Player Matchup

Bellona
Bellona
 
Bellona
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Darkside2000bv
Chronos
Level 125
God Stats
1W - 2L
1,258 SR
Queue Stats
99W - 106L
1,507 Elo+
Solo
Cerberus
Cerberus
DrCatsMeow2629
Cerberus
Level 148
God Stats
3W - 6L
1,283 SR
Queue Stats
398W - 399L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
MVPofReality
Gilgamesh
Level 123
God Stats
2W - 3L
1,464 SR
Queue Stats
526W - 549L
1,351 Elo+
Solo
Bakasura
Bakasura
SmiteMakesMeCry
Bakasura
Level 159
God Stats
1W - 3L
1,385 SR
Queue Stats
377W - 414L
1,467 Elo+
Solo
Team Averages
Level 131
1,378 SR
1,453 Elo+

VS

Team Averages
Level 124
1,547 SR
1,496 Elo+
Thoth
Thoth
Blaaque
Thoth
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,553 Elo+
Party 1
Ganesha
Ganesha
KinGKonG3773
Ganesha
Level 124
God Stats
4W - 1L
1,688 SR
Queue Stats
314W - 330L
1,491 Elo+
Solo
Bellona
Bellona
WilfulSeeker97
Bellona
Level 143
God Stats
2W - 1L
1,540 SR
Queue Stats
102W - 102L
1,547 Elo+
Solo
Jormungandr
Jormungandr
gunmater
Jormungandr
Level 119
God Stats
2W - 2L
1,293 SR
Queue Stats
134W - 160L
1,461 Elo+
Party 1
Izanami
Izanami
nropynobe
Izanami
Level 139
God Stats
2W - 0L
1,712 SR
Queue Stats
44W - 54L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 6 / 6
9,185
656
14,828
20,410
18,150
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
1 / 3 / 4
9,284
663
18,973
14,342
7,780
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
16
3 / 5 / 8
10,549
754
14,498
24,644
31,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
MVPofReality
Gilgamesh
16
5 / 6 / 2
10,638
760
11,288
21,383
20,951
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
14
0 / 6 / 6
8,395
600
6,318
18,849
14,175
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Blaaque
Thoth
18
3 / 1 / 15
10,666
762
12,126
6,319
2,847
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
KinGKonG3773
Ganesha
17
1 / 3 / 21
10,373
741
9,617
26,519
26,721
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 2 / 12
11,107
793
17,126
20,662
23,322
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
gunmater
Jormungandr
16
4 / 4 / 12
9,792
699
15,690
19,383
23,804
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
nropynobe
Izanami
20
11 / 2 / 10
11,826
845
29,193
10,716
5,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
96
11
Kills
26
26
Deaths
12
26
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
6
6
0.83
W
Thoth
Blaaque
Thoth
3
1
15
10.5
L
1
3
4
1
L
Cerberus
3
5
8
1.4
W
Ganesha
KinGKonG3773
Ganesha
1
3
21
3.83
L
Gilgamesh
MVPofReality
Gilgamesh
5
6
2
1
L
Bakasura
0
6
6
0.5
W
7
2
12
6.5
W
Jormungandr
gunmater
Jormungandr
4
4
12
2.5
W
Izanami
nropynobe
Izanami
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,905
Damage
83,752
99,628
Taken
83,599
92,465
Mitigated
82,596
27,549
Healing
28,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
14,828
5,309
3,576
3,761
20,410
18,150
1,061
8,079
12,331
0
24,608
W
Thoth
Blaaque
Thoth
12,126
941
890
811
6,319
2,847
1,995
3,795
2,300
31,023
0
L
18,973
3,211
455
1,515
14,342
7,780
556
5,437
8,905
38,372
0
L
Cerberus
14,498
693
383
6,681
24,644
31,409
736
8,255
16,389
26,651
0
W
Ganesha
KinGKonG3773
Ganesha
9,617
1,540
1,520
8,485
26,519
26,721
269
10,292
15,437
17,346
0
L
Gilgamesh
MVPofReality
Gilgamesh
11,288
2,285
2,948
4,157
21,383
20,951
1,941
7,793
13,590
100
23,507
L
Bakasura
6,318
3,836
1,114
2,959
18,849
14,175
0
8,252
10,597
0
7,929
W
17,126
4,622
3,632
3,050
20,662
23,322
2,129
8,946
11,522
1,991
26,481
W
Jormungandr
gunmater
Jormungandr
15,690
2,757
1,720
1,194
19,383
23,804
327
6,687
12,181
27,593
0
W
Izanami
nropynobe
Izanami
29,193
16,122
5,034
2,291
10,716
5,902
3,283
3,851
6,815
0
53,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,051
Gold Earned
53,764
149
Minions Killed
148
0
Camps Cleared
0
1,160,497
Distance Traveled
1,278,926
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,185
656
24
2
0
237,850
1
W
Thoth
10,666
762
44
3
0
264,630
0
L
Chronos
9,284
663
46
3
0
254,013
5
L
Cerberus
10,549
754
42
3
0
228,045
0
W
Ganesha
10,373
741
0
0
0
238,610
1
L
Gilgamesh
10,638
760
19
1
0
221,893
2
L
Bakasura
8,395
600
18
1
0
218,696
0
W
Bellona
11,107
793
23
2
0
258,130
0
W
Jormungandr
9,792
699
29
2
0
244,735
0
W
Izanami
11,826
845
52
4
0
272,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role