Player Matchup

Cupid
Cupid
BlkAirForceVibe
Cupid
Level 27
God Stats
2W - 0L
1,521 SR
Queue Stats
78W - 13L
1,824 Elo+
Party 2
Pele
Pele
Bronzzkid
Pele
Level 160
God Stats
8W - 5L
1,652 SR
Queue Stats
281W - 258L
1,560 Elo+
Party 2
Merlin
Merlin
LyricalSpring29
Merlin
Level 160
God Stats
4W - 3L
1,625 SR
Queue Stats
425W - 379L
1,554 Elo+
Party 2
Vulcan
Vulcan
P0mpinara
Vulcan
Level 104
God Stats
78W - 40L
1,706 SR
Queue Stats
420W - 219L
1,655 Elo+
Party 2
Thor
Thor
SoneSonata
Thor
Level 120
God Stats
6W - 12L
1,722 SR
Queue Stats
68W - 83L
1,565 Elo+
Party 2
Team Averages
Level 114
1,645 SR
1,632 Elo+

VS

Team Averages
Level 59
1,366 SR
1,403 Elo+
Hades
Hades
KashL2R2
Hades
Level 64
God Stats
33W - 20L
1,556 SR
Queue Stats
137W - 131L
1,458 Elo+
Solo
Hachiman
Hachiman
PopulousMink822
Hachiman
Level 109
God Stats
0W - 3L
1,041 SR
Queue Stats
15W - 20L
1,349 Elo+
Party 1
Atlas
Atlas
RaBiDxxHUSKY
Atlas
Level 15
God Stats
0W - 3L
1,194 SR
Queue Stats
5W - 12L
1,290 Elo+
Party 1
Amaterasu
Amaterasu
RoyalDelta01
Amaterasu
Level 42
God Stats
4W - 3L
1,537 SR
Queue Stats
36W - 27L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
yai811
Morgan Le Fay
Level 67
God Stats
9W - 9L
1,500 SR
Queue Stats
292W - 342L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 3
7,797
557
5,765
6,392
2,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pele
14
3 / 0 / 2
8,572
612
4,960
10,378
4,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 0 / 1
9,577
684
8,947
4,653
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
P0mpinara
Vulcan
15
2 / 0 / 0
8,807
629
7,596
5,102
2,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 0 / 4
8,458
604
7,795
6,762
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
KashL2R2
Hades
11
0 / 3 / 0
6,296
450
3,402
10,812
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
9
0 / 4 / 0
5,341
382
4,684
7,605
3,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 0
5,853
418
1,342
9,952
8,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
RoyalDelta01
Amaterasu
12
0 / 2 / 0
6,893
492
2,651
12,519
6,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
yai811
Morgan Le Fay
12
0 / 4 / 0
6,530
466
1,074
9,829
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
16
Kills
0
0
Deaths
16
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Pele
3
0
2
4
L
Hades
KashL2R2
Hades
0
3
0
0
W
4
0
1
4.5
W
Vulcan
P0mpinara
Vulcan
2
0
0
2
L
Hachiman
0
4
0
0
L
0
3
0
0
L
Amaterasu
RoyalDelta01
Amaterasu
0
2
0
0
W
5
0
4
7
L
Morgan Le Fay
yai811
Morgan Le Fay
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,063
Damage
13,153
33,287
Taken
50,717
15,145
Mitigated
26,797
14,503
Healing
12,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,765
2,780
209
3,807
6,392
2,354
288
1,747
4,645
0
69,046
W
Pele
4,960
1,271
0
2,251
10,378
4,163
0
513
9,865
0
82,930
L
Hades
KashL2R2
Hades
3,402
73
37
3,573
10,812
4,790
0
1,779
8,961
49,232
0
W
8,947
577
0
2,052
4,653
2,196
0
1,365
3,288
86,120
0
W
Vulcan
P0mpinara
Vulcan
7,596
3,844
0
2,005
5,102
2,611
540
738
4,364
69,618
0
L
Hachiman
4,684
1,814
157
913
7,605
3,003
0
0
7,605
0
29,900
L
1,342
625
0
955
9,952
8,790
0
0
9,952
17,352
0
L
Amaterasu
RoyalDelta01
Amaterasu
2,651
958
39
5,667
12,519
6,242
0
6,649
5,313
0
51,759
W
7,795
436
0
4,179
6,762
3,821
48
1,455
5,307
0
31,401
L
Morgan Le Fay
yai811
Morgan Le Fay
1,074
0
0
1,574
9,829
3,972
0
7,486
2,343
43,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,211
Gold Earned
30,913
577
Minions Killed
352
0
Camps Cleared
0
1,466,293
Distance Traveled
1,266,052
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,797
557
112
8
0
253,235
5
W
Pele
8,572
612
131
9
0
347,919
2
L
Hades
6,296
450
86
6
0
278,306
2
W
Merlin
9,577
684
162
12
0
282,961
4
W
Vulcan
8,807
629
135
10
0
274,681
1
L
Hachiman
5,341
382
54
4
0
202,026
1
L
Atlas
5,853
418
23
2
0
212,231
0
L
Amaterasu
6,893
492
112
8
0
309,133
2
W
Thor
8,458
604
37
3
0
307,497
3
L
Morgan Le Fay
6,530
466
77
6
0
264,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role