Player Matchup

Yemoja
Yemoja
Atwell12
Yemoja
Level 62
God Stats
43W - 38L
1,474 SR
Queue Stats
108W - 138L
1,312 Elo+
Solo
Merlin
Merlin
Elweyquetruena
Merlin
Level 89
God Stats
1W - 4L
1,376 SR
Queue Stats
42W - 63L
1,209 Elo+
Solo
Pele
Pele
Melo74141973
Pele
Level 121
God Stats
22W - 8L
1,678 SR
Queue Stats
707W - 712L
1,299 Elo+
Solo
Tyr
Tyr
SpiderDavid23
Tyr
Level 44
God Stats
3W - 6L
1,397 SR
Queue Stats
90W - 124L
1,324 Elo+
Solo
Chiron
Chiron
ZeroDoesThingz
Chiron
Level 127
God Stats
1W - 1L
1,315 SR
Queue Stats
279W - 283L
1,370 Elo+
Solo
Team Averages
Level 89
1,448 SR
1,303 Elo+

VS

Team Averages
Level 47
1,478 SR
1,223 Elo+
Anubis
Anubis
Dexruyne
Anubis
Level 68
God Stats
3W - 5L
1,676 SR
Queue Stats
42W - 82L
1,292 Elo+
Solo
Izanami
Izanami
Miss_KissMyGlock
Izanami
Level 46
God Stats
1W - 9L
1,207 SR
Queue Stats
13W - 38L
1,183 Elo+
Party 1
Bakasura
Bakasura
TheReaper0fSouls
Bakasura
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 7L
1,218 Elo+
Party 1
Anhur
Anhur
o_oPrometheus
Anhur
Level 49
God Stats
2W - 6L
1,293 SR
Queue Stats
15W - 41L
1,178 Elo+
Party 1
Chiron
Chiron
theirish_3
Chiron
Level 43
God Stats
1W - 2L
1,715 SR
Queue Stats
104W - 141L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Atwell12
Yemoja
16
2 / 0 / 10
11,717
509
4,570
17,906
21,609
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
4 / 0 / 8
12,454
541
18,298
9,133
4,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
10 / 0 / 5
14,770
642
13,948
16,566
11,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
9 / 0 / 8
13,633
593
8,492
19,976
22,978
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
7 / 0 / 5
11,665
507
14,366
8,919
3,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dexruyne
Anubis
13
0 / 2 / 0
8,454
368
2,573
12,459
5,789
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 11 / 0
8,727
379
9,735
21,008
6,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 10 / 0
7,347
319
2,591
17,798
6,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
0 / 10 / 0
8,062
351
1,865
23,367
6,840
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
theirish_3
Chiron
13
0 / 1 / 0
8,283
360
3,530
9,552
3,868
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
0
32
Kills
0
0
Deaths
34
36
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Atwell12
Yemoja
2
0
10
7
L
Anubis
Dexruyne
Anubis
0
2
0
0
W
4
0
8
8
W
10
0
5
12.5
L
0
11
0
0
W
9
0
8
13
L
0
10
0
0
W
7
0
5
9.5
L
0
10
0
0
L
Chiron
theirish_3
Chiron
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,674
Damage
20,294
72,500
Taken
84,184
63,756
Mitigated
28,832
27,111
Healing
12,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Atwell12
Yemoja
4,570
816
5,369
4,799
17,906
21,609
2,155
2,932
14,974
54,990
5,074
L
Anubis
Dexruyne
Anubis
2,573
155
0
4,740
12,459
5,789
0
4,405
7,554
62,125
0
W
18,298
574
0
1,193
9,133
4,733
2,791
409
8,669
94,660
0
W
13,948
5,139
273
4,251
16,566
11,044
4,960
349
16,127
0
152,903
L
9,735
7,202
0
1,714
21,008
6,029
583
4,932
15,818
0
63,203
W
8,492
1,685
0
6,298
19,976
22,978
2,822
995
18,971
0
94,568
L
2,591
2,160
0
1,580
17,798
6,306
0
3,564
14,156
0
22,930
W
14,366
3,649
2,378
2,550
8,919
3,392
1,527
775
8,044
0
91,368
L
1,865
1,488
0
647
23,367
6,840
509
6,713
16,336
0
41,985
L
Chiron
theirish_3
Chiron
3,530
96
40
3,660
9,552
3,868
0
1,870
7,599
0
46,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,239
Gold Earned
40,873
710
Minions Killed
382
0
Camps Cleared
0
2,133,209
Distance Traveled
1,464,545
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,717
509
75
3
0
367,412
5
L
Anubis
8,454
368
96
4
0
233,308
0
W
Merlin
12,454
541
161
7
0
354,962
6
W
Pele
14,770
642
221
10
0
484,708
2
L
Izanami
8,727
379
105
5
0
353,800
0
W
Tyr
13,633
593
127
6
0
459,756
0
L
Bakasura
7,347
319
46
2
0
257,471
2
W
Chiron
11,665
507
126
5
0
466,371
4
L
Anhur
8,062
351
63
3
0
358,880
0
L
Chiron
8,283
360
72
3
0
261,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role