Player Matchup

Nu Wa
Nu Wa
Benjamin3541
Nu Wa
Level 128
God Stats
8W - 12L
1,521 SR
Queue Stats
76W - 81L
1,514 Elo+
Party 1
Cernunnos
Cernunnos
MB_2103
Cernunnos
Level 65
God Stats
13W - 10L
1,563 SR
Queue Stats
30W - 32L
1,508 Elo+
Solo
Hun Batz
Hun Batz
SnoopJaps
Hun Batz
Level 155
God Stats
1W - 2L
1,323 SR
Queue Stats
118W - 127L
1,404 Elo+
Solo
Sobek
Sobek
jp_prr
Sobek
Level 49
God Stats
1W - 2L
1,521 SR
Queue Stats
16W - 20L
1,362 Elo+
Solo
He Bo
He Bo
jux3050
He Bo
Level 122
God Stats
0W - 4L
1,363 SR
Queue Stats
75W - 58L
1,540 Elo+
Party 1
Team Averages
Level 104
1,458 SR
1,466 Elo+

VS

Team Averages
Level 120
1,487 SR
1,478 Elo+
Cerberus
Cerberus
 
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Insanity_Trooll
Ravana
Level 154
God Stats
7W - 7L
1,560 SR
Queue Stats
517W - 559L
1,512 Elo+
Solo
Danzaburou
Danzaburou
Ketchup_1500
Danzaburou
Level 40
God Stats
59W - 69L
1,457 SR
Queue Stats
59W - 69L
1,445 Elo+
Solo
Hel
Hel
Saint_Moula
Hel
Level 88
God Stats
59W - 79L
1,419 SR
Queue Stats
228W - 262L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,596
955
11,775
13,014
6,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
MB_2103
Cernunnos
14
1 / 5 / 0
8,586
954
9,793
13,278
6,276
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
SnoopJaps
Hun Batz
13
1 / 0 / 1
8,112
901
4,575
2,641
1,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
jp_prr
Sobek
14
0 / 0 / 2
9,017
1,002
8,043
12,574
18,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

He Bo
jux3050
He Bo
14
0 / 3 / 2
8,389
932
8,510
10,690
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

253

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
3 / 0 / 8
10,129
1,125
4,882
11,534
13,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyr
 
Tyr
15
3 / 0 / 7
9,322
1,036
14,498
13,316
11,607
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 2 / 6
9,664
1,074
14,966
12,680
14,050
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Danzaburou
Ketchup_1500
Danzaburou
15
1 / 0 / 9
8,789
977
7,058
4,487
2,401
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 1 / 10
8,868
985
9,092
9,385
5,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
3
Kills
11
11
Deaths
3
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
8
7
W
Tyr
 
Tyr
3
0
7
6.5
L
1
3
2
0.67
W
3
2
6
3
W
Danzaburou
Ketchup_1500
Danzaburou
1
0
9
5.5
L
Cernunnos
MB_2103
Cernunnos
1
5
0
0.2
W
1
1
10
6
L
Hun Batz
SnoopJaps
Hun Batz
1
0
1
1.5
L
Sobek
jp_prr
Sobek
0
0
2
1
L
He Bo
jux3050
He Bo
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,696
Damage
50,496
52,197
Taken
51,402
37,906
Mitigated
46,223
3,597
Healing
21,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,882
78
0
2,807
11,534
13,132
0
5,974
5,560
16,892
0
W
Tyr
 
Tyr
14,498
2,125
0
3,975
13,316
11,607
0
8,193
5,123
0
30,973
L
11,775
2,427
173
878
13,014
6,679
0
2,185
10,829
27,501
0
W
14,966
5,074
0
3,715
12,680
14,050
0
6,271
6,409
0
35,923
W
Danzaburou
Ketchup_1500
Danzaburou
7,058
2,085
0
651
4,487
2,401
0
3,115
1,372
0
22,792
L
Cernunnos
MB_2103
Cernunnos
9,793
4,930
88
460
13,278
6,276
0
5,526
7,752
0
26,513
W
9,092
0
5,862
4,522
9,385
5,033
0
4,775
4,610
19,664
0
L
Hun Batz
SnoopJaps
Hun Batz
4,575
201
0
0
2,641
1,069
0
858
1,783
0
9,156
L
Sobek
jp_prr
Sobek
8,043
831
0
1,848
12,574
18,954
0
2,716
9,858
16,026
0
L
He Bo
jux3050
He Bo
8,510
108
0
150
10,690
4,928
0
2,689
8,001
24,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,700
Gold Earned
46,772
155
Minions Killed
176
4
Camps Cleared
8
749,742
Distance Traveled
932,617
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,129
1,125
37
4
0
192,514
0
W
Tyr
9,322
1,036
40
4
0
214,326
2
L
Nu Wa
8,596
955
37
4
0
161,857
3
W
Ravana
9,664
1,074
47
5
4
170,064
0
W
Danzaburou
8,789
977
31
3
1
162,751
3
L
Cernunnos
8,586
954
35
4
2
139,398
3
W
Hel
8,868
985
21
2
3
192,962
0
L
Hun Batz
8,112
901
19
2
2
117,471
0
L
Sobek
9,017
1,002
19
2
0
156,040
1
L
He Bo
8,389
932
45
5
0
174,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role