Player Matchup

Artio
Artio
BatmanWithaGun
Artio
Level 138
God Stats
4W - 6L
1,481 SR
Queue Stats
266W - 269L
1,484 Elo+
Solo
Amaterasu
Amaterasu
CallMeDaddy117
Amaterasu
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 96L
1,583 Elo+
Solo
Hera
Hera
TruGoDofWaR567
Hera
Level 155
God Stats
4W - 3L
1,423 SR
Queue Stats
302W - 310L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZonaCat833
Tsukuyomi
Level 160
God Stats
22W - 12L
1,687 SR
Queue Stats
886W - 841L
1,487 Elo+
Solo
Tiamat
Tiamat
dropma
Tiamat
Level 145
God Stats
4W - 7L
1,399 SR
Queue Stats
471W - 455L
1,490 Elo+
Solo
Team Averages
Level 143
1,498 SR
1,515 Elo+

VS

Team Averages
Level 116
1,575 SR
1,603 Elo+
Anubis
Anubis
JUDYMOXES
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,671 Elo+
Solo
Ganesha
Ganesha
Kaiannpeppa
Ganesha
Level 160
God Stats
1W - 2L
1,575 SR
Queue Stats
168W - 149L
1,500 Elo+
Party 1
Atlas
Atlas
Kaptainn_
Atlas
Level 112
God Stats
6W - 4L
1,535 SR
Queue Stats
221W - 206L
1,531 Elo+
Solo
Hun Batz
Hun Batz
lmTheDuke
Hun Batz
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
90W - 60L
1,760 Elo+
Solo
Cliodhna
Cliodhna
xZombi3N1njax
Cliodhna
Level 154
God Stats
1W - 0L
1,763 SR
Queue Stats
213W - 205L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 18
12,931
761
5,983
34,397
52,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
CallMeDaddy117
Amaterasu
19
3 / 8 / 18
12,584
740
13,294
33,441
31,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 6 / 10
14,315
842
31,296
17,825
8,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
ZonaCat833
Tsukuyomi
10
1 / 5 / 1
9,180
540
6,654
6,908
2,405
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
dropma
Tiamat
20
4 / 3 / 16
12,274
722
23,513
18,477
12,720
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JUDYMOXES
Anubis
20
7 / 4 / 17
12,810
754
19,085
14,127
6,924
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
Kaiannpeppa
Ganesha
19
0 / 2 / 26
10,956
644
12,875
16,310
14,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
Kaptainn_
Atlas
20
8 / 5 / 13
13,480
793
14,428
25,319
34,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
lmTheDuke
Hun Batz
19
9 / 7 / 14
12,985
764
22,937
22,765
15,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
xZombi3N1njax
Cliodhna
20
4 / 6 / 20
12,320
725
21,754
22,410
11,085
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
118
24
Kills
28
29
Deaths
24
63
Assists
90
Player
Kills
Deaths
Assists
KDA
L
3
7
18
1.71
L
Amaterasu
CallMeDaddy117
Amaterasu
3
8
18
1.5
W
Anubis
JUDYMOXES
Anubis
7
4
17
3.88
W
Ganesha
Kaiannpeppa
Ganesha
0
2
26
6.5
W
Atlas
Kaptainn_
Atlas
8
5
13
2.9
L
13
6
10
3
L
Tsukuyomi
ZonaCat833
Tsukuyomi
1
5
1
0.3
L
Tiamat
dropma
Tiamat
4
3
16
4
W
Hun Batz
lmTheDuke
Hun Batz
9
7
14
2.29
W
Cliodhna
xZombi3N1njax
Cliodhna
4
6
20
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,740
Damage
91,079
111,048
Taken
100,931
108,089
Mitigated
81,979
39,293
Healing
38,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,983
541
2,804
6,339
34,397
52,283
1,044
13,184
20,462
10,403
0
L
Amaterasu
CallMeDaddy117
Amaterasu
13,294
4,829
4,838
8,903
33,441
31,788
2,204
14,271
18,099
0
19,941
W
Anubis
JUDYMOXES
Anubis
19,085
962
2,308
3,218
14,127
6,924
1,357
9,813
4,314
39,169
0
W
Ganesha
Kaiannpeppa
Ganesha
12,875
445
1,665
2,673
16,310
14,122
660
8,714
7,596
22,278
0
W
Atlas
Kaptainn_
Atlas
14,428
3,930
2,282
3,549
25,319
34,324
492
13,378
11,941
35,676
0
L
31,296
6,185
2,850
2,672
17,825
8,893
3,458
7,455
10,013
58,826
0
L
Tsukuyomi
ZonaCat833
Tsukuyomi
6,654
708
0
314
6,908
2,405
0
3,536
3,170
0
13,081
L
Tiamat
dropma
Tiamat
23,513
1,012
2,836
7,737
18,477
12,720
1,035
6,608
11,574
53,806
0
W
Hun Batz
lmTheDuke
Hun Batz
22,937
4,245
3,124
6,376
22,765
15,524
2,539
14,053
8,712
0
45,458
W
Cliodhna
xZombi3N1njax
Cliodhna
21,754
1,556
5,407
8,172
22,410
11,085
2,439
14,834
7,576
0
48,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,284
Gold Earned
62,551
157
Minions Killed
183
0
Camps Cleared
0
1,406,381
Distance Traveled
1,512,777
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,931
761
7
0
0
320,825
0
L
Amaterasu
12,584
740
20
1
0
334,793
0
W
Anubis
12,810
754
43
3
0
293,393
2
W
Ganesha
10,956
644
0
0
0
304,634
0
W
Atlas
13,480
793
44
3
0
282,921
0
L
Hera
14,315
842
66
4
0
291,822
0
L
Tsukuyomi
9,180
540
9
1
0
107,062
2
L
Tiamat
12,274
722
55
3
0
351,879
1
W
Hun Batz
12,985
764
43
3
0
301,057
1
W
Cliodhna
12,320
725
53
3
0
330,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role