Player Matchup

Ravana
Ravana
Platinum I
 
Ravana
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold I
 
Agni
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold II
 
Cupid
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold V
H3aling
Odin
Gold V
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,547 MMR
Solo
Ares
Ares
Gold V
R4p0rt
Ares
Gold V
Level 143
God Stats
5W - 4L
1,574 SR
Queue Stats
19W - 19L
1,643 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,515 SR
1,538 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,656 SR
1,666 MMR
Maui
Maui
Bronze V
 
Maui
Bronze V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
ELCHIPOTLES
Ymir
Gold V
Level 151
God Stats
3W - 3L
1,762 SR
Queue Stats
58W - 56L
1,663 MMR
Solo
Hel
Hel
Platinum III
FubukiCH
Hel
Platinum III
Level 88
God Stats
17W - 18L
1,657 SR
Queue Stats
374W - 362L
1,782 MMR
Solo
Kali
Kali
Platinum V
Trenfiend
Kali
Platinum V
Level 64
God Stats
3W - 1L
2,008 SR
Queue Stats
64W - 62L
1,850 MMR
Solo
Medusa
Medusa
Bronze III
iiBKS
Medusa
Bronze III
Level 103
God Stats
0W - 1L
1,356 SR
Queue Stats
1W - 1L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
5 / 1 / 3
8,088
578
8,710
8,545
3,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
 
Agni
13
1 / 2 / 7
7,531
538
9,907
10,080
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
 
Cupid
13
3 / 2 / 0
7,527
538
6,363
12,677
4,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
H3aling
Odin
13
1 / 5 / 5
7,562
540
4,759
12,645
7,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
R4p0rt
Ares
12
4 / 0 / 5
7,853
561
7,140
10,760
8,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ThorHadesNe ZhaIshtarAthena

VS

Bans
CernunnosVulcanKumbhakarnaLancelotLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
3 / 4 / 2
6,882
492
7,174
12,318
7,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 3 / 1
6,313
451
4,144
13,530
12,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 3 / 2
7,439
531
7,242
9,751
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kali
13
4 / 1 / 1
8,030
574
8,625
14,882
6,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
iiBKS
Medusa
10
0 / 4 / 2
5,900
421
7,317
10,858
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
14
Kills
10
10
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
1
3
6.5
W
Agni
 
Agni
1
2
7
2.25
W
Cupid
 
Cupid
3
2
0
1.5
L
Maui
 
Maui
3
4
2
1
L
2
3
1
0.83
L
1
3
2
0.67
W
Odin
H3aling
Odin
1
5
5
0.7
W
Ares
R4p0rt
Ares
4
0
5
6.5
L
Kali
4
1
1
4.5
L
Medusa
iiBKS
Medusa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,879
Damage
34,502
54,707
Taken
61,339
28,978
Mitigated
35,014
16,354
Healing
17,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,710
2,743
0
945
8,545
3,642
0
2,676
5,770
0
54,526
W
Agni
 
Agni
9,907
1,080
0
3,574
10,080
4,411
0
6,319
3,671
56,527
0
W
Cupid
 
Cupid
6,363
3,463
142
6,581
12,677
4,470
482
1,947
10,730
0
49,588
L
Maui
 
Maui
7,174
1,993
0
4,820
12,318
7,615
184
1,797
9,965
35,341
0
L
4,144
954
0
1,425
13,530
12,318
162
5,614
7,867
17,597
0
L
7,242
497
375
3,061
9,751
5,452
0
4,403
5,300
68,640
0
W
Odin
H3aling
Odin
4,759
738
0
3,242
12,645
7,522
0
4,065
7,935
0
37,129
W
Ares
R4p0rt
Ares
7,140
578
0
1,870
10,760
8,933
0
3,270
7,399
28,683
8,458
L
Kali
8,625
5,201
0
4,402
14,882
6,078
0
2,206
12,547
0
62,643
L
Medusa
iiBKS
Medusa
7,317
3,966
0
3,661
10,858
3,551
0
1,880
8,978
0
38,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,561
Gold Earned
34,564
395
Minions Killed
383
0
Camps Cleared
0
1,316,090
Distance Traveled
1,243,226
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,088
578
71
5
0
289,413
4
W
Agni
7,531
538
104
7
0
261,700
6
W
Cupid
7,527
538
88
6
0
244,002
3
L
Maui
6,882
492
60
4
0
195,955
0
L
Ymir
6,313
451
30
2
0
236,365
6
L
Hel
7,439
531
122
9
0
269,314
1
W
Odin
7,562
540
79
6
0
257,158
2
W
Ares
7,853
561
53
4
0
263,817
6
L
Kali
8,030
574
117
8
0
309,151
5
L
Medusa
5,900
421
54
4
0
232,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role