Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Basquiattttt
Bacchus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,206 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ChainsawChanUwO
Cu Chulainn
Level 18
God Stats
1W - 1L
1,807 SR
Queue Stats
17W - 10L
1,542 Elo+
Party 2
Anhur
Anhur
DarthLynx420
Anhur
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 98L
1,376 Elo+
Party 2
Mercury
Mercury
muridz
Mercury
Level 123
God Stats
9W - 6L
1,634 SR
Queue Stats
143W - 91L
1,652 Elo+
Party 2
Team Averages
Level 60
1,588 SR
1,455 Elo+

VS

Team Averages
Level 65
1,472 SR
1,356 Elo+
Freya
Freya
Cryptsune
Freya
Level 89
God Stats
0W - 7L
1,100 SR
Queue Stats
64W - 93L
1,408 Elo+
Party 1
Danzaburou
Danzaburou
GFFStaticX
Danzaburou
Level 95
God Stats
1W - 1L
1,862 SR
Queue Stats
124W - 157L
1,407 Elo+
Party 3
Cliodhna
Cliodhna
Imp3ria
Cliodhna
Level 69
God Stats
22W - 17L
1,554 SR
Queue Stats
202W - 208L
1,439 Elo+
Party 1
Cerberus
Cerberus
MyNameIsDiavolo
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,541 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TanookiBN
Morgan Le Fay
Level 47
God Stats
0W - 5L
1,344 SR
Queue Stats
1W - 11L
987 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 0 / 0
6,382
580
2,939
4,310
2,986
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Basquiattttt
Bacchus
8
0 / 2 / 4
5,671
516
5,299
8,703
7,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
ChainsawChanUwO
Cu Chulainn
12
3 / 3 / 3
7,086
644
5,970
10,344
6,692
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 0
6,070
552
5,329
7,318
2,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
muridz
Mercury
11
7 / 0 / 3
6,724
611
8,794
7,328
2,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Cryptsune
Freya
9
2 / 4 / 1
5,371
488
2,965
6,656
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
GFFStaticX
Danzaburou
9
0 / 3 / 1
5,186
471
3,321
7,951
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Imp3ria
Cliodhna
9
2 / 3 / 1
5,444
495
5,409
9,399
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
9
2 / 1 / 1
5,352
487
4,925
10,218
7,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
TanookiBN
Morgan Le Fay
9
0 / 3 / 1
5,261
478
1,938
5,252
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
14
Kills
6
6
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
0
2
W
Bacchus
Basquiattttt
Bacchus
0
2
4
1
W
Cu Chulainn
ChainsawChanUwO
Cu Chulainn
3
3
3
1.5
L
Freya
Cryptsune
Freya
2
4
1
0.63
W
2
1
0
2
L
Danzaburou
GFFStaticX
Danzaburou
0
3
1
0.17
L
Cliodhna
Imp3ria
Cliodhna
2
3
1
0.83
L
Cerberus
2
1
1
2.5
L
Morgan Le Fay
TanookiBN
Morgan Le Fay
0
3
1
0.17
W
Mercury
muridz
Mercury
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,331
Damage
18,558
38,003
Taken
39,476
21,858
Mitigated
18,558
9,478
Healing
7,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,939
255
0
2,798
4,310
2,986
228
1,295
3,015
42,412
0
W
Bacchus
Basquiattttt
Bacchus
5,299
1,188
0
864
8,703
7,342
0
2,563
6,140
13,495
1,664
W
Cu Chulainn
ChainsawChanUwO
Cu Chulainn
5,970
572
0
2,133
10,344
6,692
0
2,764
7,580
0
48,116
L
Freya
Cryptsune
Freya
2,965
1,048
0
853
6,656
3,298
0
0
6,656
23,115
2,139
W
5,329
2,003
0
3,013
7,318
2,324
0
2,186
5,132
0
41,889
L
Danzaburou
GFFStaticX
Danzaburou
3,321
1,292
0
2,748
7,951
2,214
0
1,619
6,332
0
32,174
L
Cliodhna
Imp3ria
Cliodhna
5,409
1,235
0
556
9,399
3,502
0
1,173
8,226
0
31,598
L
Cerberus
4,925
1,065
0
2,574
10,218
7,248
0
3,345
6,873
18,538
0
L
Morgan Le Fay
TanookiBN
Morgan Le Fay
1,938
467
0
705
5,252
2,296
0
1,688
3,564
33,529
0
W
Mercury
muridz
Mercury
8,794
4,437
0
670
7,328
2,514
0
819
6,509
0
37,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,933
Gold Earned
26,614
331
Minions Killed
265
0
Camps Cleared
0
1,031,319
Distance Traveled
985,185
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,382
580
82
7
0
203,530
3
W
Bacchus
5,671
516
16
1
0
205,808
0
W
Cu Chulainn
7,086
644
88
8
0
173,856
3
L
Freya
5,371
488
38
3
0
178,105
2
W
Anhur
6,070
552
73
7
0
176,807
2
L
Danzaburou
5,186
471
62
6
0
178,336
4
L
Cliodhna
5,444
495
55
5
0
248,580
2
L
Cerberus
5,352
487
47
4
0
207,741
2
L
Morgan Le Fay
5,261
478
63
6
0
172,423
2
W
Mercury
6,724
611
72
7
0
271,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role