Player Matchup

Sobek
Sobek
Silver IV
All-Dat-Gravy
Sobek
Silver IV
Level 102
God Stats
1W - 0L
1,363 SR
Queue Stats
13W - 24L
1,300 MMR
Party 2
Ao Kuang
Ao Kuang
Masters
BiohazardMayhem
Ao Kuang
Masters
Level 143
God Stats
13W - 9L
1,916 SR
Queue Stats
188W - 172L
3,200 MMR
Party 1
Hachiman
Hachiman
Platinum II
PianoSoul
Hachiman
Platinum II
Level 160
God Stats
25W - 34L
1,479 SR
Queue Stats
241W - 238L
1,738 MMR
Solo
Guan Yu
Guan Yu
Silver II
Walle_World_
Guan Yu
Silver II
Level 141
God Stats
2W - 1L
1,658 SR
Queue Stats
3W - 4L
1,460 MMR
Party 2
Set
Set
Masters
rikа
Set
Masters
Level 119
God Stats
14W - 4L
1,873 SR
Queue Stats
113W - 54L
3,141 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,658 SR
2,168 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 115
1,712 SR
2,158 MMR
Terra
Terra
Platinum IV
DeLuxeDaKing
Terra
Platinum IV
Level 144
God Stats
6W - 6L
1,556 SR
Queue Stats
185W - 189L
1,747 MMR
Solo
Ullr
Ullr
Masters
Midαs
Ullr
Masters
Level 78
God Stats
16W - 7L
2,021 SR
Queue Stats
216W - 110L
3,285 MMR
Solo
Jormungandr
Jormungandr
Silver I
Roadking8762
Jormungandr
Silver I
Level 85
God Stats
5W - 9L
1,524 SR
Queue Stats
88W - 98L
1,128 MMR
Solo
Danzaburou
Danzaburou
Silver II
Tyra_z7Z
Danzaburou
Silver II
Level 108
God Stats
15W - 13L
1,658 SR
Queue Stats
84W - 98L
1,154 MMR
Solo
Mercury
Mercury
Grandmaster
lHaymakerl
Mercury
Grandmaster
Level 160
God Stats
41W - 19L
1,800 SR
Queue Stats
980W - 740L
3,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 28
17,724
521
13,809
42,378
74,999
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
20
15 / 2 / 14
21,260
625
42,779
43,898
34,989
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
PianoSoul
Hachiman
20
7 / 7 / 14
18,455
543
16,520
26,400
13,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Walle_World_
Guan Yu
20
1 / 6 / 17
16,814
495
14,526
40,485
63,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Set
rikа
Set
20
17 / 2 / 15
21,363
628
50,726
30,224
32,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
Chang'eYmirIshtarArtio

VS

Bans
ThorLokiHadesSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 10
14,172
417
14,958
37,818
51,436
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
Midαs
Ullr
20
11 / 4 / 4
18,262
537
43,689
29,387
15,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Roadking8762
Jormungandr
20
0 / 7 / 4
17,095
503
15,459
33,022
47,753
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
Tyra_z7Z
Danzaburou
20
1 / 16 / 3
13,721
404
13,097
40,223
19,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
lHaymakerl
Mercury
20
6 / 8 / 5
17,398
512
22,964
38,121
20,478
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
45
43
Kills
19
19
Deaths
43
88
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
2
28
8.5
W
Ao Kuang
15
2
14
11
L
1
8
10
0.75
L
Ullr
Midαs
Ullr
11
4
4
3.25
W
Hachiman
PianoSoul
Hachiman
7
7
14
2
L
Jormungandr
Roadking8762
Jormungandr
0
7
4
0.29
L
Danzaburou
Tyra_z7Z
Danzaburou
1
16
3
0.16
W
Guan Yu
Walle_World_
Guan Yu
1
6
17
1.58
L
Mercury
lHaymakerl
Mercury
6
8
5
1.06
W
Set
rikа
Set
17
2
15
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,360
Damage
110,167
183,385
Taken
178,571
219,172
Mitigated
154,294
85,279
Healing
32,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,809
328
1,411
16,942
42,378
74,999
1,216
11,124
31,254
45,750
2,647
W
Ao Kuang
42,779
6,181
0
24,853
43,898
34,989
5,099
7,153
36,745
245,694
1,360
L
14,958
1,075
6,298
7,315
37,818
51,436
125
15,971
21,051
47,813
2,053
L
Ullr
Midαs
Ullr
43,689
21,138
0
5,387
29,387
15,274
338
13,060
15,653
0
181,607
W
Hachiman
PianoSoul
Hachiman
16,520
8,278
0
8,086
26,400
13,480
9,987
5,954
20,446
0
122,357
L
Jormungandr
Roadking8762
Jormungandr
15,459
1,590
0
972
33,022
47,753
0
9,396
23,024
184,983
429
L
Danzaburou
Tyra_z7Z
Danzaburou
13,097
5,776
0
7,910
40,223
19,353
0
11,416
28,432
0
106,327
W
Guan Yu
Walle_World_
Guan Yu
14,526
1,554
9,304
17,652
40,485
63,372
1,519
6,438
34,047
9,809
69,908
L
Mercury
lHaymakerl
Mercury
22,964
12,061
0
4,981
38,121
20,478
0
9,212
28,493
0
205,913
W
Set
rikа
Set
50,726
19,598
0
7,031
30,224
32,332
10,509
8,577
21,647
0
239,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,616
Gold Earned
80,648
826
Minions Killed
937
0
Camps Cleared
0
3,415,872
Distance Traveled
3,175,573
34
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
17,724
521
50
1
0
722,961
13
W
Ao Kuang
21,260
625
211
6
0
766,345
7
L
Terra
14,172
417
45
1
0
620,908
9
L
Ullr
18,262
537
213
6
0
695,383
14
W
Hachiman
18,455
543
151
4
0
581,101
2
L
Jormungandr
17,095
503
273
8
0
593,924
2
L
Danzaburou
13,721
404
141
4
0
521,498
5
W
Guan Yu
16,814
495
132
4
0
665,792
11
L
Mercury
17,398
512
265
8
0
743,860
4
W
Set
21,363
628
282
8
0
679,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role