Player Matchup

Yu Huang
Yu Huang
Bułka009
Yu Huang
Level 129
God Stats
0W - 2L
1,875 SR
Queue Stats
165W - 128L
1,585 Elo+
Solo
Bacchus
Bacchus
Divinestrm
Bacchus
Level 138
God Stats
3W - 4L
1,465 SR
Queue Stats
237W - 188L
1,617 Elo+
Solo
Mercury
Mercury
Loopen
Mercury
Level 154
God Stats
1W - 6L
1,390 SR
Queue Stats
736W - 729L
1,636 Elo+
Solo
Amaterasu
Amaterasu
MagicMuchta
Amaterasu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 85L
1,579 Elo+
Solo
Merlin
Merlin
OXOBmaru
Merlin
Level 126
God Stats
2W - 1L
1,844 SR
Queue Stats
210W - 184L
1,589 Elo+
Solo
Team Averages
Level 139
1,615 SR
1,601 Elo+

VS

Team Averages
Level 130
1,613 SR
1,590 Elo+
The Morrigan
The Morrigan
Drhole
The Morrigan
Level 156
God Stats
19W - 13L
1,568 SR
Queue Stats
667W - 685L
1,471 Elo+
Solo
Kuzenbo
Kuzenbo
Hamudi12
Kuzenbo
Level 148
God Stats
1W - 0L
1,416 SR
Queue Stats
135W - 132L
1,552 Elo+
Solo
Danzaburou
Danzaburou
Inoshiki
Danzaburou
Level 84
God Stats
1W - 1L
1,503 SR
Queue Stats
148W - 136L
1,527 Elo+
Solo
Vamana
Vamana
RainbowJackDash
Vamana
Level 102
God Stats
7W - 1L
1,842 SR
Queue Stats
294W - 273L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
wetVaporeon
Gilgamesh
Level 160
God Stats
11W - 2L
1,735 SR
Queue Stats
1,102W - 401L
1,828 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bułka009
Yu Huang
19
4 / 7 / 9
12,406
653
20,427
21,800
9,238
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Divinestrm
Bacchus
20
3 / 9 / 15
14,361
756
15,957
36,467
64,829
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Loopen
Mercury
20
8 / 7 / 8
13,987
736
18,907
20,706
9,693
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
MagicMuchta
Amaterasu
19
5 / 6 / 12
13,304
700
13,124
30,945
41,539
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
OXOBmaru
Merlin
20
8 / 5 / 14
15,094
794
29,216
22,628
10,239
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Drhole
The Morrigan
20
5 / 6 / 19
14,143
744
16,786
18,699
9,820
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Hamudi12
Kuzenbo
20
6 / 4 / 20
14,250
750
14,047
21,109
44,296
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
Inoshiki
Danzaburou
20
6 / 5 / 17
13,471
709
23,359
20,755
9,324
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 8 / 20
13,800
726
17,939
32,977
33,620
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
wetVaporeon
Gilgamesh
20
14 / 6 / 15
15,273
804
41,678
23,066
12,318
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
125
28
Kills
34
34
Deaths
29
58
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Bułka009
Yu Huang
4
7
9
1.21
L
Bacchus
Divinestrm
Bacchus
3
9
15
1.17
W
The Morrigan
Drhole
The Morrigan
5
6
19
2.42
W
Kuzenbo
Hamudi12
Kuzenbo
6
4
20
4
W
Danzaburou
Inoshiki
Danzaburou
6
5
17
2.9
L
Mercury
Loopen
Mercury
8
7
8
1.71
L
Amaterasu
MagicMuchta
Amaterasu
5
6
12
1.83
L
Merlin
OXOBmaru
Merlin
8
5
14
3
W
3
8
20
1.63
W
Gilgamesh
wetVaporeon
Gilgamesh
14
6
15
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,631
Damage
113,809
132,546
Taken
116,606
135,538
Mitigated
109,378
48,639
Healing
33,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Bułka009
Yu Huang
20,427
1,902
2,076
4,035
21,800
9,238
1,686
4,770
17,030
39,816
0
L
Bacchus
Divinestrm
Bacchus
15,957
1,582
1,670
8,779
36,467
64,829
618
8,601
27,866
36,723
0
W
The Morrigan
Drhole
The Morrigan
16,786
3,480
716
2,708
18,699
9,820
1,469
11,698
7,001
38,652
5,084
W
Kuzenbo
Hamudi12
Kuzenbo
14,047
3,970
4,091
5,952
21,109
44,296
652
12,051
9,058
32,717
0
W
Danzaburou
Inoshiki
Danzaburou
23,359
10,271
1,810
6,512
20,755
9,324
4,022
13,019
7,736
0
41,239
L
Mercury
Loopen
Mercury
18,907
8,521
3,357
4,766
20,706
9,693
2,942
3,978
16,728
0
38,918
L
Amaterasu
MagicMuchta
Amaterasu
13,124
3,951
5,424
11,091
30,945
41,539
0
6,165
24,780
0
25,691
L
Merlin
OXOBmaru
Merlin
29,216
2,057
1,659
5,782
22,628
10,239
4,094
5,453
17,175
80,377
0
W
17,939
8,820
1,734
7,640
32,977
33,620
1,089
16,804
16,173
2,222
31,287
W
Gilgamesh
wetVaporeon
Gilgamesh
41,678
14,016
942
1,710
23,066
12,318
2,994
12,028
11,038
0
69,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,152
Gold Earned
70,937
253
Minions Killed
198
0
Camps Cleared
0
1,697,893
Distance Traveled
1,732,057
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
12,406
653
40
2
0
298,119
4
L
Bacchus
14,361
756
32
2
0
334,897
5
W
The Morrigan
14,143
744
50
3
0
332,801
5
W
Kuzenbo
14,250
750
26
1
0
386,022
1
W
Danzaburou
13,471
709
43
2
0
321,036
6
L
Mercury
13,987
736
44
2
0
376,596
1
L
Amaterasu
13,304
700
21
1
0
331,232
4
L
Merlin
15,094
794
116
6
0
357,049
5
W
Vamana
13,800
726
32
2
0
329,506
5
W
Gilgamesh
15,273
804
47
2
0
362,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role