Player Matchup

Mulan
Mulan
 
Mulan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BcPBalkan
Kukulkan
Level 60
God Stats
14W - 19L
1,403 SR
Queue Stats
48W - 70L
1,348 Elo+
Party 1
Bacchus
Bacchus
NilloGYN
Bacchus
Level 126
God Stats
11W - 10L
1,548 SR
Queue Stats
549W - 610L
1,424 Elo+
Solo
Izanami
Izanami
PdePinta
Izanami
Level 87
God Stats
14W - 12L
1,478 SR
Queue Stats
67W - 71L
1,463 Elo+
Party 1
Ravana
Ravana
yShotzzynr
Ravana
Level 64
God Stats
1W - 1L
1,287 SR
Queue Stats
126W - 138L
1,423 Elo+
Solo
Team Averages
Level 77
1,443 SR
1,432 Elo+

VS

Team Averages
Level 81
1,489 SR
1,447 Elo+
Atlas
Atlas
ALFATOR36
Atlas
Level 108
God Stats
38W - 30L
1,606 SR
Queue Stats
676W - 734L
1,502 Elo+
Solo
Anubis
Anubis
Im_Frannk
Anubis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,388 Elo+
Solo
Izanami
Izanami
MorangoMatador
Izanami
Level 126
God Stats
6W - 10L
1,518 SR
Queue Stats
130W - 149L
1,456 Elo+
Solo
Pele
Pele
Sunflower6026
Pele
Level 55
God Stats
9W - 12L
1,418 SR
Queue Stats
82W - 103L
1,405 Elo+
Solo
Osiris
Osiris
ivanOmelhor
Osiris
Level 48
God Stats
36W - 31L
1,401 SR
Queue Stats
267W - 286L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
5 / 2 / 2
10,096
561
15,524
19,911
16,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
BcPBalkan
Kukulkan
15
0 / 2 / 6
9,038
502
8,988
10,478
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
NilloGYN
Bacchus
14
4 / 1 / 7
9,821
546
9,659
16,212
20,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
PdePinta
Izanami
18
8 / 2 / 5
11,399
633
16,618
15,651
6,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ravana
yShotzzynr
Ravana
16
7 / 1 / 7
10,278
571
13,123
13,429
5,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ALFATOR36
Atlas
12
0 / 5 / 3
7,686
427
7,062
19,632
19,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Im_Frannk
Anubis
16
6 / 3 / 0
9,672
537
17,556
20,119
11,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 1
8,837
491
11,385
15,274
5,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 9 / 2
7,536
419
6,792
17,510
5,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
15
0 / 2 / 2
8,481
471
8,583
19,914
13,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
24
Kills
8
8
Deaths
24
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
2
2
3
L
Atlas
ALFATOR36
Atlas
0
5
3
0.3
W
Kukulkan
BcPBalkan
Kukulkan
0
2
6
1.5
L
Anubis
Im_Frannk
Anubis
6
3
0
2
L
1
5
1
0.3
W
Bacchus
NilloGYN
Bacchus
4
1
7
7.5
W
Izanami
PdePinta
Izanami
8
2
5
5.25
L
1
9
2
0.22
L
Osiris
0
2
2
0.5
W
Ravana
yShotzzynr
Ravana
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,912
Damage
51,378
75,681
Taken
92,449
51,323
Mitigated
55,309
22,843
Healing
27,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
15,524
2,716
0
10,181
19,911
16,093
376
5,934
13,977
75
61,840
L
Atlas
ALFATOR36
Atlas
7,062
2,843
194
2,273
19,632
19,293
0
3,535
16,010
29,087
757
W
Kukulkan
BcPBalkan
Kukulkan
8,988
699
0
1,710
10,478
3,311
883
6,958
3,520
64,627
0
L
Anubis
Im_Frannk
Anubis
17,556
1,437
0
10,766
20,119
11,280
0
4,445
15,527
98,974
0
L
11,385
7,833
0
4,481
15,274
5,268
625
4,099
11,175
0
83,863
W
Bacchus
NilloGYN
Bacchus
9,659
1,958
0
1,669
16,212
20,372
0
4,374
11,838
42,431
1,902
W
Izanami
PdePinta
Izanami
16,618
12,574
0
7,157
15,651
6,029
815
3,657
11,994
0
109,988
L
6,792
1,273
207
2,066
17,510
5,887
0
1,605
15,807
0
52,207
L
Osiris
8,583
3,534
0
7,457
19,914
13,581
0
4,490
14,618
0
61,069
W
Ravana
yShotzzynr
Ravana
13,123
5,327
0
2,126
13,429
5,518
488
4,842
8,587
0
87,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,632
Gold Earned
42,212
549
Minions Killed
492
0
Camps Cleared
0
1,727,413
Distance Traveled
1,603,576
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,096
561
96
5
0
307,749
0
L
Atlas
7,686
427
31
2
0
341,567
2
W
Kukulkan
9,038
502
115
6
0
344,994
5
L
Anubis
9,672
537
147
8
0
282,425
4
L
Izanami
8,837
491
148
8
0
290,432
6
W
Bacchus
9,821
546
60
3
0
348,223
0
W
Izanami
11,399
633
185
10
0
348,930
1
L
Pele
7,536
419
67
4
0
338,731
0
L
Osiris
8,481
471
99
6
0
350,421
1
W
Ravana
10,278
571
93
5
0
377,517
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role