Player Matchup

Lancelot
Lancelot
Maelborn
Lancelot
Level 103
God Stats
0W - 1L
1,203 SR
Queue Stats
8W - 10L
1,456 Elo+
Party 1
Maui
Maui
Nahcon
Maui
Level 28
God Stats
1W - 1L
1,689 SR
Queue Stats
5W - 6L
1,479 Elo+
Party 1
Medusa
Medusa
THE_END_MGS4
Medusa
Level 98
God Stats
0W - 1L
1,727 SR
Queue Stats
9W - 11L
1,456 Elo+
Party 1
Guan Yu
Guan Yu
TemPleJax3002
Guan Yu
Level 8
God Stats
1W - 1L
1,455 SR
Queue Stats
1W - 1L
1,680 Elo+
Party 1
Kukulkan
Kukulkan
xXRefasXx
Kukulkan
Level 18
God Stats
1W - 1L
1,647 SR
Queue Stats
1W - 1L
1,680 Elo+
Party 1
Team Averages
Level 51
1,544 SR
1,550 Elo+

VS

Team Averages
Level 96
1,522 SR
1,526 Elo+
Jormungandr
Jormungandr
BOOB_HAIR
Jormungandr
Level 154
God Stats
53W - 18L
1,745 SR
Queue Stats
393W - 334L
1,587 Elo+
Party 2
Awilix
Awilix
Patata_Krokatta
Awilix
Level 109
God Stats
30W - 31L
1,487 SR
Queue Stats
492W - 424L
1,551 Elo+
Party 2
Agni
Agni
THE_Soyboy420
Agni
Level 44
God Stats
2W - 7L
1,172 SR
Queue Stats
145W - 83L
1,635 Elo+
Party 2
Cernunnos
Cernunnos
WestIndies_M_972
Cernunnos
Level 47
God Stats
7W - 7L
1,500 SR
Queue Stats
83W - 95L
1,440 Elo+
Solo
Athena
Athena
botoncillos
Athena
Level 125
God Stats
6W - 2L
1,706 SR
Queue Stats
396W - 398L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Maelborn
Lancelot
14
3 / 7 / 1
8,779
439
10,899
19,735
8,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maui
Nahcon
Maui
13
0 / 1 / 0
7,736
387
2,089
10,890
10,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
15
0 / 1 / 1
8,832
442
4,897
11,608
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
14
0 / 3 / 1
8,383
419
404
9,619
9,141
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
xXRefasXx
Kukulkan
14
1 / 4 / 2
8,530
427
9,787
11,049
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BOOB_HAIR
Jormungandr
20
9 / 0 / 0
13,675
684
10,928
9,951
7,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 2 / 7
10,423
521
5,642
15,960
6,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 1 / 5
11,345
567
10,520
6,732
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
19
1 / 1 / 1
11,613
581
7,092
11,076
6,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
15
2 / 0 / 6
10,197
510
6,062
16,487
19,900
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
16
16
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BOOB_HAIR
Jormungandr
9
0
0
9
L
Lancelot
Maelborn
Lancelot
3
7
1
0.5
L
Maui
Nahcon
Maui
0
1
0
0
W
1
2
7
2.25
L
Medusa
0
1
1
0.5
W
3
1
5
5.5
L
Guan Yu
0
3
1
0.17
W
Cernunnos
1
1
1
1.5
W
Athena
2
0
6
5
L
Kukulkan
xXRefasXx
Kukulkan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,076
Damage
40,244
62,901
Taken
60,206
36,877
Mitigated
43,232
15,567
Healing
21,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BOOB_HAIR
Jormungandr
10,928
3,597
0
2,899
9,951
7,022
308
2,084
7,867
120,013
0
L
Lancelot
Maelborn
Lancelot
10,899
2,270
0
1,979
19,735
8,073
0
8,038
11,697
0
76,774
L
Maui
Nahcon
Maui
2,089
650
0
3,215
10,890
10,115
0
5,021
5,869
25,363
0
W
5,642
1,861
0
4,796
15,960
6,915
0
1,730
14,230
0
77,889
L
Medusa
4,897
3,145
0
7,188
11,608
4,599
0
3,817
7,791
0
85,151
W
10,520
765
101
2,397
6,732
3,046
631
1,721
5,011
112,713
0
L
Guan Yu
404
29
0
645
9,619
9,141
0
3,572
6,047
0
51,754
W
Cernunnos
7,092
3,136
0
7,725
11,076
6,349
0
1,839
9,237
0
137,664
W
Athena
6,062
1,429
0
3,240
16,487
19,900
319
5,542
10,945
26,815
4,126
L
Kukulkan
xXRefasXx
Kukulkan
9,787
948
0
2,540
11,049
4,949
0
6,566
4,483
65,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,260
Gold Earned
57,253
544
Minions Killed
760
0
Camps Cleared
0
1,975,857
Distance Traveled
2,027,609
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,675
684
211
11
0
409,080
6
L
Lancelot
8,779
439
99
5
0
433,657
3
L
Maui
7,736
387
47
2
0
400,545
2
W
Awilix
10,423
521
123
6
0
459,999
7
L
Medusa
8,832
442
158
8
0
348,270
9
W
Agni
11,345
567
191
10
0
392,168
6
L
Guan Yu
8,383
419
110
6
0
431,553
4
W
Cernunnos
11,613
581
191
10
0
344,369
7
W
Athena
10,197
510
44
2
0
421,993
2
L
Kukulkan
8,530
427
130
7
0
361,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role