Player Matchup

Geb
Geb
Aschenkueppel
Geb
Level 139
God Stats
0W - 1L
1,544 SR
Queue Stats
8W - 26L
1,311 Elo+
Party 1
Hou Yi
Hou Yi
Brax1088
Hou Yi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,314 Elo+
Party 1
Sylvanus
Sylvanus
kacknase287
Sylvanus
Level 128
God Stats
1W - 3L
1,575 SR
Queue Stats
50W - 66L
1,478 Elo+
Party 1
Team Averages
Level 117
1,540 SR
1,367 Elo+

VS

Team Averages
Level 93
1,543 SR
1,564 Elo+
Ra
Ra
Diegocho97
Ra
Level 127
God Stats
11W - 5L
1,674 SR
Queue Stats
258W - 192L
1,630 Elo+
Party 2
Anhur
Anhur
Fd3usz
Anhur
Level 12
God Stats
1W - 0L
1,445 SR
Queue Stats
13W - 5L
1,440 Elo+
Party 2
Ganesha
Ganesha
aniquilo-_-
Ganesha
Level 141
God Stats
4W - 5L
1,512 SR
Queue Stats
183W - 80L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
10,375
648
11,478
18,161
22,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
Brax1088
Hou Yi
14
0 / 7 / 1
9,116
570
4,781
14,613
4,788
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
kacknase287
Sylvanus
16
1 / 7 / 0
10,011
626
11,980
20,659
11,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 6
12,929
808
19,789
10,164
5,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Fd3usz
Anhur
17
5 / 1 / 9
11,395
712
9,492
10,016
4,283
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
aniquilo-_-
Ganesha
18
1 / 0 / 14
10,931
683
16,350
16,692
17,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
16
16
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Hou Yi
Brax1088
Hou Yi
0
7
1
0.07
W
10
0
6
13
W
Anhur
Fd3usz
Anhur
5
1
9
9.5
W
Ganesha
aniquilo-_-
Ganesha
1
0
14
8
L
Sylvanus
kacknase287
Sylvanus
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,239
Damage
45,631
53,433
Taken
36,872
38,743
Mitigated
27,383
10,132
Healing
8,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,478
717
0
2,363
18,161
22,157
0
10,959
6,543
28,149
0
L
Hou Yi
Brax1088
Hou Yi
4,781
2,079
429
1,563
14,613
4,788
0
10,115
4,160
0
31,128
W
19,789
1,433
1,913
2,611
10,164
5,366
243
7,735
2,429
75,265
0
W
Anhur
Fd3usz
Anhur
9,492
4,281
0
697
10,016
4,283
2,175
7,677
2,339
0
21,864
W
Ganesha
aniquilo-_-
Ganesha
16,350
2,310
0
2,893
16,692
17,734
102
7,856
8,836
44,915
0
L
Sylvanus
kacknase287
Sylvanus
11,980
2,001
2,097
3,680
20,659
11,798
0
13,719
6,523
46,805
7,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,502
Gold Earned
35,255
163
Minions Killed
216
0
Camps Cleared
0
775,873
Distance Traveled
903,175
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,375
648
32
2
0
284,877
5
L
Hou Yi
9,116
570
52
3
0
247,048
0
W
Ra
12,929
808
156
10
0
318,940
3
W
Anhur
11,395
712
58
4
0
272,547
0
W
Ganesha
10,931
683
2
0
0
311,688
3
L
Sylvanus
10,011
626
79
5
0
243,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role