Player Matchup

Hades
Hades
FAeM16
Hades
Level 101
God Stats
1W - 1L
1,412 SR
Queue Stats
52W - 63L
1,378 Elo+
Solo
Baron Samedi
Baron Samedi
OMG_itsaDiNo
Baron Samedi
Level 154
God Stats
15W - 6L
1,756 SR
Queue Stats
146W - 96L
1,620 Elo+
Party 2
Pele
Pele
RunThisFade
Pele
Level 104
God Stats
21W - 10L
1,678 SR
Queue Stats
321W - 225L
1,610 Elo+
Party 2
Team Averages
Level 120
1,615 SR
1,536 Elo+

VS

Team Averages
Level 100
1,572 SR
1,546 Elo+
Cthulhu
Cthulhu
Dreamyy TA
Cthulhu
Level 123
God Stats
6W - 3L
1,544 SR
Queue Stats
342W - 185L
1,547 Elo+
Party 1
Tyr
Tyr
Grim doomtt
Tyr
Level 18
God Stats
5W - 2L
1,657 SR
Queue Stats
7W - 7L
1,428 Elo+
Party 1
Baron Samedi
Baron Samedi
LuminalCandy06
Baron Samedi
Level 160
God Stats
1W - 1L
1,514 SR
Queue Stats
61W - 32L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
FAeM16
Hades
16
3 / 2 / 5
9,981
713
9,368
16,083
9,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
OMG_itsaDiNo
Baron Samedi
12
1 / 5 / 5
9,055
647
6,248
13,840
16,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 4 / 3
10,235
731
15,044
16,492
8,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dreamyy TA
Cthulhu
14
2 / 2 / 5
9,496
678
8,744
12,545
9,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 5 / 6
10,029
716
7,342
16,766
16,663
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
LuminalCandy06
Baron Samedi
17
5 / 1 / 6
10,526
752
20,059
10,386
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
8
Kills
11
11
Deaths
8
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dreamyy TA
Cthulhu
2
2
5
2.25
L
Hades
FAeM16
Hades
3
2
5
2.75
W
4
5
6
1.4
W
Baron Samedi
LuminalCandy06
Baron Samedi
5
1
6
8
L
Baron Samedi
OMG_itsaDiNo
Baron Samedi
1
5
5
0.7
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,660
Damage
36,145
46,415
Taken
39,697
34,812
Mitigated
30,793
18,010
Healing
12,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dreamyy TA
Cthulhu
8,744
455
805
2,925
12,545
9,064
442
4,815
7,582
38,177
0
L
Hades
FAeM16
Hades
9,368
1,310
406
7,609
16,083
9,998
160
8,768
7,315
43,567
0
W
7,342
1,285
0
753
16,766
16,663
144
6,911
9,654
0
17,463
W
Baron Samedi
LuminalCandy06
Baron Samedi
20,059
1,652
3,946
4,495
10,386
5,066
1,010
3,609
6,777
59,611
0
L
Baron Samedi
OMG_itsaDiNo
Baron Samedi
6,248
838
1,773
3,363
13,840
16,318
40
9,396
4,444
14,579
0
L
15,044
4,478
0
4,859
16,492
8,496
0
10,784
5,708
0
56,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,271
Gold Earned
30,051
163
Minions Killed
154
0
Camps Cleared
0
672,752
Distance Traveled
764,729
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,496
678
48
3
0
248,993
0
L
Hades
9,981
713
61
4
0
239,066
4
W
Tyr
10,029
716
21
2
0
279,998
1
W
Baron Samedi
10,526
752
85
6
0
235,738
4
L
Baron Samedi
9,055
647
18
1
0
183,262
0
L
Pele
10,235
731
84
6
0
250,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role