Player Matchup

Geb
Geb
NinoCookie
Geb
Level 151
God Stats
1W - 1L
1,491 SR
Queue Stats
65W - 71L
1,521 Elo+
Solo
Ne Zha
Ne Zha
Orgasm4tron
Ne Zha
Level 160
God Stats
12W - 17L
1,426 SR
Queue Stats
717W - 729L
1,486 Elo+
Solo
Shiva
Shiva
Sir BlackBolt
Shiva
Level 150
God Stats
2W - 4L
1,266 SR
Queue Stats
503W - 514L
1,549 Elo+
Solo
Hera
Hera
blitzo91
Hera
Level 146
God Stats
0W - 4L
1,122 SR
Queue Stats
333W - 316L
1,569 Elo+
Solo
Hades
Hades
kjgod
Hades
Level 138
God Stats
4W - 4L
1,584 SR
Queue Stats
420W - 464L
1,490 Elo+
Solo
Team Averages
Level 149
1,378 SR
1,523 Elo+

VS

Team Averages
Level 143
1,516 SR
1,571 Elo+
Artemis
Artemis
Billybolly
Artemis
Level 127
God Stats
1W - 0L
1,326 SR
Queue Stats
8W - 4L
1,617 Elo+
Solo
Vulcan
Vulcan
Brained_Dog
Vulcan
Level 155
God Stats
2W - 1L
1,569 SR
Queue Stats
101W - 73L
1,614 Elo+
Party 1
Ymir
Ymir
Iam0ovo0
Ymir
Level 127
God Stats
9W - 4L
1,648 SR
Queue Stats
520W - 491L
1,587 Elo+
Solo
Olorun
Olorun
Omonoai
Olorun
Level 148
God Stats
1W - 0L
1,478 SR
Queue Stats
27W - 26L
1,521 Elo+
Party 1
Fenrir
Fenrir
翟翟有瑜
Fenrir
Level 160
God Stats
10W - 7L
1,561 SR
Queue Stats
621W - 592L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 15
9,069
648
9,888
24,233
24,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
16
5 / 4 / 11
10,045
718
15,951
14,439
8,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 5 / 13
9,514
680
12,821
20,878
27,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
15
4 / 5 / 11
9,646
689
12,442
10,020
4,988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hades
kjgod
Hades
18
7 / 8 / 6
11,327
809
15,548
22,153
20,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Billybolly
Artemis
18
5 / 2 / 19
11,196
800
22,966
12,325
5,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
18
8 / 2 / 15
11,695
835
28,133
8,533
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
17
4 / 5 / 23
10,661
762
7,049
21,215
22,671
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Omonoai
Olorun
19
9 / 3 / 17
11,660
833
17,845
18,407
9,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
17
3 / 7 / 20
10,339
739
5,683
25,782
22,395
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
123
17
Kills
29
30
Deaths
19
56
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Artemis
Billybolly
Artemis
5
2
19
7.25
W
Vulcan
8
2
15
7.75
W
Ymir
4
5
23
3.1
L
0
8
15
0.94
W
Olorun
Omonoai
Olorun
9
3
17
5.83
L
Ne Zha
5
4
11
2.63
L
1
5
13
1.5
L
Hera
4
5
11
1.9
L
Hades
kjgod
Hades
7
8
6
1.25
W
Fenrir
3
7
20
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,650
Damage
81,676
91,723
Taken
86,262
86,800
Mitigated
64,674
23,952
Healing
43,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Billybolly
Artemis
22,966
12,098
2,189
2,550
12,325
5,984
3,655
6,780
5,456
0
39,841
W
Vulcan
28,133
5,762
4,699
1,722
8,533
4,017
1,555
1,863
6,488
58,375
0
W
Ymir
7,049
523
2,195
2,157
21,215
22,671
279
9,249
11,529
14,648
0
L
9,888
606
1,249
525
24,233
24,777
402
10,926
13,307
18,251
0
W
Olorun
Omonoai
Olorun
17,845
8,592
8,767
10,420
18,407
9,607
2,181
10,300
7,621
35,873
0
L
Ne Zha
15,951
459
147
3,474
14,439
8,356
917
9,030
5,409
0
30,334
L
12,821
766
4,152
5,623
20,878
27,761
629
12,228
8,650
0
24,054
L
Hera
12,442
3,480
1,521
413
10,020
4,988
1,577
6,748
3,272
24,881
0
L
Hades
kjgod
Hades
15,548
904
1,655
5,193
22,153
20,918
1,024
14,459
7,694
35,811
0
W
Fenrir
5,683
1,275
1,044
7,324
25,782
22,395
707
9,686
15,770
446
11,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,601
Gold Earned
55,551
152
Minions Killed
153
0
Camps Cleared
0
1,166,002
Distance Traveled
1,290,189
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,196
800
42
3
0
252,811
0
W
Vulcan
11,695
835
61
4
0
285,107
0
W
Ymir
10,661
762
16
1
0
231,497
2
L
Geb
9,069
648
13
1
0
236,404
1
W
Olorun
11,660
833
26
2
0
254,675
0
L
Ne Zha
10,045
718
17
1
0
249,082
0
L
Shiva
9,514
680
22
2
0
255,545
0
L
Hera
9,646
689
41
3
0
215,645
0
L
Hades
11,327
809
59
4
0
209,326
3
W
Fenrir
10,339
739
8
1
0
266,099
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role