Player Matchup

Artemis
Artemis
Eagle0303
Artemis
Level 69
God Stats
22W - 17L
1,529 SR
Queue Stats
204W - 251L
1,391 Elo+
Solo
Hel
Hel
StorkyLePen
Hel
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 52L
1,636 Elo+
Party 2
Thanatos
Thanatos
TôgataMirio
Thanatos
Level 87
God Stats
17W - 6L
1,688 SR
Queue Stats
144W - 73L
1,640 Elo+
Party 2
Ymir
Ymir
sladermortel
Ymir
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
58W - 17L
1,660 Elo+
Party 2
Awilix
Awilix
x 7mmaTToooo x
Awilix
Level 66
God Stats
3W - 1L
1,279 SR
Queue Stats
112W - 122L
1,397 Elo+
Solo
Team Averages
Level 61
1,499 SR
1,545 Elo+

VS

Team Averages
Level 72
1,578 SR
1,428 Elo+
Ganesha
Ganesha
Drawnmicrobe
Ganesha
Level 44
God Stats
1W - 3L
1,479 SR
Queue Stats
85W - 153L
1,345 Elo+
Party 3
Ishtar
Ishtar
MR_PROARIES
Ishtar
Level 87
God Stats
1W - 2L
1,519 SR
Queue Stats
68W - 100L
1,355 Elo+
Party 1
Merlin
Merlin
MizzVanilla1611
Merlin
Level 62
God Stats
5W - 4L
1,591 SR
Queue Stats
93W - 135L
1,456 Elo+
Party 3
Osiris
Osiris
NLF_Adis06
Osiris
Level 105
God Stats
3W - 2L
1,802 SR
Queue Stats
160W - 111L
1,564 Elo+
Solo
Thanatos
Thanatos
adrialagon_13
Thanatos
Level 64
God Stats
9W - 9L
1,500 SR
Queue Stats
76W - 88L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Eagle0303
Artemis
15
3 / 5 / 11
9,358
468
11,495
18,643
7,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
7 / 2 / 7
11,554
578
14,867
12,441
4,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
TôgataMirio
Thanatos
20
19 / 1 / 5
13,074
654
25,432
19,562
12,180
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 4 / 15
9,838
492
8,611
16,534
18,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 7 / 2
10,409
520
6,346
17,841
6,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Drawnmicrobe
Ganesha
13
0 / 7 / 11
9,075
454
9,017
23,542
26,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
12
4 / 10 / 6
8,614
431
12,282
21,923
6,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

7
1 / 6 / 2
6,806
340
1,244
7,105
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
NLF_Adis06
Osiris
18
5 / 4 / 4
11,141
557
16,932
19,031
23,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
adrialagon_13
Thanatos
16
9 / 7 / 2
10,922
546
13,614
19,429
8,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
44
33
Kills
19
19
Deaths
34
40
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Drawnmicrobe
Ganesha
0
7
11
0.79
W
Artemis
Eagle0303
Artemis
3
5
11
1.7
L
Ishtar
4
10
6
0.7
L
1
6
2
0.33
L
Osiris
NLF_Adis06
Osiris
5
4
4
1.75
W
7
2
7
5.25
W
Thanatos
TôgataMirio
Thanatos
19
1
5
21.5
L
Thanatos
adrialagon_13
Thanatos
9
7
2
1.43
W
2
4
15
2.38
W
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,751
Damage
53,089
85,021
Taken
91,030
49,986
Mitigated
67,235
48,780
Healing
24,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Drawnmicrobe
Ganesha
9,017
1,174
0
1,118
23,542
26,774
0
9,101
14,441
29,410
2,072
W
Artemis
Eagle0303
Artemis
11,495
5,637
0
7,704
18,643
7,386
484
3,515
15,128
0
69,938
L
Ishtar
12,282
8,030
0
5,238
21,923
6,625
48
4,200
17,723
0
54,001
L
1,244
224
0
250
7,105
1,923
259
2,201
4,904
14,937
0
L
Osiris
NLF_Adis06
Osiris
16,932
7,055
0
6,343
19,031
23,035
0
3,237
15,794
0
88,019
W
14,867
1,701
5,128
7,465
12,441
4,698
2,003
1,559
10,882
94,235
0
W
Thanatos
TôgataMirio
Thanatos
25,432
11,527
0
23,938
19,562
12,180
141
300
19,262
23
133,545
L
Thanatos
adrialagon_13
Thanatos
13,614
5,418
0
11,396
19,429
8,878
0
4,762
14,667
0
57,895
W
8,611
2,936
0
1,715
16,534
18,803
572
4,460
12,074
24,701
0
W
6,346
2,152
0
2,830
17,841
6,919
3,000
0
17,841
0
66,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,233
Gold Earned
46,558
514
Minions Killed
338
0
Camps Cleared
0
1,893,237
Distance Traveled
1,577,048
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,075
454
8
0
0
351,208
1
W
Artemis
9,358
468
79
4
0
317,421
4
L
Ishtar
8,614
431
85
4
0
297,859
1
L
Merlin
6,806
340
23
1
0
146,587
1
L
Osiris
11,141
557
148
7
0
396,801
2
W
Hel
11,554
578
145
7
0
391,087
0
W
Thanatos
13,074
654
159
8
0
477,953
2
L
Thanatos
10,922
546
74
4
0
384,593
2
W
Ymir
9,838
492
27
1
0
370,666
1
W
Awilix
10,409
520
104
5
0
336,110
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role