Player Matchup

Cernunnos
Cernunnos
Barbamath
Cernunnos
Level 140
God Stats
3W - 2L
1,318 SR
Queue Stats
320W - 350L
1,500 Elo+
Solo
Jing Wei
Jing Wei
PlatanoGigante
Jing Wei
Level 104
God Stats
2W - 1L
1,395 SR
Queue Stats
403W - 416L
1,458 Elo+
Solo
Ah Puch
Ah Puch
RaiL4iK
Ah Puch
Level 100
God Stats
4W - 1L
1,687 SR
Queue Stats
75W - 74L
1,509 Elo+
Solo
Nu Wa
Nu Wa
StrangeVoid
Nu Wa
Level 78
God Stats
5W - 3L
1,687 SR
Queue Stats
37W - 39L
1,478 Elo+
Solo
Bacchus
Bacchus
comodo007
Bacchus
Level 104
God Stats
6W - 2L
1,642 SR
Queue Stats
240W - 284L
1,449 Elo+
Solo
Team Averages
Level 105
1,546 SR
1,479 Elo+

VS

Team Averages
Level 118
1,507 SR
1,413 Elo+
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
TranscendentOne
Artio
Level 114
God Stats
10W - 8L
1,590 SR
Queue Stats
252W - 250L
1,516 Elo+
Solo
Neith
Neith
Zuniderer
Neith
Level 14
God Stats
6W - 17L
1,008 SR
Queue Stats
7W - 24L
1,016 Elo+
Solo
Bakasura
Bakasura
adam2390
Bakasura
Level 158
God Stats
2W - 1L
1,783 SR
Queue Stats
144W - 113L
1,632 Elo+
Solo
Ra
Ra
spec1al94
Ra
Level 145
God Stats
2W - 2L
1,656 SR
Queue Stats
16W - 31L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Barbamath
Cernunnos
16
5 / 0 / 1
8,381
838
13,296
6,899
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
14
1 / 2 / 2
7,484
748
6,316
10,892
4,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
RaiL4iK
Ah Puch
15
0 / 1 / 6
7,811
781
7,953
4,932
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 5
7,524
752
6,813
5,613
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
comodo007
Bacchus
14
1 / 1 / 7
8,235
824
4,337
9,184
10,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
2 / 3 / 2
8,109
811
7,325
9,791
4,822
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 0 / 1
8,074
807
4,801
13,924
15,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Zuniderer
Neith
14
0 / 2 / 0
7,173
717
1,375
5,879
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
adam2390
Bakasura
14
1 / 3 / 3
7,768
777
12,063
15,577
8,903
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 0 / 1
6,634
663
1,648
1,439
630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
8
Kills
6
6
Deaths
8
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
3
2
1
W
Cernunnos
Barbamath
Cernunnos
5
0
1
5.5
W
Jing Wei
1
2
2
1
W
Ah Puch
RaiL4iK
Ah Puch
0
1
6
3
W
1
2
5
1.75
L
3
0
1
3.5
L
Neith
Zuniderer
Neith
0
2
0
0
L
Bakasura
adam2390
Bakasura
1
3
3
0.83
W
Bacchus
comodo007
Bacchus
1
1
7
4.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,715
Damage
27,212
37,520
Taken
46,610
21,376
Mitigated
32,245
11,811
Healing
15,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,325
4,968
0
3,021
9,791
4,822
1,570
3,969
5,822
0
32,521
W
Cernunnos
Barbamath
Cernunnos
13,296
6,675
0
4,866
6,899
2,893
1,777
1,278
5,181
0
37,324
W
Jing Wei
6,316
5,366
0
2,676
10,892
4,201
58
2,413
7,845
0
24,613
W
Ah Puch
RaiL4iK
Ah Puch
7,953
539
0
1,201
4,932
1,853
532
543
3,602
35,549
0
W
6,813
2,616
0
0
5,613
2,017
241
1,390
3,463
27,822
0
L
4,801
728
824
6,334
13,924
15,179
0
5,159
8,765
13,497
0
L
Neith
Zuniderer
Neith
1,375
219
0
1,877
5,879
2,711
252
2,132
3,747
0
21,484
L
Bakasura
adam2390
Bakasura
12,063
6,946
0
2,262
15,577
8,903
0
6,796
8,781
0
28,558
W
Bacchus
comodo007
Bacchus
4,337
424
0
3,068
9,184
10,412
50
825
7,844
16,136
0
L
1,648
0
176
623
1,439
630
0
1,047
392
10,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,435
Gold Earned
37,758
222
Minions Killed
211
0
Camps Cleared
0
1,055,261
Distance Traveled
968,745
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,109
811
72
7
0
203,163
4
W
Cernunnos
8,381
838
52
5
0
202,358
3
W
Jing Wei
7,484
748
46
5
0
216,371
1
W
Ah Puch
7,811
781
70
7
0
209,890
3
W
Nu Wa
7,524
752
37
4
0
210,093
0
L
Artio
8,074
807
18
2
0
242,758
1
L
Neith
7,173
717
44
4
0
177,801
2
L
Bakasura
7,768
777
58
6
0
251,741
2
W
Bacchus
8,235
824
17
2
0
216,549
2
L
Ra
6,634
663
19
2
0
93,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role