Player Matchup

Maui
Maui
Platinum II
 
Maui
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
STONEhengetinge
Morgan Le Fay
Diamond V
Level 160
God Stats
10W - 11L
1,596 SR
Queue Stats
262W - 253L
2,068 MMR
Solo
Chaac
Chaac
Gold I
Sinshex
Chaac
Gold I
Level 144
God Stats
24W - 26L
1,575 SR
Queue Stats
97W - 97L
1,699 MMR
Solo
Pele
Pele
Gold I
Tweatledum
Pele
Gold I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 183L
1,655 MMR
Solo
Ishtar
Ishtar
Masters
eatmyelbow
Ishtar
Masters
Level 160
God Stats
10W - 10L
1,707 SR
Queue Stats
191W - 161L
3,054 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,575 SR
1,995 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,630 SR
2,098 MMR
Charybdis
Charybdis
Platinum I
JB_90043
Charybdis
Platinum I
Level 149
God Stats
18W - 26L
1,478 SR
Queue Stats
130W - 128L
1,840 MMR
Solo
Ymir
Ymir
Platinum I
LION SNATCH
Ymir
Platinum I
Level 140
God Stats
43W - 47L
1,625 SR
Queue Stats
160W - 160L
1,857 MMR
Solo
Ravana
Ravana
Platinum V
Perpetrador3102
Ravana
Platinum V
Level 131
God Stats
3W - 3L
1,519 SR
Queue Stats
160W - 161L
1,621 MMR
Solo
Hades
Hades
Masters
Xialink
Hades
Masters
Level 140
God Stats
5W - 3L
1,768 SR
Queue Stats
119W - 90L
2,770 MMR
Solo
Chiron
Chiron
Masters
qitra
Chiron
Masters
Level 140
God Stats
12W - 8L
1,762 SR
Queue Stats
196W - 163L
2,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
0 / 1 / 8
10,290
429
7,392
21,940
29,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
STONEhengetinge
Morgan Le Fay
14
0 / 7 / 2
9,310
388
12,845
18,496
6,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Sinshex
Chaac
15
1 / 7 / 1
10,058
419
7,816
21,740
19,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

18
6 / 9 / 1
11,370
474
18,670
32,007
12,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
eatmyelbow
Ishtar
17
3 / 6 / 3
10,945
456
21,035
27,307
11,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Bans
CernunnosSusanoAtlas

VS

Bans
Zhong KuiLancelotThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JB_90043
Charybdis
19
3 / 5 / 9
12,887
537
14,175
24,994
12,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

16
1 / 2 / 15
12,238
510
10,273
25,753
34,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
11 / 3 / 6
13,837
577
22,514
20,396
11,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
Xialink
Hades
20
10 / 0 / 6
15,702
654
30,840
26,838
24,327
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
qitra
Chiron
20
5 / 0 / 10
13,634
568
21,800
25,468
13,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
76
10
Kills
30
30
Deaths
10
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
1
8
4
W
Charybdis
JB_90043
Charybdis
3
5
9
1.5
W
1
2
15
4.25
W
11
3
6
4.67
L
Morgan Le Fay
STONEhengetinge
Morgan Le Fay
0
7
2
0.14
L
Chaac
Sinshex
Chaac
1
7
1
0.21
L
6
9
1
0.72
W
Hades
Xialink
Hades
10
0
6
13
L
Ishtar
eatmyelbow
Ishtar
3
6
3
0.75
W
Chiron
qitra
Chiron
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,758
Damage
99,602
121,490
Taken
123,449
78,783
Mitigated
96,077
26,215
Healing
64,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
7,392
1,403
0
3,296
21,940
29,458
0
6,451
15,489
27,135
0
W
Charybdis
JB_90043
Charybdis
14,175
7,534
0
11,341
24,994
12,464
7,674
4,069
20,925
0
113,530
W
10,273
2,471
0
5,488
25,753
34,820
480
6,413
19,340
27,839
7,380
W
22,514
7,104
0
2,655
20,396
11,032
72
3,645
16,751
0
105,889
L
Morgan Le Fay
STONEhengetinge
Morgan Le Fay
12,845
714
0
1,850
18,496
6,953
0
6,318
12,178
83,780
0
L
Chaac
Sinshex
Chaac
7,816
1,217
0
2,770
21,740
19,135
0
14,796
6,944
0
74,585
L
18,670
4,635
0
8,406
32,007
12,236
0
8,459
23,548
0
94,265
W
Hades
Xialink
Hades
30,840
3,308
1,435
21,142
26,838
24,327
894
2,255
24,583
152,814
0
L
Ishtar
eatmyelbow
Ishtar
21,035
14,506
0
9,893
27,307
11,001
0
4,665
22,642
0
105,923
W
Chiron
qitra
Chiron
21,800
10,423
1,547
20,434
25,468
13,434
5,556
7,550
17,918
0
162,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,973
Gold Earned
68,298
594
Minions Killed
746
0
Camps Cleared
0
2,018,230
Distance Traveled
2,273,393
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,290
429
36
2
0
456,413
7
W
Charybdis
12,887
537
147
6
0
403,511
7
W
Ymir
12,238
510
39
2
0
468,100
7
W
Ravana
13,837
577
113
5
0
515,000
1
L
Morgan Le Fay
9,310
388
136
6
0
387,161
5
L
Chaac
10,058
419
126
5
0
423,789
5
L
Pele
11,370
474
146
6
0
400,543
1
W
Hades
15,702
654
265
11
0
438,761
7
L
Ishtar
10,945
456
150
6
0
350,324
4
W
Chiron
13,634
568
182
8
0
448,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role