Player Matchup

Ne Zha
Ne Zha
Maelborn
Ne Zha
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 59L
1,629 Elo+
Party 1
Janus
Janus
THE_END_MGS4
Janus
Level 98
God Stats
1W - 2L
1,355 SR
Queue Stats
136W - 70L
1,622 Elo+
Party 1
Odin
Odin
xXRefasXx
Odin
Level 18
God Stats
2W - 0L
1,825 SR
Queue Stats
49W - 12L
1,758 Elo+
Party 1
Team Averages
Level 73
1,560 SR
1,670 Elo+

VS

Team Averages
Level 68
1,384 SR
1,298 Elo+
Jing Wei
Jing Wei
Big_Skrrt
Jing Wei
Level 28
God Stats
12W - 27L
1,324 SR
Queue Stats
70W - 149L
1,226 Elo+
Party 2
Baron Samedi
Baron Samedi
Mad_Max_77
Baron Samedi
Level 123
God Stats
15W - 27L
1,451 SR
Queue Stats
46W - 56L
1,412 Elo+
Solo
Maui
Maui
hussein_the_one
Maui
Level 54
God Stats
34W - 44L
1,377 SR
Queue Stats
98W - 184L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Maelborn
Ne Zha
13
3 / 1 / 3
7,967
724
12,346
8,472
4,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 0 / 3
8,367
761
5,328
2,199
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
12
1 / 0 / 4
8,354
759
3,823
6,499
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Big_Skrrt
Jing Wei
12
0 / 2 / 1
6,839
622
2,385
8,095
2,930
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Mad_Max_77
Baron Samedi
12
1 / 3 / 0
7,081
644
4,294
6,990
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 1 / 1
7,354
669
3,230
10,952
9,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
1
1
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Big_Skrrt
Jing Wei
0
2
1
0.25
L
Baron Samedi
Mad_Max_77
Baron Samedi
1
3
0
0.33
W
Ne Zha
Maelborn
Ne Zha
3
1
3
4.5
W
2
0
3
3.5
L
0
1
1
0.5
W
Odin
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,497
Damage
9,909
17,170
Taken
26,037
11,746
Mitigated
15,910
5,248
Healing
6,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Big_Skrrt
Jing Wei
2,385
1,522
0
1,445
8,095
2,930
495
860
7,235
0
17,858
L
Baron Samedi
Mad_Max_77
Baron Samedi
4,294
299
1,405
1,891
6,990
3,206
215
1,421
5,569
26,730
0
W
Ne Zha
Maelborn
Ne Zha
12,346
2,831
0
1,764
8,472
4,399
186
4,462
4,010
0
37,495
W
5,328
197
0
937
2,199
1,051
603
1,406
793
38,545
0
L
3,230
707
0
2,165
10,952
9,774
0
3,146
7,806
18,060
0
W
Odin
3,823
487
0
2,547
6,499
6,296
311
1,707
4,792
0
16,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,688
Gold Earned
21,274
147
Minions Killed
117
0
Camps Cleared
0
662,595
Distance Traveled
576,618
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,839
622
44
4
0
201,632
0
L
Baron Samedi
7,081
644
50
5
0
180,090
4
W
Ne Zha
7,967
724
31
3
0
230,847
1
W
Janus
8,367
761
87
8
0
228,639
3
L
Maui
7,354
669
23
2
0
194,896
2
W
Odin
8,354
759
29
3
0
203,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role