Player Matchup

Hel
Hel
Aries013
Hel
Level 160
God Stats
5W - 1L
1,995 SR
Queue Stats
550W - 550L
1,516 Elo+
Solo
Da Ji
Da Ji
Jamesd391
Da Ji
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,217 Elo+
Party 2
Janus
Janus
Jordanmontyy
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,222 Elo+
Party 2
Heimdallr
Heimdallr
Oblizador
Heimdallr
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 60L
1,468 Elo+
Party 1
Izanami
Izanami
Scanddline
Izanami
Level 123
God Stats
4W - 4L
1,500 SR
Queue Stats
116W - 118L
1,456 Elo+
Party 1
Team Averages
Level 111
1,599 SR
1,376 Elo+

VS

Team Averages
Level 90
1,551 SR
1,481 Elo+
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BaBaSuLTaN16
Yemoja
Level 65
God Stats
5W - 1L
1,754 SR
Queue Stats
177W - 168L
1,575 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OdzZz
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,451 Elo+
Solo
Merlin
Merlin
Puddychu
Merlin
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 8
9,753
650
11,492
22,640
13,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Da Ji
Jamesd391
Da Ji
16
2 / 5 / 7
9,347
623
10,197
17,858
9,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 2 / 7
9,971
665
27,042
13,620
7,400
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Oblizador
Heimdallr
17
3 / 4 / 5
9,749
650
15,914
18,667
10,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Scanddline
Izanami
15
1 / 5 / 6
8,928
595
20,045
20,034
10,300
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
19
6 / 2 / 10
12,090
806
16,869
33,065
30,340
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
 
Ravana
17
1 / 3 / 15
10,271
685
6,941
21,065
14,415
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
18
0 / 1 / 13
10,058
671
19,529
14,625
8,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
OdzZz
Morgan Le Fay
19
9 / 3 / 7
11,338
756
25,788
17,746
9,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Puddychu
Merlin
18
3 / 3 / 10
10,945
730
20,311
19,598
9,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
74
12
Kills
19
19
Deaths
12
33
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
6
2
10
5.5
W
Ravana
 
Ravana
1
3
15
2.83
L
1
3
8
1.67
W
Yemoja
0
1
13
6.5
L
Da Ji
Jamesd391
Da Ji
2
5
7
1.1
L
5
2
7
4.25
L
Heimdallr
Oblizador
Heimdallr
3
4
5
1.38
W
Morgan Le Fay
OdzZz
Morgan Le Fay
9
3
7
4.17
W
Merlin
Puddychu
Merlin
3
3
10
2.67
L
Izanami
Scanddline
Izanami
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,690
Damage
89,438
92,819
Taken
106,099
50,740
Mitigated
72,527
55,696
Healing
65,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
16,869
5,933
5,226
15,281
33,065
30,340
312
12,372
20,693
30,263
0
W
Ravana
 
Ravana
6,941
1,419
2,799
5,110
21,065
14,415
1,077
3,929
17,136
0
10,848
L
11,492
563
20,683
15,357
22,640
13,372
0
20,310
1,742
26,430
0
W
Yemoja
19,529
1,706
14,530
4,412
14,625
8,172
539
4,968
9,657
25,004
0
L
Da Ji
Jamesd391
Da Ji
10,197
681
521
2,311
17,858
9,566
0
13,394
4,016
0
13,749
L
27,042
708
1,633
2,541
13,620
7,400
0
12,902
462
42,000
0
L
Heimdallr
Oblizador
Heimdallr
15,914
5,769
1,703
4,529
18,667
10,102
0
15,152
3,109
0
28,743
W
Morgan Le Fay
OdzZz
Morgan Le Fay
25,788
1,010
2,611
4,716
17,746
9,812
1,429
8,622
9,115
42,340
0
W
Merlin
Puddychu
Merlin
20,311
2,701
4,197
7,066
19,598
9,788
1,337
8,643
10,955
50,453
0
L
Izanami
Scanddline
Izanami
20,045
8,566
3,223
3,195
20,034
10,300
0
18,645
993
0
41,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,748
Gold Earned
54,702
154
Minions Killed
159
0
Camps Cleared
0
1,386,296
Distance Traveled
1,396,639
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,090
806
23
2
0
317,553
0
W
Ravana
10,271
685
4
0
0
260,768
0
L
Hel
9,753
650
51
3
0
295,103
2
W
Yemoja
10,058
671
22
1
0
289,026
0
L
Da Ji
9,347
623
14
1
0
287,416
0
L
Janus
9,971
665
23
2
0
287,204
0
L
Heimdallr
9,749
650
29
2
0
270,057
1
W
Morgan Le Fay
11,338
756
39
3
0
309,221
0
W
Merlin
10,945
730
71
5
0
220,071
0
L
Izanami
8,928
595
37
2
0
246,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role