Player Matchup

Medusa
Medusa
 
Medusa
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Dannytheshizny
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,385 Elo+
Solo
Neith
Neith
Sombre85
Neith
Level 58
God Stats
54W - 67L
1,423 SR
Queue Stats
61W - 79L
1,351 Elo+
Solo
Danzaburou
Danzaburou
arm___TH
Danzaburou
Level 44
God Stats
52W - 78L
1,369 SR
Queue Stats
61W - 93L
1,310 Elo+
Solo
Janus
Janus
immune_bassist7
Janus
Level 143
God Stats
17W - 19L
1,608 SR
Queue Stats
1,840W - 1,957L
1,397 Elo+
Solo
Team Averages
Level 86
1,480 SR
1,389 Elo+

VS

Team Averages
Level 44
1,515 SR
1,311 Elo+
Shiva
Shiva
Astrowz23
Shiva
Level 52
God Stats
4W - 4L
1,582 SR
Queue Stats
42W - 73L
1,357 Elo+
Party 1
Kukulkan
Kukulkan
HeatproofLoki
Kukulkan
Level 86
God Stats
37W - 27L
1,477 SR
Queue Stats
332W - 360L
1,337 Elo+
Solo
Loki
Loki
Le_pailleux
Loki
Level 25
God Stats
1W - 0L
1,273 SR
Queue Stats
6W - 17L
1,196 Elo+
Party 1
Anhur
Anhur
TyRa_KBC-QLF
Anhur
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 57L
1,378 Elo+
Party 1
Ymir
Ymir
xXAxel2_0Xx
Ymir
Level 10
God Stats
2W - 1L
1,742 SR
Queue Stats
4W - 13L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 1 / 0
4,961
451
3,563
5,515
1,851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 4 / 0
4,510
410
3,989
8,666
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
Sombre85
Neith
9
0 / 0 / 0
5,091
463
3,540
2,553
1,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
arm___TH
Danzaburou
7
0 / 1 / 0
4,455
405
1,235
4,056
1,173
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 6 / 0
4,609
419
3,272
6,373
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Astrowz23
Shiva
12
2 / 0 / 0
6,923
629
3,254
6,865
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
HeatproofLoki
Kukulkan
10
3 / 0 / 3
6,101
555
3,034
4,403
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
3 / 0 / 3
5,813
528
2,781
4,589
1,457
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
3 / 0 / 1
5,827
530
3,647
6,068
1,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 0 / 1
5,277
480
1,007
6,673
3,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
12
12
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
0
0
W
Shiva
Astrowz23
Shiva
2
0
0
2
L
0
4
0
0
W
Kukulkan
HeatproofLoki
Kukulkan
3
0
3
4.5
W
3
0
3
4.5
L
Neith
Sombre85
Neith
0
0
0
0
W
3
0
1
3.5
L
Danzaburou
arm___TH
Danzaburou
0
1
0
0
L
0
6
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,599
Damage
13,723
27,163
Taken
28,598
8,594
Mitigated
11,500
5,296
Healing
8,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,563
1,505
0
754
5,515
1,851
0
1,092
4,423
0
34,136
W
Shiva
Astrowz23
Shiva
3,254
916
0
4,407
6,865
2,821
176
0
6,865
0
47,507
L
3,989
1,288
0
2,186
8,666
2,513
0
856
7,810
0
20,221
W
Kukulkan
HeatproofLoki
Kukulkan
3,034
348
0
1,496
4,403
1,695
923
1,205
3,198
32,257
0
W
2,781
812
0
339
4,589
1,457
0
660
3,929
0
31,106
L
Neith
Sombre85
Neith
3,540
1,456
0
733
2,553
1,087
0
0
2,553
0
29,193
W
3,647
1,357
0
730
6,068
1,921
148
661
5,407
0
28,091
L
Danzaburou
arm___TH
Danzaburou
1,235
88
0
1,623
4,056
1,173
0
0
4,056
0
17,414
L
3,272
230
0
0
6,373
1,970
0
2,093
4,280
18,919
0
W
1,007
558
0
1,392
6,673
3,606
78
746
5,927
12,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,626
Gold Earned
29,941
199
Minions Killed
281
0
Camps Cleared
0
873,501
Distance Traveled
1,008,336
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,961
451
52
5
0
165,630
2
W
Shiva
6,923
629
102
9
0
222,528
1
L
Thor
4,510
410
45
4
0
176,067
0
W
Kukulkan
6,101
555
61
6
0
203,590
1
W
Loki
5,813
528
53
5
0
220,650
0
L
Neith
5,091
463
49
4
0
168,418
0
W
Anhur
5,827
530
49
4
0
185,981
0
L
Danzaburou
4,455
405
28
3
0
196,165
0
L
Janus
4,609
419
25
2
0
167,221
0
W
Ymir
5,277
480
16
1
0
175,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role