Player Matchup

Lancelot
Lancelot
ShaconZ
Lancelot
Level 160
God Stats
14W - 4L
1,589 SR
Queue Stats
951W - 282L
1,866 Elo+
Party 1
Ganesha
Ganesha
xXTzSyLaRXx
Ganesha
Level 158
God Stats
1W - 0L
1,713 SR
Queue Stats
480W - 162L
1,858 Elo+
Party 1
Yu Huang
Yu Huang
xilser
Yu Huang
Level 157
God Stats
26W - 7L
1,782 SR
Queue Stats
540W - 148L
1,943 Elo+
Party 1
Team Averages
Level 158
1,695 SR
1,889 Elo+

VS

Team Averages
Level 146
1,638 SR
1,489 Elo+
Kukulkan
Kukulkan
D4rkSold1er
Kukulkan
Level 156
God Stats
6W - 3L
1,630 SR
Queue Stats
53W - 54L
1,556 Elo+
Solo
Bellona
Bellona
EduMorais1991
Bellona
Level 126
God Stats
0W - 1L
1,686 SR
Queue Stats
1W - 4L
1,369 Elo+
Solo
Hou Yi
Hou Yi
홳횒횎횐횘
Hou Yi
Level 156
God Stats
38W - 30L
1,598 SR
Queue Stats
1,415W - 1,328L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ShaconZ
Lancelot
16
11 / 0 / 2
9,921
902
14,723
11,270
10,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
xXTzSyLaRXx
Ganesha
12
0 / 1 / 13
8,502
773
4,067
12,202
15,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
xilser
Yu Huang
15
4 / 0 / 11
8,823
802
9,140
6,066
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
D4rkSold1er
Kukulkan
13
1 / 4 / 0
7,695
700
8,658
7,905
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
11
0 / 3 / 1
6,725
611
3,260
9,581
8,144
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 8 / 1
6,586
599
10,565
13,847
5,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
1
1
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
D4rkSold1er
Kukulkan
1
4
0
0.25
L
Bellona
0
3
1
0.17
W
Lancelot
ShaconZ
Lancelot
11
0
2
12
W
Ganesha
xXTzSyLaRXx
Ganesha
0
1
13
6.5
W
Yu Huang
xilser
Yu Huang
4
0
11
9.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,930
Damage
22,483
29,538
Taken
31,333
28,747
Mitigated
17,245
5,907
Healing
2,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
D4rkSold1er
Kukulkan
8,658
753
0
375
7,905
3,224
0
3,633
4,272
48,424
0
L
Bellona
3,260
1,320
0
1,171
9,581
8,144
0
3,265
6,316
0
12,291
W
Lancelot
ShaconZ
Lancelot
14,723
4,540
0
3,379
11,270
10,120
667
2,550
8,720
0
37,151
W
Ganesha
xXTzSyLaRXx
Ganesha
4,067
671
0
2,278
12,202
15,400
13
3,727
8,475
16,051
0
W
Yu Huang
xilser
Yu Huang
9,140
1,492
0
250
6,066
3,227
848
2,417
3,649
37,808
0
L
10,565
5,310
0
1,164
13,847
5,877
0
6,354
7,493
0
23,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,246
Gold Earned
21,006
144
Minions Killed
140
0
Camps Cleared
0
648,511
Distance Traveled
546,100
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,695
700
94
9
0
199,026
8
L
Bellona
6,725
611
23
2
0
196,668
1
W
Lancelot
9,921
902
49
4
0
251,322
2
W
Ganesha
8,502
773
0
0
0
194,715
2
W
Yu Huang
8,823
802
95
9
0
202,474
1
L
Hou Yi
6,586
599
23
2
0
150,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role