingo
Agni
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 40L
1,534 Elo+
Party 2
Yemoja
Yemoja
zuxito
Yemoja
Level 101
God Stats
3W - 2L
1,365 SR
Queue Stats
311W - 219L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
3 / 4 / 9
8,749
673
10,864
14,585
12,745
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Atlas
Kleytongf
Atlas
17
2 / 2 / 10
9,707
747
14,715
14,523
13,978
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cabrakan
KreaxyZ
Cabrakan
15
1 / 5 / 10
8,504
654
7,528
15,671
11,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
18
5 / 3 / 8
9,806
754
20,369
13,507
7,166
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
TheSandyToes
Hercules
14
3 / 5 / 7
8,621
663
7,923
15,990
16,406
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
4 / 4 / 9
10,201
785
15,238
19,320
22,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 3 / 14
9,853
758
18,302
14,200
8,889
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
Gns4Shw
Erlang Shen
16
7 / 6 / 7
10,415
801
13,185
19,284
17,759
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 1 / 14
10,386
799
17,412
12,538
6,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
zuxito
Yemoja
17
0 / 1 / 17
10,086
776
4,503
16,603
16,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
80
14
Kills
19
19
Deaths
15
44
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
4
9
2.13
W
4
3
14
3.67
L
Yemoja
3
4
9
1.88
W
Erlang Shen
Gns4Shw
Erlang Shen
7
6
7
1.75
L
Atlas
Kleytongf
Atlas
2
2
10
3.5
L
Cabrakan
KreaxyZ
Cabrakan
1
5
10
1.2
L
Medusa
5
3
8
3
W
4
1
14
11
L
Hercules
TheSandyToes
Hercules
3
5
7
1.3
W
Yemoja
zuxito
Yemoja
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,399
Damage
68,640
74,276
Taken
81,945
61,755
Mitigated
72,180
17,337
Healing
39,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
15,238
4,123
2,693
1,830
19,320
22,520
652
8,579
10,741
0
25,070
W
18,302
1,230
4,919
2,515
14,200
8,889
717
6,132
8,068
39,315
0
L
Yemoja
10,864
2,286
3,203
2,177
14,585
12,745
0
5,642
8,943
19,060
0
W
Erlang Shen
Gns4Shw
Erlang Shen
13,185
7,395
1,886
3,375
19,284
17,759
378
7,225
12,059
0
19,402
L
Atlas
Kleytongf
Atlas
14,715
5,232
769
2,801
14,523
13,978
0
9,215
5,308
29,413
0
L
Cabrakan
KreaxyZ
Cabrakan
7,528
1,524
533
2,250
15,671
11,460
0
10,060
5,611
13,651
0
L
Medusa
20,369
5,525
1,597
2,856
13,507
7,166
0
6,555
6,952
0
45,667
W
17,412
2,629
1,883
1,239
12,538
6,719
1,320
4,656
7,882
42,712
0
L
Hercules
TheSandyToes
Hercules
7,923
1,701
32
1,119
15,990
16,406
0
8,745
7,245
0
8,927
W
Yemoja
zuxito
Yemoja
4,503
2,439
14,161
5,066
16,603
16,293
601
6,515
10,088
10,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,387
Gold Earned
50,941
108
Minions Killed
157
0
Camps Cleared
0
1,106,825
Distance Traveled
1,256,922
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,201
785
10
1
0
256,364
0
W
Eset
9,853
758
47
4
0
284,785
0
L
Yemoja
8,749
673
18
1
0
196,582
1
W
Erlang Shen
10,415
801
14
1
0
225,414
0
L
Atlas
9,707
747
21
2
0
238,728
2
L
Cabrakan
8,504
654
16
1
0
222,746
0
L
Medusa
9,806
754
51
4
0
221,535
0
W
Agni
10,386
799
69
5
0
265,419
0
L
Hercules
8,621
663
2
0
0
227,234
3
W
Yemoja
10,086
776
17
1
0
224,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role