Player Matchup

Amaterasu
Amaterasu
FresherThanU1
Amaterasu
Level 106
God Stats
6W - 3L
1,500 SR
Queue Stats
107W - 99L
1,385 Elo+
Solo
Lancelot
Lancelot
P3rcul3s7243
Lancelot
Level 98
God Stats
2W - 0L
1,740 SR
Queue Stats
41W - 32L
1,543 Elo+
Solo
Ymir
Ymir
ThatSpore
Ymir
Level 83
God Stats
16W - 11L
1,581 SR
Queue Stats
136W - 141L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
customchain94
Danzaburou
Level 146
God Stats
24W - 17L
1,552 SR
Queue Stats
289W - 277L
1,421 Elo+
Solo
Merlin
Merlin
geronimo78541
Merlin
Level 108
God Stats
20W - 19L
1,508 SR
Queue Stats
207W - 200L
1,442 Elo+
Party 1
Team Averages
Level 108
1,576 SR
1,442 Elo+

VS

Team Averages
Level 111
1,533 SR
1,426 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BecksGaming
Pele
Level 120
God Stats
3W - 11L
1,460 SR
Queue Stats
357W - 402L
1,429 Elo+
Solo
Ares
Ares
Kileroide93
Ares
Level 116
God Stats
4W - 4L
1,573 SR
Queue Stats
259W - 274L
1,444 Elo+
Solo
Achilles
Achilles
Siax_21
Achilles
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,345 Elo+
Solo
Nu Wa
Nu Wa
richydate5
Nu Wa
Level 105
God Stats
84W - 46L
1,632 SR
Queue Stats
557W - 567L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FresherThanU1
Amaterasu
10
0 / 1 / 0
5,733
573
4,027
7,132
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
P3rcul3s7243
Lancelot
8
3 / 1 / 2
5,461
546
4,471
5,200
1,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
8
1 / 0 / 5
5,720
572
4,501
8,686
6,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
customchain94
Danzaburou
8
2 / 1 / 2
5,055
506
5,381
5,132
1,727
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 0
6,603
660
7,989
5,248
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
1 / 4 / 0
4,647
465
2,683
7,660
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 0 / 0
4,886
489
2,771
7,851
2,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 5 / 0
4,501
450
3,419
11,830
5,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Siax_21
Achilles
10
1 / 0 / 0
5,570
557
5,198
8,231
8,291
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
9
0 / 2 / 0
5,032
503
3,393
4,831
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
11
Kills
2
3
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
4
0
0.25
L
0
0
0
0
W
Amaterasu
FresherThanU1
Amaterasu
0
1
0
0
L
0
5
0
0
W
Lancelot
P3rcul3s7243
Lancelot
3
1
2
4
L
Achilles
Siax_21
Achilles
1
0
0
1
W
Ymir
1
0
5
3.5
W
Danzaburou
customchain94
Danzaburou
2
1
2
3
W
5
0
0
5
L
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,369
Damage
17,464
31,398
Taken
40,403
15,162
Mitigated
20,370
8,615
Healing
10,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,683
2,029
0
2,501
7,660
2,449
0
2,734
4,926
0
20,022
L
2,771
415
0
1,476
7,851
2,332
0
1,080
6,771
0
34,614
W
Amaterasu
FresherThanU1
Amaterasu
4,027
1,731
0
3,167
7,132
3,700
0
165
6,967
0
33,988
L
3,419
417
0
2,697
11,830
5,855
0
4,706
7,124
15,190
805
W
Lancelot
P3rcul3s7243
Lancelot
4,471
748
0
360
5,200
1,702
0
579
4,621
0
27,385
L
Achilles
Siax_21
Achilles
5,198
1,687
0
2,106
8,231
8,291
225
0
8,231
0
34,513
W
Ymir
4,501
1,808
157
2,636
8,686
6,065
364
2,219
6,467
15,211
1,805
W
Danzaburou
customchain94
Danzaburou
5,381
2,818
0
1,479
5,132
1,727
1,460
723
4,409
0
28,207
W
7,989
485
0
816
5,248
1,968
0
2,674
2,574
54,804
0
L
Nu Wa
3,393
1,814
0
1,919
4,831
1,443
292
3,334
1,497
33,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,572
Gold Earned
24,636
268
Minions Killed
233
0
Camps Cleared
0
930,620
Distance Traveled
946,802
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,647
465
43
4
0
179,985
0
L
Pele
4,886
489
67
7
0
201,897
0
W
Amaterasu
5,733
573
66
7
0
180,227
1
L
Ares
4,501
450
14
1
0
198,636
3
W
Lancelot
5,461
546
48
5
0
235,805
0
L
Achilles
5,570
557
56
6
0
182,789
3
W
Ymir
5,720
572
22
2
0
183,111
2
W
Danzaburou
5,055
506
47
5
0
164,270
1
W
Merlin
6,603
660
85
9
0
167,207
3
L
Nu Wa
5,032
503
53
5
0
183,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role