Player Matchup

Bellona
Bellona
Gold IV
Brahmaastra
Bellona
Gold IV
Level 118
God Stats
5W - 5L
1,579 SR
Queue Stats
24W - 32L
1,357 MMR
Solo
Ares
Ares
Silver II
ShomA1985
Ares
Silver II
Level 156
God Stats
19W - 21L
1,547 SR
Queue Stats
691W - 713L
1,078 MMR
Solo
Neith
Neith
Gold V
Vinqxy
Neith
Gold V
Level 108
God Stats
3W - 2L
1,585 SR
Queue Stats
114W - 118L
1,301 MMR
Party 2
Loki
Loki
Silver II
ZenRach
Loki
Silver II
Level 125
God Stats
6W - 7L
1,543 SR
Queue Stats
239W - 252L
1,099 MMR
Solo
Heimdallr
Heimdallr
Gold V
notPoke99
Heimdallr
Gold V
Level 99
God Stats
1W - 2L
1,734 SR
Queue Stats
52W - 55L
1,355 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,598 SR
1,238 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,386 SR
1,279 MMR
Ravana
Ravana
Gold V
 
Ravana
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ishtar
Ishtar
Silver II
Jaímo
Ishtar
Silver II
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 20L
1,348 MMR
Solo
Anubis
Anubis
Gold III
Larksonix
Anubis
Gold III
Level 144
God Stats
1W - 2L
1,318 SR
Queue Stats
180W - 180L
1,433 MMR
Solo
Maui
Maui
Gold V
Romando07
Maui
Gold V
Level 149
God Stats
2W - 3L
1,339 SR
Queue Stats
629W - 659L
1,157 MMR
Solo
Mercury
Mercury
Silver II
xrysobalanths
Mercury
Silver II
Level 126
God Stats
2W - 7L
1,276 SR
Queue Stats
31W - 43L
955 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brahmaastra
Bellona
18
5 / 11 / 4
12,624
451
17,874
37,507
54,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
17
2 / 8 / 10
12,379
442
14,918
36,264
50,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Vinqxy
Neith
20
7 / 7 / 7
14,475
517
25,190
22,381
12,742
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
ZenRach
Loki
20
4 / 5 / 7
13,278
474
12,844
26,071
11,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
notPoke99
Heimdallr
20
1 / 6 / 2
13,763
492
16,114
26,243
11,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AchillesThorSobekAwilix

VS

Bans
KhepriGuan YuSetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
6 / 7 / 9
15,004
536
25,810
25,671
27,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Jaímo
Ishtar
20
12 / 3 / 6
16,547
591
33,145
31,627
16,866
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Larksonix
Anubis
20
12 / 3 / 10
17,329
619
31,217
20,374
15,339
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maui
20
2 / 3 / 22
14,980
535
10,432
32,652
45,596
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mercury
20
5 / 3 / 6
15,915
568
14,079
21,362
10,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
90
19
Kills
37
37
Deaths
19
30
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
7
9
1.5
L
Bellona
Brahmaastra
Bellona
5
11
4
0.64
W
Ishtar
Jaímo
Ishtar
12
3
6
5
W
Anubis
Larksonix
Anubis
12
3
10
5.67
W
Maui
2
3
22
4.33
L
Ares
2
8
10
0.88
L
Neith
Vinqxy
Neith
7
7
7
1.5
L
Loki
ZenRach
Loki
4
5
7
1.5
L
Heimdallr
notPoke99
Heimdallr
1
6
2
0.33
W
Mercury
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,940
Damage
114,683
148,466
Taken
131,686
141,022
Mitigated
116,008
29,896
Healing
55,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
25,810
7,622
0
7,241
25,671
27,254
1,862
3,764
21,907
0
89,775
L
Bellona
Brahmaastra
Bellona
17,874
5,118
0
1,104
37,507
54,147
33
6,454
31,053
9,627
64,731
W
Ishtar
Jaímo
Ishtar
33,145
22,451
0
16,715
31,627
16,866
4,207
4,073
27,554
0
178,426
W
Anubis
Larksonix
Anubis
31,217
2,083
0
15,058
20,374
15,339
1,367
3,566
16,808
175,609
491
W
Maui
10,432
1,642
613
14,559
32,652
45,596
307
6,684
25,968
48,790
0
L
Ares
14,918
239
0
5,417
36,264
50,706
0
13,177
23,087
40,620
330
L
Neith
Vinqxy
Neith
25,190
10,955
0
5,612
22,381
12,742
0
7,790
14,591
0
122,508
L
Loki
ZenRach
Loki
12,844
2,268
0
7,598
26,071
11,870
687
8,515
17,556
0
99,802
L
Heimdallr
notPoke99
Heimdallr
16,114
8,785
0
10,165
26,243
11,557
739
7,148
19,095
0
137,181
W
Mercury
14,079
7,994
0
1,500
21,362
10,953
5,267
2,183
19,179
0
181,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,519
Gold Earned
79,775
622
Minions Killed
793
0
Camps Cleared
0
2,407,509
Distance Traveled
2,589,347
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
15,004
536
109
4
0
499,706
2
L
Bellona
12,624
451
96
3
0
419,586
3
W
Ishtar
16,547
591
194
7
0
471,593
9
W
Anubis
17,329
619
218
8
0
481,885
8
W
Maui
14,980
535
52
2
0
561,884
2
L
Ares
12,379
442
29
1
0
506,739
3
L
Neith
14,475
517
171
6
0
466,155
10
L
Loki
13,278
474
124
4
0
544,570
0
L
Heimdallr
13,763
492
202
7
0
470,459
5
W
Mercury
15,915
568
220
8
0
574,279
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role