Player Matchup

Sylvanus
Sylvanus
ElFed
Sylvanus
Level 108
God Stats
3W - 6L
1,530 SR
Queue Stats
197W - 215L
1,469 Elo+
Solo
Lancelot
Lancelot
NooseKnifeNinja
Lancelot
Level 142
God Stats
1W - 2L
1,546 SR
Queue Stats
179W - 195L
1,457 Elo+
Party 1
Bastet
Bastet
StealthGeneral
Bastet
Level 139
God Stats
5W - 1L
1,915 SR
Queue Stats
551W - 579L
1,408 Elo+
Party 1
Persephone
Persephone
The Joshy Sauce
Persephone
Level 123
God Stats
4W - 4L
1,462 SR
Queue Stats
364W - 356L
1,388 Elo+
Party 1
Janus
Janus
devilscaretaker
Janus
Level 67
God Stats
1W - 3L
1,266 SR
Queue Stats
416W - 426L
1,464 Elo+
Party 1
Team Averages
Level 116
1,544 SR
1,437 Elo+

VS

Team Averages
Level 101
1,440 SR
1,399 Elo+
Agni
Agni
 
Agni
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DeadlyDolphin
Artio
Level 129
God Stats
5W - 3L
1,541 SR
Queue Stats
129W - 147L
1,438 Elo+
Party 2
Janus
Janus
Grimzine
Janus
Level 126
God Stats
2W - 5L
1,221 SR
Queue Stats
142W - 151L
1,421 Elo+
Solo
Guan Yu
Guan Yu
Redsnow1324
Guan Yu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,283 Elo+
Party 2
Hera
Hera
SilentNight49
Hera
Level 120
God Stats
2W - 0L
1,437 SR
Queue Stats
9W - 15L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElFed
Sylvanus
18
2 / 5 / 8
11,010
579
13,083
29,152
38,305
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lancelot
16
0 / 4 / 10
10,378
546
6,373
23,636
18,266
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 4 / 6
12,211
643
29,443
26,173
15,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
The Joshy Sauce
Persephone
18
4 / 6 / 7
12,682
667
20,820
23,501
13,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 5 / 9
12,392
652
27,727
19,411
11,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
6 / 4 / 9
12,444
655
21,202
20,412
9,033
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 5 / 17
13,293
700
7,347
36,825
52,469
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Grimzine
Janus
20
7 / 1 / 11
13,906
732
33,230
17,004
8,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Redsnow1324
Guan Yu
19
4 / 2 / 7
12,390
652
10,065
24,993
18,496
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
5 / 3 / 13
12,356
650
32,983
20,232
9,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
81
15
Kills
24
24
Deaths
15
40
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
4
9
2.63
W
2
5
17
2.1
L
Sylvanus
ElFed
Sylvanus
2
5
8
1.2
W
Janus
Grimzine
Janus
7
1
11
12.5
L
Lancelot
0
4
10
1.25
W
Guan Yu
Redsnow1324
Guan Yu
4
2
7
3.75
W
5
3
13
3.83
L
7
4
6
2.5
L
Persephone
The Joshy Sauce
Persephone
4
6
7
1.25
L
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,446
Damage
104,827
121,873
Taken
119,466
97,372
Mitigated
97,933
58,888
Healing
59,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
21,202
2,589
5,226
4,104
20,412
9,033
1,213
9,797
10,615
35,679
0
W
7,347
1,126
3,307
10,185
36,825
52,469
902
21,056
15,769
17,384
0
L
Sylvanus
ElFed
Sylvanus
13,083
2,841
18,469
11,914
29,152
38,305
829
23,019
6,133
19,083
0
W
Janus
Grimzine
Janus
33,230
1,443
7,782
5,542
17,004
8,312
2,054
8,463
8,541
78,121
0
L
Lancelot
6,373
1,516
2,330
4,483
23,636
18,266
1,384
17,141
6,495
0
16,324
W
Guan Yu
Redsnow1324
Guan Yu
10,065
2,048
12,427
7,480
24,993
18,496
1,519
12,325
12,668
0
17,089
W
32,983
7,188
1,691
1,407
20,232
9,623
1,470
9,989
10,243
50,840
0
L
29,443
4,531
1,596
7,479
26,173
15,420
391
17,618
8,555
0
46,085
L
Persephone
The Joshy Sauce
Persephone
20,820
787
4,146
4,500
23,501
13,697
1,514
19,472
4,023
42,912
0
L
27,727
4,526
1,552
2,419
19,411
11,684
2,228
17,508
1,903
67,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,673
Gold Earned
64,389
175
Minions Killed
237
0
Camps Cleared
0
1,610,637
Distance Traveled
1,765,353
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,444
655
50
3
0
322,493
2
W
Artio
13,293
700
31
2
0
337,531
1
L
Sylvanus
11,010
579
15
1
0
300,677
0
W
Janus
13,906
732
103
5
0
391,803
4
L
Lancelot
10,378
546
16
1
0
341,319
0
W
Guan Yu
12,390
652
26
1
0
368,410
0
W
Hera
12,356
650
27
1
0
345,116
2
L
Bastet
12,211
643
25
1
0
389,065
4
L
Persephone
12,682
667
33
2
0
329,142
0
L
Janus
12,392
652
86
5
0
250,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role