Player Matchup

Khepri
Khepri
Platinum I
Afkon
Khepri
Platinum I
Level 160
God Stats
1W - 0L
1,814 SR
Queue Stats
59W - 49L
1,835 MMR
Party 1
Hun Batz
Hun Batz
Gold V
DSaaboo
Hun Batz
Gold V
Level 47
God Stats
2W - 0L
1,645 SR
Queue Stats
11W - 4L
1,714 MMR
Solo
Hercules
Hercules
Gold I
ImTerrible123
Hercules
Gold I
Level 96
God Stats
6W - 7L
1,563 SR
Queue Stats
501W - 508L
1,700 MMR
Solo
Apollo
Apollo
Platinum I
Nwaar7
Apollo
Platinum I
Level 156
God Stats
1W - 2L
1,198 SR
Queue Stats
49W - 55L
1,861 MMR
Party 1
Hera
Hera
Platinum II
xHyper3
Hera
Platinum II
Level 60
God Stats
4W - 5L
1,740 SR
Queue Stats
52W - 49L
1,935 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 104
1,592 SR
1,809 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,560 SR
1,810 MMR
Janus
Janus
Platinum II
Lucanian
Janus
Platinum II
Level 158
God Stats
14W - 13L
1,687 SR
Queue Stats
367W - 361L
1,942 MMR
Solo
Ravana
Ravana
Platinum III
Maniek2g
Ravana
Platinum III
Level 148
God Stats
0W - 1L
1,612 SR
Queue Stats
20W - 12L
1,934 MMR
Solo
Medusa
Medusa
Gold I
SilvinoLouro
Medusa
Gold I
Level 56
God Stats
0W - 1L
1,543 SR
Queue Stats
52W - 49L
1,750 MMR
Solo
Sobek
Sobek
Platinum II
vann_4
Sobek
Platinum II
Level 160
God Stats
1W - 1L
1,665 SR
Queue Stats
168W - 164L
1,855 MMR
Solo
Achilles
Achilles
Gold III
靓仔637F1
Achilles
Gold III
Level 82
God Stats
2W - 3L
1,291 SR
Queue Stats
202W - 203L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Afkon
Khepri
15
2 / 0 / 8
9,863
548
5,213
4,938
6,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
DSaaboo
Hun Batz
17
7 / 1 / 1
10,467
582
9,235
16,165
7,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
ImTerrible123
Hercules
17
1 / 0 / 4
10,325
574
11,838
11,924
14,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
Nwaar7
Apollo
17
2 / 2 / 4
10,976
610
13,532
13,938
5,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
xHyper3
Hera
15
2 / 2 / 3
9,390
522
9,511
8,386
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Yu HuangHadesIshtar

VS

Bans
SusanoMulanTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lucanian
Janus
14
0 / 4 / 1
8,369
465
4,696
10,594
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
Maniek2g
Ravana
15
2 / 3 / 3
8,743
486
7,936
11,581
5,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
16
1 / 3 / 1
9,052
503
9,475
16,719
6,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
vann_4
Sobek
12
1 / 1 / 0
7,398
411
3,577
10,356
10,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
靓仔637F1
Achilles
15
1 / 3 / 2
8,656
481
8,511
20,087
16,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
14
Kills
5
5
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
Afkon
Khepri
2
0
8
6
W
Hun Batz
DSaaboo
Hun Batz
7
1
1
7.5
W
Hercules
ImTerrible123
Hercules
1
0
4
3
L
Janus
Lucanian
Janus
0
4
1
0.13
L
Ravana
Maniek2g
Ravana
2
3
3
1.17
W
Apollo
Nwaar7
Apollo
2
2
4
2
L
Medusa
1
3
1
0.5
L
Sobek
vann_4
Sobek
1
1
0
1
W
Hera
xHyper3
Hera
2
2
3
1.75
L
Achilles
靓仔637F1
Achilles
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,329
Damage
34,195
55,351
Taken
69,337
37,830
Mitigated
43,535
22,934
Healing
21,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Afkon
Khepri
5,213
544
0
1,280
4,938
6,654
0
1,269
3,669
27,072
1,380
W
Hun Batz
DSaaboo
Hun Batz
9,235
1,854
0
6,720
16,165
7,508
0
2,390
13,775
0
89,518
W
Hercules
ImTerrible123
Hercules
11,838
3,890
0
5,468
11,924
14,266
0
1,336
10,588
0
76,390
L
Janus
Lucanian
Janus
4,696
336
0
733
10,594
4,626
0
4,565
5,880
94,392
0
L
Ravana
Maniek2g
Ravana
7,936
2,175
0
2,201
11,581
5,441
0
3,404
8,177
0
78,033
W
Apollo
Nwaar7
Apollo
13,532
10,517
0
7,727
13,938
5,580
338
546
13,392
0
103,753
L
Medusa
9,475
5,235
0
7,110
16,719
6,940
328
912
15,753
0
89,064
L
Sobek
vann_4
Sobek
3,577
115
0
3,539
10,356
10,150
0
4,142
6,214
15,309
0
W
Hera
xHyper3
Hera
9,511
2,012
0
1,739
8,386
3,822
0
2,927
5,459
84,501
0
L
Achilles
靓仔637F1
Achilles
8,511
1,847
0
7,643
20,087
16,378
0
1,388
17,860
0
57,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,021
Gold Earned
42,218
636
Minions Killed
551
0
Camps Cleared
0
1,862,857
Distance Traveled
1,829,468
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,863
548
42
2
0
411,462
7
W
Hun Batz
10,467
582
143
8
0
408,487
4
W
Hercules
10,325
574
145
8
0
346,811
5
L
Janus
8,369
465
171
10
0
386,561
5
L
Ravana
8,743
486
115
6
0
397,331
3
W
Apollo
10,976
610
162
9
0
339,107
8
L
Medusa
9,052
503
140
8
0
297,612
9
L
Sobek
7,398
411
21
1
0
393,697
6
W
Hera
9,390
522
144
8
0
356,990
0
L
Achilles
8,656
481
104
6
0
354,267
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role