Player Matchup

Thanatos
Thanatos
Smackbro
Thanatos
Level 159
God Stats
8W - 4L
1,844 SR
Queue Stats
87W - 92L
1,561 Elo+
Solo
Apollo
Apollo
SpookyThighs
Apollo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,405 Elo+
Party 2
Ymir
Ymir
TheBryCry
Ymir
Level 126
God Stats
3W - 2L
1,681 SR
Queue Stats
204W - 183L
1,575 Elo+
Solo
Achilles
Achilles
TheSaiyanGod280
Achilles
Level 66
God Stats
0W - 2L
1,232 SR
Queue Stats
95W - 86L
1,502 Elo+
Party 2
Olorun
Olorun
jgb123
Olorun
Level 43
God Stats
47W - 35L
1,536 SR
Queue Stats
81W - 92L
1,444 Elo+
Solo
Team Averages
Level 83
1,559 SR
1,497 Elo+

VS

Team Averages
Level 125
1,578 SR
1,603 Elo+
Cerberus
Cerberus
 
Cerberus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AllFall97
Hades
Level 156
God Stats
3W - 2L
1,630 SR
Queue Stats
113W - 100L
1,606 Elo+
Party 1
Hachiman
Hachiman
DesertRat
Hachiman
Level 141
God Stats
1W - 0L
1,519 SR
Queue Stats
42W - 36L
1,585 Elo+
Party 1
Lancelot
Lancelot
SylasTheVirus
Lancelot
Level 89
God Stats
5W - 4L
1,710 SR
Queue Stats
180W - 123L
1,667 Elo+
Party 1
Hercules
Hercules
WAST3DY3TI
Hercules
Level 158
God Stats
2W - 3L
1,533 SR
Queue Stats
211W - 179L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Smackbro
Thanatos
15
2 / 6 / 2
9,533
454
11,046
22,792
11,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
12
0 / 7 / 0
7,606
362
4,524
14,917
5,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
0 / 3 / 2
8,610
410
7,113
22,702
29,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
13
1 / 5 / 0
8,565
408
6,588
19,842
20,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
jgb123
Olorun
14
1 / 6 / 0
8,884
423
12,900
14,091
7,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
0 / 1 / 4
9,940
473
3,289
16,741
16,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
AllFall97
Hades
20
10 / 0 / 8
12,999
619
27,876
18,341
12,912
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
DesertRat
Hachiman
19
6 / 0 / 10
11,346
540
15,619
16,364
7,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
SylasTheVirus
Lancelot
18
7 / 1 / 4
11,600
552
12,538
16,062
8,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
WAST3DY3TI
Hercules
19
4 / 2 / 6
11,995
571
14,377
19,327
21,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
4
Kills
27
27
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
4
2
W
Hades
AllFall97
Hades
10
0
8
14
W
Hachiman
DesertRat
Hachiman
6
0
10
11
L
Thanatos
Smackbro
Thanatos
2
6
2
0.5
L
Apollo
0
7
0
0
W
Lancelot
SylasTheVirus
Lancelot
7
1
4
9
L
Ymir
0
3
2
0.33
L
Achilles
1
5
0
0.2
W
Hercules
WAST3DY3TI
Hercules
4
2
6
3.5
L
Olorun
jgb123
Olorun
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,171
Damage
73,699
94,344
Taken
86,835
74,185
Mitigated
65,693
26,509
Healing
37,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,289
292
395
6,110
16,741
16,146
291
8,282
8,459
45,791
3,457
W
Hades
AllFall97
Hades
27,876
1,666
1,068
12,624
18,341
12,912
1,207
4,427
13,914
129,732
0
W
Hachiman
DesertRat
Hachiman
15,619
9,247
0
10,679
16,364
7,151
3,579
3,428
12,623
0
107,032
L
Thanatos
Smackbro
Thanatos
11,046
2,612
0
14,156
22,792
11,071
0
5,150
17,327
0
76,228
L
Apollo
4,524
2,873
0
2,742
14,917
5,716
1,023
9,344
5,573
0
39,662
W
Lancelot
SylasTheVirus
Lancelot
12,538
1,908
0
500
16,062
8,097
151
1,508
14,554
0
114,890
L
Ymir
7,113
1,633
0
3,564
22,702
29,470
189
8,386
14,208
45,628
1,669
L
Achilles
6,588
2,522
0
2,735
19,842
20,761
0
3,726
15,348
0
42,198
W
Hercules
WAST3DY3TI
Hercules
14,377
5,566
344
5,910
19,327
21,387
210
1,241
18,086
319
87,024
L
Olorun
jgb123
Olorun
12,900
7,249
431
2,881
14,091
7,167
0
4,419
9,672
66,318
5,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,198
Gold Earned
57,880
461
Minions Killed
751
0
Camps Cleared
0
1,804,447
Distance Traveled
2,036,702
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,940
473
75
4
0
349,689
0
W
Hades
12,999
619
213
10
0
408,336
1
W
Hachiman
11,346
540
151
7
0
372,835
4
L
Thanatos
9,533
454
123
6
0
391,308
4
L
Apollo
7,606
362
76
4
0
317,441
0
W
Lancelot
11,600
552
151
7
0
493,838
3
L
Ymir
8,610
410
49
2
0
366,584
3
L
Achilles
8,565
408
80
4
0
392,851
2
W
Hercules
11,995
571
161
8
0
412,004
4
L
Olorun
8,884
423
133
6
0
336,263
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role