Player Matchup

Merlin
Merlin
HorseKingThe3rd
Merlin
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 109L
1,366 Elo+
Party 1
Hun Batz
Hun Batz
MICHAELMYERS_-69
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,502 Elo+
Solo
Jormungandr
Jormungandr
MegLance DannyB
Jormungandr
Level 68
God Stats
19W - 18L
1,576 SR
Queue Stats
127W - 192L
1,362 Elo+
Party 1
Team Averages
Level 77
1,525 SR
1,410 Elo+

VS

Team Averages
Level 125
1,623 SR
1,468 Elo+
Cerberus
Cerberus
AssAssin773mc
Cerberus
Level 125
God Stats
10W - 4L
1,717 SR
Queue Stats
199W - 213L
1,482 Elo+
Party 2
Vulcan
Vulcan
GravityMonster
Vulcan
Level 123
God Stats
9W - 6L
1,602 SR
Queue Stats
154W - 149L
1,539 Elo+
Party 2
Fenrir
Fenrir
goldeneye601
Fenrir
Level 127
God Stats
6W - 4L
1,550 SR
Queue Stats
244W - 337L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,108
711
3,976
8,811
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 5 / 1
6,284
628
4,454
10,162
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
MegLance DannyB
Jormungandr
10
2 / 6 / 2
7,096
710
6,098
18,075
12,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AssAssin773mc
Cerberus
14
4 / 0 / 8
8,492
849
7,258
8,295
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 2 / 9
7,798
780
12,407
5,299
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
12
8 / 2 / 6
8,418
842
8,660
8,436
3,511
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
15
15
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AssAssin773mc
Cerberus
4
0
8
8
W
3
2
9
3.75
L
2
4
2
0.75
L
0
5
1
0.1
L
Jormungandr
MegLance DannyB
Jormungandr
2
6
2
0.5
W
Fenrir
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,528
Damage
28,325
37,048
Taken
22,030
18,576
Mitigated
13,177
3,988
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AssAssin773mc
Cerberus
7,258
373
0
2,550
8,295
7,226
78
4,359
3,936
19,556
0
W
12,407
5,799
146
1,754
5,299
2,440
543
2,927
2,372
35,823
0
L
3,976
205
0
1,433
8,811
2,948
0
4,945
3,866
20,535
0
L
4,454
1,111
0
385
10,162
3,192
0
6,170
3,992
0
16,796
L
Jormungandr
MegLance DannyB
Jormungandr
6,098
1,729
240
1,930
18,075
12,436
0
8,562
9,513
20,346
0
W
Fenrir
8,660
2,144
271
3,066
8,436
3,511
0
2,819
5,617
0
26,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,488
Gold Earned
24,708
88
Minions Killed
114
0
Camps Cleared
0
521,401
Distance Traveled
592,169
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,492
849
35
4
0
200,144
0
W
Vulcan
7,798
780
52
5
0
189,176
4
L
Merlin
7,108
711
33
3
0
155,059
0
L
Hun Batz
6,284
628
31
3
0
198,552
0
L
Jormungandr
7,096
710
24
2
0
167,790
1
W
Fenrir
8,418
842
27
3
0
202,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role