Player Matchup

Nike
Nike
 
Nike
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Kamidake
Anhur
Level 70
God Stats
3W - 4L
1,294 SR
Queue Stats
112W - 116L
1,470 Elo+
Party 1
Sol
Sol
KhodorHdr
Sol
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 64L
1,344 Elo+
Solo
Sobek
Sobek
Limonoenot
Sobek
Level 36
God Stats
2W - 4L
1,500 SR
Queue Stats
75W - 78L
1,479 Elo+
Party 1
Awilix
Awilix
MonsterSweet
Awilix
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,378 Elo+
Party 3
Team Averages
Level 58
1,459 SR
1,434 Elo+

VS

Team Averages
Level 43
1,354 SR
1,389 Elo+
Yemoja
Yemoja
Darkmoon74
Yemoja
Level 27
God Stats
1W - 3L
1,439 SR
Queue Stats
33W - 40L
1,377 Elo+
Party 2
Heimdallr
Heimdallr
Meeprax
Heimdallr
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 58L
1,429 Elo+
Solo
Poseidon
Poseidon
Ralandlex
Poseidon
Level 47
God Stats
9W - 14L
1,381 SR
Queue Stats
68W - 101L
1,373 Elo+
Party 2
Nox
Nox
ZlojKot
Nox
Level 49
God Stats
0W - 2L
1,242 SR
Queue Stats
71W - 102L
1,385 Elo+
Party 2
Thor
Thor
Змеяр
Thor
Level 51
God Stats
1W - 4L
1,211 SR
Queue Stats
75W - 109L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
3 / 1 / 3
9,957
586
6,167
14,432
10,707
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
Kamidake
Anhur
15
3 / 1 / 3
9,083
534
11,001
14,716
5,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

16
9 / 1 / 5
10,345
609
20,401
18,363
8,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
13
0 / 2 / 6
8,541
502
5,755
15,381
14,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
13
5 / 2 / 3
8,956
527
7,272
12,211
5,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Darkmoon74
Yemoja
11
1 / 1 / 4
7,713
454
6,090
13,680
10,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Meeprax
Heimdallr
13
1 / 1 / 2
7,460
439
13,226
14,350
5,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Ralandlex
Poseidon
11
0 / 10 / 1
6,762
398
11,815
13,007
4,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nox
11
0 / 6 / 4
6,653
391
4,497
10,845
4,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
5 / 2 / 0
8,629
508
7,729
15,556
6,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
20
Kills
7
7
Deaths
20
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
1
3
4.5
L
Yemoja
Darkmoon74
Yemoja
1
1
4
3
W
Anhur
Kamidake
Anhur
3
1
3
4.5
W
9
1
5
11.5
W
Sobek
0
2
6
1.5
L
Heimdallr
Meeprax
Heimdallr
1
1
2
2
W
Awilix
5
2
3
3.25
L
Poseidon
Ralandlex
Poseidon
0
10
1
0.05
L
Nox
0
6
4
0.33
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,596
Damage
43,357
75,103
Taken
67,438
45,598
Mitigated
32,457
31,944
Healing
18,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,167
654
0
5,145
14,432
10,707
2,510
3,876
10,442
0
75,559
L
Yemoja
Darkmoon74
Yemoja
6,090
1,477
2,369
3,710
13,680
10,945
0
4,972
8,708
23,468
3,841
W
Anhur
Kamidake
Anhur
11,001
8,015
0
8,692
14,716
5,663
158
1,478
13,238
0
67,894
W
20,401
6,613
0
12,504
18,363
8,897
3,155
9,093
8,710
76,576
7,140
W
Sobek
5,755
492
0
4,438
15,381
14,796
180
3,424
11,883
20,573
5,608
L
Heimdallr
Meeprax
Heimdallr
13,226
5,674
0
6,444
14,350
5,226
0
2,829
11,521
0
60,350
W
Awilix
7,272
2,287
0
1,165
12,211
5,535
504
3,088
8,991
0
58,176
L
Poseidon
Ralandlex
Poseidon
11,815
1,725
0
654
13,007
4,940
0
6,647
6,360
45,161
0
L
Nox
4,497
574
0
1,210
10,845
4,865
0
3,876
6,969
30,464
0
L
7,729
2,490
0
4,226
15,556
6,481
0
6,566
8,990
0
44,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,882
Gold Earned
37,217
496
Minions Killed
297
0
Camps Cleared
0
1,720,107
Distance Traveled
1,587,803
14
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,957
586
136
8
0
351,656
2
L
Yemoja
7,713
454
35
2
0
301,153
5
W
Anhur
9,083
534
115
7
0
307,446
0
W
Sol
10,345
609
125
7
0
336,483
5
W
Sobek
8,541
502
32
2
0
335,144
4
L
Heimdallr
7,460
439
84
5
0
330,767
5
W
Awilix
8,956
527
88
5
0
389,378
3
L
Poseidon
6,762
398
72
4
0
304,816
7
L
Nox
6,653
391
43
3
0
295,336
4
L
Thor
8,629
508
63
4
0
355,731
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role