Player Matchup

Hera
Hera
 
Hera
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
MrWorldwide95
Chronos
Level 74
God Stats
1W - 2L
1,551 SR
Queue Stats
141W - 150L
1,435 Elo+
Solo
Mercury
Mercury
d1dky
Mercury
Level 41
God Stats
3W - 10L
1,252 SR
Queue Stats
220W - 213L
1,509 Elo+
Party 2
Aphrodite
Aphrodite
nocoolbg
Aphrodite
Level 128
God Stats
2W - 2L
1,825 SR
Queue Stats
204W - 189L
1,482 Elo+
Party 2
Achilles
Achilles
zacelije
Achilles
Level 160
God Stats
2W - 5L
1,342 SR
Queue Stats
343W - 412L
1,499 Elo+
Solo
Team Averages
Level 104
1,494 SR
1,485 Elo+

VS

Team Averages
Level 118
1,480 SR
1,460 Elo+
Artio
Artio
FallenAngelicus
Artio
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 76L
1,478 Elo+
Solo
Ah Puch
Ah Puch
Lobo_iberico95
Ah Puch
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 56L
1,399 Elo+
Party 1
Maui
Maui
The_Porsch
Maui
Level 109
God Stats
2W - 3L
1,279 SR
Queue Stats
839W - 888L
1,484 Elo+
Solo
Hel
Hel
jako443
Hel
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 85L
1,412 Elo+
Solo
Raijin
Raijin
raptgo93
Raijin
Level 121
God Stats
7W - 2L
1,620 SR
Queue Stats
201W - 166L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
1 / 2 / 4
9,650
603
20,718
11,026
6,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos
16
3 / 4 / 4
9,918
620
17,587
16,497
8,746
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
d1dky
Mercury
15
2 / 8 / 4
9,175
573
18,430
17,614
8,761
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
nocoolbg
Aphrodite
18
3 / 4 / 4
10,575
661
10,244
22,024
15,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
zacelije
Achilles
17
1 / 6 / 5
9,543
596
12,354
23,654
35,370
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 12
11,047
690
6,954
23,323
37,653
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 1 / 14
11,405
713
19,011
13,565
9,624
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 2 / 18
10,419
651
11,900
26,227
28,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
17
2 / 2 / 19
10,611
663
8,257
16,412
18,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Raijin
raptgo93
Raijin
20
10 / 2 / 11
12,810
801
31,717
15,857
11,147
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
98
10
Kills
24
24
Deaths
10
21
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
2
4
1.5
W
6
3
12
4
W
5
1
14
12
L
Chronos
3
4
4
1.25
W
1
2
18
5
L
Mercury
d1dky
Mercury
2
8
4
0.5
W
Hel
2
2
19
5.75
L
Aphrodite
nocoolbg
Aphrodite
3
4
4
1.25
W
Raijin
raptgo93
Raijin
10
2
11
7.75
L
Achilles
zacelije
Achilles
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,333
Damage
77,839
90,815
Taken
95,384
74,607
Mitigated
104,735
43,879
Healing
53,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
20,718
5,154
1,697
2,224
11,026
6,205
0
10,556
376
40,595
0
W
6,954
486
6,873
6,453
23,323
37,653
450
12,395
10,350
10,150
0
W
19,011
1,596
1,263
2,449
13,565
9,624
2,784
7,706
5,589
35,791
0
L
Chronos
17,587
5,493
1,359
4,268
16,497
8,746
300
15,141
1,142
36,113
0
W
11,900
1,526
3,500
5,212
26,227
28,042
393
13,809
12,198
25,672
0
L
Mercury
d1dky
Mercury
18,430
9,227
0
462
17,614
8,761
0
14,786
2,604
0
23,253
W
Hel
8,257
1,070
16,593
7,649
16,412
18,269
640
9,018
7,031
16,614
0
L
Aphrodite
nocoolbg
Aphrodite
10,244
1,509
14,810
13,072
22,024
15,525
76
20,611
1,202
20,551
0
W
Raijin
raptgo93
Raijin
31,717
2,823
2,051
1,793
15,857
11,147
2,363
5,621
9,909
72,575
0
L
Achilles
zacelije
Achilles
12,354
2,245
1,660
4,327
23,654
35,370
37
15,428
7,652
0
24,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,861
Gold Earned
56,292
184
Minions Killed
174
0
Camps Cleared
0
1,335,401
Distance Traveled
1,534,412
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,650
603
40
3
0
259,714
1
W
Artio
11,047
690
9
1
0
346,679
0
W
Ah Puch
11,405
713
34
2
0
288,970
0
L
Chronos
9,918
620
52
3
0
240,499
1
W
Maui
10,419
651
21
1
0
310,169
2
L
Mercury
9,175
573
25
2
0
276,723
0
W
Hel
10,611
663
20
1
0
301,291
1
L
Aphrodite
10,575
661
40
3
0
272,786
0
W
Raijin
12,810
801
90
6
0
287,303
0
L
Achilles
9,543
596
27
2
0
285,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role